Last change
on this file since 900 was
878,
checked in by sam, 9 years ago
|
build: clean up .self files and allow to build the benchmark on the PS3.
|
File size:
1.3 KB
|
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1 | |
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2 | noinst_PROGRAMS = monsterz |
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3 | |
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4 | monsterz_SOURCES = \ |
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5 | monsterz.cpp monsterz.h title.cpp title.h interface.cpp interface.h \ |
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6 | board.cpp board.h piece.cpp piece.h mash.cpp mash.h thumbs.cpp thumbs.h \ |
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7 | score.cpp score.h |
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8 | monsterz_CPPFLAGS = @LOL_CFLAGS@ @PIPI_CFLAGS@ |
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9 | monsterz_LDADD = |
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10 | monsterz_LDFLAGS = $(top_builddir)/src/liblol.a @LOL_LIBS@ @PIPI_LIBS@ |
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11 | monsterz_DEPENDENCIES = $(top_builddir)/src/liblol.a |
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12 | |
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13 | all-local: monsterz$(EXEEXT) |
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14 | test $(MAKE_FSELF) = no || make_fself monsterz$(EXEEXT) monsterz.self |
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15 | |
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16 | EXTRA_DIST = $(PNG) $(WAV) |
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17 | CLEANFILES = monsterz.self |
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18 | |
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19 | PNG = gfx/background.png gfx/board.png gfx/tiles.png \ |
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20 | gfx/elements.png gfx/font1.png gfx/font2.png gfx/title0.png \ |
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21 | gfx/titleanim0.png gfx/titleanim1.png gfx/titleanim2.png \ |
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22 | gfx/titleanim3.png gfx/titleanim4.png gfx/titleanim5.png \ |
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23 | gfx/titleevent0.png gfx/titleevent1.png gfx/titleevent2.png \ |
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24 | gfx/titleevent3.png gfx/titleevent4.png gfx/titleevent5.png \ |
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25 | gfx/titleevent6.png gfx/titleclouds.png gfx/titlestars.png \ |
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26 | gfx/titleeagle.png gfx/icons.png \ |
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27 | gfx/title/logo.png gfx/title/ground.png |
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28 | WAV = sound/applause.wav sound/boing.wav sound/click.wav sound/ding.wav \ |
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29 | sound/duh.wav sound/grunt.wav sound/laugh.wav sound/pop.wav \ |
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30 | sound/warning.wav sound/whip.wav |
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31 | |
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