source: trunk/monsterz @ 622

Name Size Rev Age Author Last Change
../
art 365   9 years sam New artwork by Luc.
gfx 427   9 years sam The most recent interface layout.
sound 300   9 years sam Move Monsterz artwork to a subdirectory.
web 611   9 years carmie
board.cpp 25.3 KB 384   9 years sam Make the Board class more generic by allowing non-48x48 tiles.
board.h 1.2 KB 423   9 years sam Add more GetName() implementations.
interface.cpp 2.5 KB 353   9 years sam Launch either a hunt mode or a fusion mode, chosen at random.
interface.h 828 bytes 423   9 years sam Add more GetName() implementations.
Makefile.am 1.0 KB 424   9 years sam Add the eagle animation.
mash.cpp 3.5 KB 384   9 years sam Make the Board class more generic by allowing non-48x48 tiles.
mash.h 888 bytes 423   9 years sam Add more GetName() implementations.
monsterz.cpp 2.0 KB 622   9 years sam Do not use SDL's SDLmain wrapper on Win32. It's never proved useful so far.
monsterz.h 2.6 KB 424   9 years sam Add the eagle animation.
piece.cpp 8.8 KB 419   9 years sam Name tilers, samples and pieces for easier debugging.
piece.h 1.3 KB 419   9 years sam Name tilers, samples and pieces for easier debugging.
thumbs.cpp 2.2 KB 586   9 years sam Ensure 12 thumbnails fit in the interface.
thumbs.h 900 bytes 423   9 years sam Add more GetName() implementations.
title.cpp 9.5 KB 612   9 years sam Win32 compilation fix.
title.h 835 bytes 422   9 years sam Start splitting the animations into smaller pieces.
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