source: trunk/monsterz/title.h @ 422

Last change on this file since 422 was 422, checked in by sam, 10 years ago

Start splitting the animations into smaller pieces.

File size: 835 bytes
Line 
1//
2// Monsterz
3//
4// Copyright: (c) 2005-2011 Sam Hocevar <sam@hocevar.net>
5//   This program is free software; you can redistribute it and/or
6//   modify it under the terms of the Do What The Fuck You Want To
7//   Public License, Version 2, as published by Sam Hocevar. See
8//   http://sam.zoy.org/projects/COPYING.WTFPL for more details.
9//
10
11//
12// The Title class
13// ---------------
14//
15
16#if !defined __MONSTERZ_TITLE_H__
17#define __MONSTERZ_TITLE_H__
18
19#include "interface.h"
20#include "monsterz.h"
21
22class TitleData;
23
24class Title : public WorldEntity
25{
26public:
27    Title();
28    virtual ~Title();
29
30    char const *GetName() { return "<title>"; }
31
32    int IsClicked() const;
33
34protected:
35    virtual void TickGame(float deltams);
36    virtual void TickDraw(float deltams);
37
38private:
39    TitleData *data;
40};
41
42#endif // __MONSTERZ_TITLE_H__
43
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