1 | /* |
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2 | SDL - Simple DirectMedia Layer |
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3 | Copyright (C) 1997-2012 Sam Lantinga |
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4 | |
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5 | This library is free software; you can redistribute it and/or |
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6 | modify it under the terms of the GNU Lesser General Public |
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7 | License as published by the Free Software Foundation; either |
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8 | version 2.1 of the License, or (at your option) any later version. |
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9 | |
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10 | This library is distributed in the hope that it will be useful, |
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11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 | Lesser General Public License for more details. |
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14 | |
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15 | You should have received a copy of the GNU Lesser General Public |
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16 | License along with this library; if not, write to the Free Software |
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17 | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 | |
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19 | Sam Lantinga |
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20 | slouken@libsdl.org |
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21 | */ |
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22 | |
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23 | /** |
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24 | * @file SDL_active.h |
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25 | * Include file for SDL application focus event handling |
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26 | */ |
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27 | |
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28 | #ifndef _SDL_active_h |
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29 | #define _SDL_active_h |
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30 | |
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31 | #include "SDL_stdinc.h" |
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32 | #include "SDL_error.h" |
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33 | |
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34 | #include "begin_code.h" |
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35 | /* Set up for C function definitions, even when using C++ */ |
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36 | #ifdef __cplusplus |
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37 | extern "C" { |
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38 | #endif |
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39 | |
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40 | /** @name The available application states */ |
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41 | /*@{*/ |
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42 | #define SDL_APPMOUSEFOCUS 0x01 /**< The app has mouse coverage */ |
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43 | #define SDL_APPINPUTFOCUS 0x02 /**< The app has input focus */ |
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44 | #define SDL_APPACTIVE 0x04 /**< The application is active */ |
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45 | /*@}*/ |
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46 | |
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47 | /* Function prototypes */ |
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48 | /** |
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49 | * This function returns the current state of the application, which is a |
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50 | * bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and |
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51 | * SDL_APPACTIVE. If SDL_APPACTIVE is set, then the user is able to |
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52 | * see your application, otherwise it has been iconified or disabled. |
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53 | */ |
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54 | extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void); |
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55 | |
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56 | |
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57 | /* Ends C function definitions when using C++ */ |
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58 | #ifdef __cplusplus |
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59 | } |
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60 | #endif |
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61 | #include "close_code.h" |
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62 | |
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63 | #endif /* _SDL_active_h */ |
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