source:
trunk/deushax
@
1519
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
art | 1152 | 10 years | build: disable excessive image cleanup rules. | ||
concept | 785 | 11 years | deushax: move everything DeusHax-related to its own subdirectory. | ||
doc | 785 | 11 years | deushax: move everything DeusHax-related to its own subdirectory. | ||
gfx | 959 | 11 years | build: add svn:ignore properties where needed. | ||
gtk | 1519 | 10 years | build: add lots of missing svn:ignore properties. | ||
maps | 959 | 11 years | build: add svn:ignore properties where needed. | ||
.gitignore | 30 bytes | 1168 | 10 years | mrpigeon: create source tree for MrPigeon. | |
debugsprite.cpp | 1.3 KB | 1342 | 10 years | input: add core joystick support and bind the SDL input to that. | |
debugsprite.h | 546 bytes | 1310 | 10 years | core: tick methods now use seconds, like any sane system. | |
deushax.cpp | 964 bytes | 1241 | 10 years | gpu: fix a great lot of Direct3D problems, spotted using PIX. | |
deushax.vcxproj | 2.5 KB | 1451 | 10 years | build: move major .vcxproj files to their respective project directories. | |
deushax.vcxproj.filters | 398 bytes | 1451 | 10 years | build: move major .vcxproj files to their respective project directories. | |
editor.vcxproj | 5.0 KB | 1451 | 10 years | build: move major .vcxproj files to their respective project directories. | |
editor.vcxproj.filters | 415 bytes | 1451 | 10 years | build: move major .vcxproj files to their respective project directories. | |
game.cpp | 1.1 KB | 1310 | 10 years | core: tick methods now use seconds, like any sane system. | |
game.h | 592 bytes | 1310 | 10 years | core: tick methods now use seconds, like any sane system. | |
Makefile.am | 858 bytes | 878 | 11 years | build: clean up .self files and allow to build the benchmark on the PS3. | |
mapviewer.cpp | 1.0 KB | 1310 | 10 years | core: tick methods now use seconds, like any sane system. | |
mapviewer.h | 667 bytes | 1310 | 10 years | core: tick methods now use seconds, like any sane system. |
|
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