source: trunk/monsterz @ 352

Name Size Rev Age Author Last Change
../
art 338   10 years sam Smile animations by Luc.
gfx 349   10 years sam Swap the 3rd and 4th monsterz.
sound 300   10 years sam Move Monsterz artwork to a subdirectory.
board.cpp 24.7 KB 352   10 years sam Merge the Fusion class back into Board.
board.h 1.2 KB 352   10 years sam Merge the Fusion class back into Board.
interface.cpp 2.5 KB 352   10 years sam Merge the Fusion class back into Board.
interface.h 775 bytes 331   10 years sam Add an Interface class that displays the general interface.
Makefile.am 957 bytes 352   10 years sam Merge the Fusion class back into Board.
mash.cpp 3.6 KB 314   10 years sam Board size and number of available pieces is now a parameter of the …
mash.h 840 bytes 312   10 years sam Create the WorldEntity class, for objects with world coordinates.
monsterz.cpp 1.9 KB 332   10 years sam Implement the title screen. Click on it to start a game.
monsterz.h 2.1 KB 322   10 years sam Implement title screen animations.
piece.cpp 7.7 KB 337   10 years sam Fix an off-by-one error in animation frame computations.
piece.h 1.1 KB 312   10 years sam Create the WorldEntity class, for objects with world coordinates.
thumbs.cpp 2.2 KB 348   10 years sam Display spawn counts in Fusion mode, and generate random pieces …
thumbs.h 850 bytes 348   10 years sam Display spawn counts in Fusion mode, and generate random pieces …
title.cpp 7.0 KB 337   10 years sam Fix an off-by-one error in animation frame computations.
title.h 786 bytes 332   10 years sam Implement the title screen. Click on it to start a game.
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