source: trunk/configure.ac @ 840

Last change on this file since 840 was 840, checked in by sam, 8 years ago

ps3: add a build-ps3 script that uses autoconf and automake.

File size: 8.4 KB
Line 
1dnl configure script for Lol Engine
2
3AC_INIT(lolengine, 0.0)
4AC_PREREQ(2.50)
5AC_CONFIG_AUX_DIR(.auto)
6AC_CANONICAL_SYSTEM
7AM_INIT_AUTOMAKE([no-define tar-ustar])
8dnl AM_MAINTAINER_MODE
9
10AM_CONFIG_HEADER(config.h)
11
12AM_PROG_CC_C_O
13AC_PROG_CPP
14AC_PROG_CXX
15AC_PROG_CXXCPP
16AC_PROG_RANLIB
17
18AC_LIBTOOL_WIN32_DLL
19AM_PROG_LIBTOOL
20AC_LIBTOOL_CXX
21
22AC_C_CONST
23AC_C_INLINE
24
25dnl Ensure an error is thrown if pkg-config M4 files are not found.
26m4_pattern_allow([^PKG_CONFIG_LIBDIR$])
27m4_pattern_forbid([^PKG_CHECK_MODULES$])
28m4_pattern_forbid([^PKG_PROG_PKG_CONFIG$])
29
30dnl Do not use PKG_CONFIG_LIBDIR when cross-compiling.
31if test "${build}" != "${host}" -a "${PKG_CONFIG_LIBDIR}" = ""; then
32  export PKG_CONFIG_LIBDIR=/dev/null
33fi
34
35dnl AC_PROG_EGREP only exists in autoconf 2.54+, so we use AC_EGREP_CPP right
36dnl now otherwise it might be set in an obscure if statement. Same thing for
37dnl PKG_PROG_PKG_CONFIG which needs to be called first.
38AC_EGREP_CPP(yes, foo)
39PKG_PROG_PKG_CONFIG()
40
41dnl conditional builds
42AC_ARG_ENABLE(debug,
43  [  --enable-debug          build debug versions of the game (default no)])
44AC_ARG_ENABLE(release,
45  [  --enable-release        build final release of the game (default no)])
46AC_ARG_ENABLE(experimental,
47  [  --enable-experimental   experimental build (default no)])
48
49AC_ARG_ENABLE(cppunit,
50  [  --enable-cppunit        use cppunit for unit tests (autodetected)])
51
52AC_CHECK_HEADERS(stdio.h stdarg.h inttypes.h endian.h stdint.h getopt.h)
53
54if test "${enable_debug}" = "yes"; then
55  AC_DEFINE(LOL_DEBUG, 1, Define to 1 to activate debug)
56  OPT="-O"
57else
58  OPT="-O2 -fno-strength-reduce -fomit-frame-pointer"
59fi
60
61if test "${enable_release}" = "yes"; then
62  AC_DEFINE(LOL_RELEASE, 1, Define to 1 to activate final release)
63  REL=""
64else
65  REL="-g"
66fi
67
68if test "${enable_experimental}" = "yes"; then
69  AC_DEFINE(LOL_EXPERIMENTAL, 1, Define to 1 to activate experimental build)
70fi
71
72dnl No exceptions
73CXXFLAGS="${CXXFLAGS} -fno-exceptions"
74dnl Optimizations
75CXXFLAGS="${CXXFLAGS} ${REL} ${OPT}"
76dnl Code qui fait des warnings == code de porc == deux baffes dans ta gueule
77CXXFLAGS="${CXXFLAGS} -Wall -Wextra -Wpointer-arith -Wcast-align -Wcast-qual -Wshadow -Wsign-compare"
78
79AC_CHECK_LIB(m, sin, MATH_LIBS="${MATH_LIBS} -lm")
80
81
82dnl Are we on the PS3?
83AC_CHECK_LIB(sysmodule_stub, cellSysmoduleLoadModule,
84 [LOL_LIBS="${LOL_LIBS} -lsysmodule_stub -lsysutil_stub -lresc_stub"
85  dnl  For PSGL
86  AC_DEFINE(HAVE_GLES_2X, 1, Define to 1 if GLES 2.x is available) # FIXME: hack
87  GL_LIBS="${GL_LIBS} -lPSGL -lgcm_cmd -lgcm_sys_stub"
88  if test "x${enable_debug}" = xyes; then
89    GL_LIBS="${GL_LIBS} -L${CELL_SDK}/target/ppu/lib/PSGL/RSX/debug"
90  elif test "x${enable_release}" = xyes; then
91    GL_LIBS="${GL_LIBS} -L${CELL_SDK}/target/ppu/lib/PSGL/RSX/ultra-opt"
92  else
93    GL_LIBS="${GL_LIBS} -L${CELL_SDK}/target/ppu/lib/PSGL/RSX/opt"
94  fi
95  dnl  For the runtime Cg compiler
96  GL_LIBS="${GL_LIBS} -lcgc -lPSGLcgc"
97  dnl  For the PNG decoder
98  LOL_LIBS="${LOL_LIBS} -lpngdec_stub"
99  dnl  For the pad library
100  LOL_LIBS="${LOL_LIBS} -lio_stub -lusbd_stub -lpadfilter"
101  AC_PATH_PROG(MAKE_FSELF, make_fself, no)
102  AM_CONDITIONAL(USE_MAKE_FSELF, test "${MAKE_FSELF}" != "no")])
103
104
105dnl Which version of OpenGL to use?
