source: trunk/monsterz/thumbs.h @ 740

Last change on this file since 740 was 740, checked in by sam, 9 years ago

monsterz: create a Score class to display the score text and increment it
progressively.

  • Property svn:keywords set to Id
File size: 901 bytes
Line 
1//
2// Monsterz
3//
4// Copyright: (c) 2005-2011 Sam Hocevar <sam@hocevar.net>
5//   This program is free software; you can redistribute it and/or
6//   modify it under the terms of the Do What The Fuck You Want To
7//   Public License, Version 2, as published by Sam Hocevar. See
8//   http://sam.zoy.org/projects/COPYING.WTFPL for more details.
9//
10
11//
12// The Thumbs class
13// ----------------
14//
15
16#if !defined __MONSTERZ_THUMBS_H__
17#define __MONSTERZ_THUMBS_H__
18
19#include "monsterz.h"
20
21class ThumbsData;
22
23class Thumbs : public WorldEntity
24{
25public:
26    Thumbs(int npieces);
27    virtual ~Thumbs();
28
29    char const *GetName() { return "<thumbs>"; }
30
31    void SetMax(int npieces);
32    void AddCount(int id, int count);
33    int GetCount(int id);
34
35protected:
36    virtual void TickGame(float deltams);
37    virtual void TickDraw(float deltams);
38
39private:
40    ThumbsData *data;
41};
42
43#endif // __MONSTERZ_THUMBS_H__
44
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