source:
trunk/monsterz
@
786
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
android | 744 | 10 years | android: use GLES2 instead of GLES. | ||
art | 365 | 10 years | New artwork by Luc. | ||
gfx | 754 | 10 years | monsterz: start rearranging the title screen. | ||
ios | 739 | 10 years | ios: clean up code. | ||
ps3 | 762 | 10 years | ps3: minor cleanup to the PS3 Makefile. | ||
sound | 300 | 10 years | Move Monsterz artwork to a subdirectory. | ||
web | 767 | 10 years | web: fix the Monsterz SVN repo location in Trac. | ||
board.cpp | 17.3 KB | 759 | 10 years | monsterz: get rid of the Fusion mode, it sucked. | |
board.h | 1.1 KB | 759 | 10 years | monsterz: get rid of the Fusion mode, it sucked. | |
interface.cpp | 2.3 KB | 786 | 10 years | monsterz: minor gameplay tuning. | |
interface.h | 828 bytes | 423 | 10 years | Add more GetName() implementations. | |
Makefile.am | 1.1 KB | 754 | 10 years | monsterz: start rearranging the title screen. | |
mash.cpp | 3.6 KB | 758 | 10 years | ps3: start a minimal PS3 port using PSGL, but not CG yet. | |
mash.h | 888 bytes | 423 | 10 years | Add more GetName() implementations. | |
monsterz.cpp | 1.4 KB | 758 | 10 years | ps3: start a minimal PS3 port using PSGL, but not CG yet. | |
monsterz.h | 2.7 KB | 786 | 10 years | monsterz: minor gameplay tuning. | |
piece.cpp | 9.0 KB | 759 | 10 years | monsterz: get rid of the Fusion mode, it sucked. | |
piece.h | 1.3 KB | 759 | 10 years | monsterz: get rid of the Fusion mode, it sucked. | |
score.cpp | 1.7 KB | 740 | 10 years | monsterz: create a Score class to display the score text and increment … | |
score.h | 813 bytes | 740 | 10 years | monsterz: create a Score class to display the score text and increment … | |
thumbs.cpp | 2.2 KB | 735 | 10 years | core: get rid of now useless <cstdio> includes. | |
thumbs.h | 901 bytes | 740 | 10 years | monsterz: create a Score class to display the score text and increment … | |
title.cpp | 10.2 KB | 758 | 10 years | ps3: start a minimal PS3 port using PSGL, but not CG yet. | |
title.h | 835 bytes | 422 | 10 years | Start splitting the animations into smaller pieces. |
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