source: trunk/deushax/debugsprite.h @ 664

Last change on this file since 664 was 221, checked in by sam, 10 years ago

Complete Lol Engine / Deus Hax / Monsterz split.

  • Property svn:keywords set to Id
File size: 541 bytes
Line 
1//
2// Deus Hax (working title)
3// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net>
4//
5
6//
7// The DebugSprite class
8// ---------------------
9//
10
11#if !defined __DH_DEBUGSPRITE_H__
12#define __DH_DEBUGSPRITE_H__
13
14#include "entity.h"
15#include "game.h"
16
17class DebugSpriteData;
18
19class DebugSprite : public Entity
20{
21public:
22    DebugSprite(Game *game);
23    virtual ~DebugSprite();
24
25protected:
26    virtual void TickGame(float deltams);
27    virtual void TickDraw(float deltams);
28
29private:
30    DebugSpriteData *data;
31};
32
33#endif // __DH_DEBUGSPRITE_H__
34
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