source: trunk/deushax @ 949

Name Size Rev Age Author Last Change
../
maps 785   10 years sam deushax: move everything DeusHax-related to its own subdirectory.
gtk 863   10 years sam core: rename vec2i to ivec2 etc. to better match GLSL.
gfx 785   10 years sam deushax: move everything DeusHax-related to its own subdirectory.
doc 785   10 years sam deushax: move everything DeusHax-related to its own subdirectory.
concept 785   10 years sam deushax: move everything DeusHax-related to its own subdirectory.
art 785   10 years sam deushax: move everything DeusHax-related to its own subdirectory.
mapviewer.h 662 bytes 289   10 years sam Change the way the Scene object works.
mapviewer.cpp 1.0 KB 735   10 years sam core: get rid of now useless <cstdio> includes.
Makefile.am 858 bytes 878   10 years sam build: clean up .self files and allow to build the benchmark on the PS3.
game.h 587 bytes 289   10 years sam Change the way the Scene object works.
game.cpp 1.1 KB 735   10 years sam core: get rid of now useless <cstdio> includes.
deushax.cpp 967 bytes 865   10 years sam core: move platform-specific code to specific directories.
debugsprite.h 541 bytes 221   10 years sam Complete Lol Engine / Deus Hax / Monsterz split.
debugsprite.cpp 1.3 KB 866   10 years sam core: more vec?i -> ?veci renames.
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