106ac_cv_my_have_gl="no"
107PKG_CHECK_MODULES(GLES2, glesv2,
108 [ac_cv_my_have_gl="yes"
109  AC_DEFINE(HAVE_GLES_2X, 1, Define to 1 if GLES 2.x is available)
110  GL_CFLAGS="${GL_CFLAGS} ${GLES2_CFLAGS}"
111  GL_LIBS="${GL_LIBS} ${GLES2_LIBS}"],
112 [:])
113AC_CHECK_LIB(GL, glLoadIdentity,
114 [ac_cv_my_have_gl="yes"
115  AC_DEFINE(HAVE_GL_2X, 1, Define to 1 if GL 2.x is available) # FIXME: hackish
116  GL_LIBS="-lGL"])
117AC_CHECK_HEADER(GL/gl.h,
118 [LIBS_save="$LIBS"
119  LIBS="$LIBS -lopengl32"
120  AC_MSG_CHECKING(for glLoadIdentity in -lopengl32)
121  AC_TRY_LINK([#include <GL/gl.h>],
122   [glLoadIdentity();],
123   [ac_cv_my_have_gl="yes"
124    AC_DEFINE(HAVE_GL_2X, 1, Define to 1 if GL 2.x is available) # FIXME: hack
125    AC_MSG_RESULT(yes)
126    GL_LIBS="-lopengl32"],
127   [AC_MSG_RESULT(no)])
128  LIBS="$LIBS_save"])
129AC_CHECK_HEADER(PSGL/psgl.h,
130 [ac_cv_my_have_gl="yes"])
131if test "${ac_cv_my_have_gl}" = "no"; then
132  AC_MSG_ERROR([[No OpenGL or OpenGL ES implementation found]])
133fi
134
135dnl Use Glew?
136ac_cv_my_have_glew="no"
137PKG_CHECK_MODULES(GLEW, glew,
138 [ac_cv_my_have_glew="yes"
139  GL_CFLAGS="${GLEW_CFLAGS} ${GL_CFLAGS}"
140  GL_LIBS="${GLEW_LIBS} ${GL_LIBS}"],
141 [:])
142AC_CHECK_HEADER(GL/glew.h,
143 [LIBS_save="${LIBS}"
144  LIBS="${LIBS} -lglew32 ${GL_LIBS}"
145  AC_MSG_CHECKING(for glewInit in -lglew32)
146  AC_TRY_LINK(
147   [#include <GL/glew.h>],
148   [glewInit();],
149   [ac_cv_my_have_glew="yes"
150    GL_LIBS="-lglew32 ${GL_LIBS}"
151    AC_MSG_RESULT(yes)],
152   [AC_MSG_RESULT(no)])
153  LIBS="${LIBS_save}"])
154if test "${ac_cv_my_have_glew}" != "no"; then
155  AC_DEFINE(HAVE_GLES_2X, 1, Define to 1 if GLES 2.x is available)
156  AC_DEFINE(USE_GLEW, 1, Define to 1 to use libglew)
157fi
158AM_CONDITIONAL(USE_GLEW, test "${ac_cv_my_have_glew}" != "no")
159
160dnl Poor man's GL feature detection if all else failed.
161save_LIBS="${LIBS}"
162LIBS="${LIBS} ${GL_LIBS} ${GLES2_LIBS}"
163AC_CHECK_FUNCS(glBegin)
164LIBS="${save_LIBS}"
165
166dnl Use SDL? (always required on Linux or Win32)
167ac_cv_my_have_sdl="yes"
168AC_PATH_PROG(SDL_CONFIG, sdl-config, no)
169if test "${SDL_CONFIG}" != "no" -a "x$cross_compiling" != xyes; then
170  SDL_CFLAGS="${SDL_CFLAGS} `sdl-config --cflags`"
171  SDL_LIBS="${SDL_LIBS} `sdl-config --libs`"
172fi
173SDL_CFLAGS="${SDL_CFLAGS} ${GL_CFLAGS}"
174SDL_LIBS="${SDL_LIBS} ${GL_LIBS}"
175PKG_CHECK_MODULES(SDL, sdl, [:],
176 [SDL_LIBS="${SDL_LIBS} -lSDL"])
177PKG_CHECK_MODULES(SDLMIXER, SDL_mixer, [:],
178 [SDLMIXER_LIBS="${SDLMIXER_LIBS} -lSDL_mixer"])
179PKG_CHECK_MODULES(SDLIMAGE, SDL_image, [:],
180 [SDLIMAGE_LIBS="${SDLIMAGE_LIBS} -lSDL_image"])
181SDL_CFLAGS="${SDL_CFLAGS} ${SDLMIXER_CFLAGS} ${SDLIMAGE_CFLAGS}"
182SDL_LIBS="${SDL_LIBS} ${SDLMIXER_LIBS} ${SDLIMAGE_LIBS}"
183
184save_CPPFLAGS="${CPPFLAGS}"
185CPPFLAGS="${CPPFLAGS} ${SDL_CFLAGS}"
186AC_CHECK_HEADERS(SDL_mixer.h, [:], [ac_cv_my_have_sdl="no"])
187AC_CHECK_HEADERS(SDL_image.h, [:], [ac_cv_my_have_sdl="no"])
188CPPFLAGS="${save_CPPFLAGS}"
189if test "${ac_cv_my_have_sdl}" = "no"; then
190  AC_MSG_WARN([[One of SDL, SDL_Image or SDL_Mixer not found]])
191else
192  AC_DEFINE(USE_SDL, 1, Define to 1 to use SDL)
193fi
194AM_CONDITIONAL(USE_SDL, test "${ac_cv_my_have_sdl}" = "yes")
195
196
197dnl Use EGL?
