source: trunk/monsterz @ 900

Name Size Rev Age Author Last Change
../
android 865   9 years sam core: move platform-specific code to specific directories.
art 365   10 years sam New artwork by Luc.
gfx 796   9 years sam gl: use Glew if available.
ios 863   9 years sam core: rename vec2i to ivec2 etc. to better match GLSL.
ps3 840   9 years sam ps3: add a build-ps3 script that uses autoconf and automake.
sound 300   10 years sam Move Monsterz artwork to a subdirectory.
web 767   10 years sam web: fix the Monsterz SVN repo location in Trac.
score.h 813 bytes 740   10 years sam monsterz: create a Score class to display the score text and increment …
interface.h 828 bytes 423   10 years sam Add more GetName() implementations.
title.h 835 bytes 422   10 years sam Start splitting the animations into smaller pieces.
mash.h 888 bytes 423   10 years sam Add more GetName() implementations.
thumbs.h 901 bytes 740   10 years sam monsterz: create a Score class to display the score text and increment …
board.h 1.1 KB 863   9 years sam core: rename vec2i to ivec2 etc. to better match GLSL.
Makefile.am 1.3 KB 878   9 years sam build: clean up .self files and allow to build the benchmark on the PS3.
piece.h 1.3 KB 863   9 years sam core: rename vec2i to ivec2 etc. to better match GLSL.
monsterz.cpp 1.5 KB 865   9 years sam core: move platform-specific code to specific directories.
score.cpp 1.7 KB 740   10 years sam monsterz: create a Score class to display the score text and increment …
thumbs.cpp 2.2 KB 866   9 years sam core: more vec?i -> ?veci renames.
interface.cpp 2.3 KB 866   9 years sam core: more vec?i -> ?veci renames.
monsterz.h 2.7 KB 791   9 years sam monsterz: eagles and clouds now span across the whole width of the …
mash.cpp 3.6 KB 863   9 years sam core: rename vec2i to ivec2 etc. to better match GLSL.
piece.cpp 9.0 KB 866   9 years sam core: more vec?i -> ?veci renames.
title.cpp 11.1 KB 866   9 years sam core: more vec?i -> ?veci renames.
board.cpp 17.3 KB 866   9 years sam core: more vec?i -> ?veci renames.
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