source: trunk/monsterz/title.h @ 332

Last change on this file since 332 was 332, checked in by sam, 10 years ago

Implement the title screen. Click on it to start a game.

File size: 786 bytes
Line 
1//
2// Monsterz
3//
4// Copyright: (c) 2005-2011 Sam Hocevar <sam@hocevar.net>
5//   This program is free software; you can redistribute it and/or
6//   modify it under the terms of the Do What The Fuck You Want To
7//   Public License, Version 2, as published by Sam Hocevar. See
8//   http://sam.zoy.org/projects/COPYING.WTFPL for more details.
9//
10
11//
12// The Title class
13// ---------------
14//
15
16#if !defined __MONSTERZ_TITLE_H__
17#define __MONSTERZ_TITLE_H__
18
19#include "interface.h"
20#include "monsterz.h"
21
22class TitleData;
23
24class Title : public WorldEntity
25{
26public:
27    Title();
28    virtual ~Title();
29
30    int IsClicked() const;
31
32protected:
33    virtual void TickGame(float deltams);
34    virtual void TickDraw(float deltams);
35
36private:
37    TitleData *data;
38};
39
40#endif // __MONSTERZ_TITLE_H__
41
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