source: trunk/monsterz @ 300

Name Size Rev Age Author Last Change
../
gfx 300   10 years sam Move Monsterz artwork to a subdirectory.
sound 300   10 years sam Move Monsterz artwork to a subdirectory.
board.cpp 11.0 KB 299   10 years sam Test code for monsterz generation.
board.h 566 bytes 294   10 years sam Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions.
game.cpp 1.0 KB 289   10 years sam Change the way the Scene object works.
game.h 825 bytes 289   10 years sam Change the way the Scene object works.
Makefile.am 564 bytes 300   10 years sam Move Monsterz artwork to a subdirectory.
mash.cpp 3.6 KB 297   10 years sam Use monster eyes as particles for the exploding effect.
mash.h 570 bytes 297   10 years sam Use monster eyes as particles for the exploding effect.
monsterz.cpp 1.9 KB 253   10 years sam Add preliminary support for sound samples. Implement click.
monsterz.h 1.1 KB 300   10 years sam Move Monsterz artwork to a subdirectory.
piece.cpp 7.1 KB 297   10 years sam Use monster eyes as particles for the exploding effect.
piece.h 879 bytes 297   10 years sam Use monster eyes as particles for the exploding effect.
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