source: trunk/deushax @ 1309

Name Size Rev Age Author Last Change
../
art 1152   8 years sam build: disable excessive image cleanup rules.
concept 785   9 years sam deushax: move everything DeusHax-related to its own subdirectory.
doc 785   9 years sam deushax: move everything DeusHax-related to its own subdirectory.
gfx 959   9 years sam build: add svn:ignore properties where needed.
gtk 1206   8 years sam gtk: g_threads_init is deprecated in glib >= 2.31, disable it if …
maps 959   9 years sam build: add svn:ignore properties where needed.
.gitignore 30 bytes 1168   8 years sam mrpigeon: create source tree for MrPigeon.
debugsprite.cpp 1.3 KB 1198   8 years sam core: allow each blitted tile to be stretched differently.
debugsprite.h 541 bytes 221   9 years sam Complete Lol Engine / Deus Hax / Monsterz split.
deushax.cpp 964 bytes 1241   8 years sam gpu: fix a great lot of Direct3D problems, spotted using PIX.
game.cpp 1.1 KB 735   9 years sam core: get rid of now useless <cstdio> includes.
game.h 587 bytes 289   9 years sam Change the way the Scene object works.
Makefile.am 858 bytes 878   9 years sam build: clean up .self files and allow to build the benchmark on the PS3.
mapviewer.cpp 1.0 KB 735   9 years sam core: get rid of now useless <cstdio> includes.
mapviewer.h 662 bytes 289   9 years sam Change the way the Scene object works.
  • Property svn:ignore set to
    Makefile
    Makefile.in
    .deps
    deushax
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