source: trunk/monsterz @ 838

Name Size Rev Age Author Last Change
../
android 834   9 years sam android: target android-8 until <cstdlib> is properly fixed for …
art 365   10 years sam New artwork by Luc.
gfx 796   9 years sam gl: use Glew if available.
ios 739   10 years sam ios: clean up code.
ps3 838   9 years sam ps3: add a simple PS3 input system that currently merely emulates …
sound 300   10 years sam Move Monsterz artwork to a subdirectory.
web 767   9 years sam web: fix the Monsterz SVN repo location in Trac.
score.h 813 bytes 740   10 years sam monsterz: create a Score class to display the score text and increment …
interface.h 828 bytes 423   10 years sam Add more GetName() implementations.
title.h 835 bytes 422   10 years sam Start splitting the animations into smaller pieces.
mash.h 888 bytes 423   10 years sam Add more GetName() implementations.
thumbs.h 901 bytes 740   10 years sam monsterz: create a Score class to display the score text and increment …
board.h 1.1 KB 759   10 years sam monsterz: get rid of the Fusion mode, it sucked.
Makefile.am 1.1 KB 754   10 years sam monsterz: start rearranging the title screen.
piece.h 1.3 KB 759   10 years sam monsterz: get rid of the Fusion mode, it sucked.
monsterz.cpp 1.4 KB 838   9 years sam ps3: add a simple PS3 input system that currently merely emulates …
score.cpp 1.7 KB 740   10 years sam monsterz: create a Score class to display the score text and increment …
thumbs.cpp 2.2 KB 792   9 years sam tiler: ensure AddTile() and BlitTile() accept vec3i arguments.
interface.cpp 2.3 KB 816   9 years sam monsterz: minor code enhancement.
monsterz.h 2.7 KB 791   9 years sam monsterz: eagles and clouds now span across the whole width of the …
mash.cpp 3.6 KB 758   10 years sam ps3: start a minimal PS3 port using PSGL, but not CG yet.
piece.cpp 9.0 KB 792   9 years sam tiler: ensure AddTile() and BlitTile() accept vec3i arguments.
title.cpp 10.8 KB 792   9 years sam tiler: ensure AddTile() and BlitTile() accept vec3i arguments.
board.cpp 17.3 KB 792   9 years sam tiler: ensure AddTile() and BlitTile() accept vec3i arguments.
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