source: trunk/build-ps3 @ 848

Last change on this file since 848 was 848, checked in by sam, 9 years ago

build: allow to properly cross-compile for PS3 on Mingw.

  • Property svn:executable set to *
File size: 610 bytes
Line 
1#!/bin/sh
2
3##  Native PS3 compilation for Lol Engine -- Sam Hocevar <sam@hocevar.net>
4
5set -e
6
7# Only on Windows
8if test "x${MSYSTEM}" = xMINGW32; then
9  PATH="$PATH:./contrib/gtk-2.22.1/bin"
10  M4PATH="./contrib/gtk-2.22.1/share/aclocal"
11  export M4PATH # This looks necessary
12  PKG_CONFIG_PATH="$PKG_CONFIG_PATH:`pwd`/contrib/gtkglarea-2.0.1/lib/pkgconfig"
13  export PKG_CONFIG_PATH # This looks necessary, too
14fi
15
16# Bootstrap, configure and make
17# NOTE: ensure that $CELL_SDK is set and ppu-lv2-g++ is in the path
18./bootstrap
19./configure CXX=ppu-lv2-g++ CC=ppu-lv2-gcc ac_cv_exeext=.elf --host=none
20make -j6
21
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