source:
trunk/monsterz
@
243
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
background.png | 6.0 KB | 217 | 10 years | New cute Monsterz tiles by Luc ADR. | |
board.cpp | 3.7 KB | 243 | 10 years | Allow to immediately grab an ungrabbed piece if it is close enough. | |
board.h | 486 bytes | 223 | 10 years | Rename DebugBoard to Board. It's good enough now. | |
board.png | 1.8 KB | 217 | 10 years | New cute Monsterz tiles by Luc ADR. | |
game.cpp | 1.3 KB | 222 | 10 years | Add support for rotated views and stretched tiles. | |
game.h | 610 bytes | 221 | 10 years | Complete Lol Engine / Deus Hax / Monsterz split. | |
logo.png | 13.1 KB | 229 | 10 years | WIP logo and tweaked tiles by Luc. | |
Makefile.am | 266 bytes | 226 | 10 years | New class for board pieces. | |
monsterz.cpp | 1.9 KB | 234 | 10 years | Add our custom mouse pointer. Switch framerate to 60 fps so that the … | |
monsterz.h | 535 bytes | 226 | 10 years | New class for board pieces. | |
piece.cpp | 3.5 KB | 243 | 10 years | Allow to immediately grab an ungrabbed piece if it is close enough. | |
piece.h | 565 bytes | 243 | 10 years | Allow to immediately grab an ungrabbed piece if it is close enough. | |
tiles.png | 38.0 KB | 238 | 10 years | Pieces can now be grabbed around. |
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