198ac_cv_my_have_egl="no"
199PKG_CHECK_MODULES(EGL, egl, [ac_cv_my_have_egl="yes"], [:])
200if test "${ac_cv_my_have_egl}" != "no"; then
201  AC_DEFINE(USE_EGL, 1, Define to 1 to use libegl)
202  EGL_LIBS="${EGL_LIBS} -lX11"
203fi
204AM_CONDITIONAL(USE_EGL, test "${ac_cv_my_have_egl}" != "no")
205
206
207dnl Use libpng? (replacement for SDL_image)
208ac_cv_my_have_libpng="no"
209PKG_CHECK_MODULES(LIBPNG, libpng, [ac_cv_my_have_libpng="yes"], [:])
210if test "${ac_cv_my_have_libpng}" != "no"; then
211  AC_DEFINE(USE_LIBPNG, 1, Define to 1 to use libpng)
212fi
213AM_CONDITIONAL(USE_LIBPNG, test "${ac_cv_my_have_libpng}" != "no")
214
215
216dnl Use libcaca? (required for font generation)
217ac_cv_my_have_caca="no"
218PKG_CHECK_MODULES(CACA, caca >= 0.99.beta17, [ac_cv_my_have_caca="yes"], [:])
219if test "${ac_cv_my_have_caca}" != "no"; then
220  AC_DEFINE(USE_CACA, 1, Define to 1 to use libcaca)
221fi
222AM_CONDITIONAL(USE_CACA, test "${ac_cv_my_have_caca}" != "no")
223
224
225dnl Use libpipi? (required for video recording)
226ac_cv_my_have_pipi="no"
227PKG_CHECK_MODULES(PIPI, pipi, [ac_cv_my_have_pipi="yes"], [:])
228if test "${ac_cv_my_have_pipi}" != "no"; then
229  AC_DEFINE(USE_PIPI, 1, Define to 1 to use libpipi)
230fi
231AM_CONDITIONAL(USE_PIPI, test "${ac_cv_my_have_pipi}" != "no")
232
233
234dnl Use GTK+? (required for the deushax editor)
235ac_cv_my_have_gtkgl="no"
236PKG_CHECK_MODULES(GTK, gtk+-2.0, [ac_cv_my_have_gtkgl="yes"], [:])
237PKG_CHECK_MODULES(GTKGL, gtkgl-2.0, [:], [ac_cv_my_have_gtkgl="no"])
238if test "${ac_cv_my_have_gtkgl}" != "no"; then
239  AC_DEFINE(USE_GTKGL, 1, Define to 1 to use GtkGl)
240fi
241AM_CONDITIONAL(USE_GTKGL, test "${ac_cv_my_have_gtkgl}" != "no")
242
243
244dnl Use cppunit for unit tests?
245PKG_CHECK_MODULES(CPPUNIT, cppunit, [CPPUNIT="yes"], [CPPUNIT="no"])
246AM_CONDITIONAL(USE_CPPUNIT, test "$CPPUNIT" = "yes")
247
248
249dnl How to use the Lol Engine inside this tree
250LOL_CFLAGS="$LOL_CFLAGS -I \$(top_srcdir)/src"
251LOL_CFLAGS="$LOL_CFLAGS $SDL_CFLAGS $EGL_CFLAGS $LIBPNG_CFLAGS"
252LOL_LIBS="$LOL_LIBS $SDL_LIBS $EGL_LIBS $LIBPNG_LIBS"
253
254AC_SUBST(MATH_LIBS)
255AC_SUBST(LOL_CFLAGS)
256AC_SUBST(LOL_LIBS)
257
258AC_CONFIG_FILES(
259 [Makefile
260  src/Makefile
261  test/Makefile
262  gfx/Makefile
263  gfx/font/Makefile
264  tools/Makefile
265])
266AC_CONFIG_FILES(
267 [monsterz/Makefile
268])
269AC_CONFIG_FILES(
270 [deushax/Makefile
271  deushax/art/Makefile
272  deushax/art/test/Makefile
273  deushax/gfx/Makefile
274  deushax/maps/Makefile
275])
276
277AC_OUTPUT
278
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