source:
trunk/monsterz
@
309
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
art | 309 | 10 years | New files by Luc. | ||
gfx | 300 | 10 years | Move Monsterz artwork to a subdirectory. | ||
sound | 300 | 10 years | Move Monsterz artwork to a subdirectory. | ||
board.cpp | 15.1 KB | 308 | 10 years | Give a new board when no more moves are possible. | |
board.h | 618 bytes | 308 | 10 years | Give a new board when no more moves are possible. | |
game.cpp | 1.0 KB | 289 | 10 years | Change the way the Scene object works. | |
game.h | 825 bytes | 289 | 10 years | Change the way the Scene object works. | |
Makefile.am | 564 bytes | 300 | 10 years | Move Monsterz artwork to a subdirectory. | |
mash.cpp | 3.6 KB | 297 | 10 years | Use monster eyes as particles for the exploding effect. | |
mash.h | 570 bytes | 297 | 10 years | Use monster eyes as particles for the exploding effect. | |
monsterz.cpp | 1.9 KB | 253 | 10 years | Add preliminary support for sound samples. Implement click. | |
monsterz.h | 1.1 KB | 305 | 10 years | Tune animation time. | |
piece.cpp | 7.0 KB | 303 | 10 years | Heavily optimise the crappy initial board generation. | |
piece.h | 856 bytes | 303 | 10 years | Heavily optimise the crappy initial board generation. |
Note: See TracBrowser
for help on using the repository browser.