Last change
on this file since 900 was
423,
checked in by sam, 10 years ago
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Add more GetName() implementations.
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File size:
888 bytes
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Rev | Line | |
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[257] | 1 | // |
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[312] | 2 | // Monsterz |
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[257] | 3 | // |
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[312] | 4 | // Copyright: (c) 2005-2011 Sam Hocevar <sam@hocevar.net> |
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| 5 | // This program is free software; you can redistribute it and/or |
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| 6 | // modify it under the terms of the Do What The Fuck You Want To |
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| 7 | // Public License, Version 2, as published by Sam Hocevar. See |
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| 8 | // http://sam.zoy.org/projects/COPYING.WTFPL for more details. |
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| 9 | // |
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[257] | 10 | |
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| 11 | // |
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| 12 | // The Mash class |
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| 13 | // -------------- |
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| 14 | // |
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| 15 | |
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[312] | 16 | #if !defined __MONSTERZ_MASH_H__ |
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| 17 | #define __MONSTERZ_MASH_H__ |
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[257] | 18 | |
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| 19 | #include "entity.h" |
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[262] | 20 | #include "piece.h" |
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[257] | 21 | |
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| 22 | class MashData; |
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| 23 | |
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| 24 | class Mash : public Entity |
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| 25 | { |
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| 26 | public: |
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[297] | 27 | Mash(Emitter *emitter); |
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[257] | 28 | virtual ~Mash(); |
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| 29 | |
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[423] | 30 | char const *GetName() { return "<mash>"; } |
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| 31 | |
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[262] | 32 | void AddPiece(Piece *piece); |
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[266] | 33 | int IsDead() const; |
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[262] | 34 | |
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[257] | 35 | protected: |
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| 36 | virtual void TickGame(float deltams); |
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| 37 | virtual void TickDraw(float deltams); |
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| 38 | |
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| 39 | private: |
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| 40 | MashData *data; |
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[259] | 41 | |
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| 42 | public: |
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| 43 | Mash *nextmash; |
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[257] | 44 | }; |
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| 45 | |
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[312] | 46 | #endif // __MONSTERZ_MASH_H__ |
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[257] | 47 | |
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