Last change
on this file since 1245 was
1245,
checked in by sam, 11 years ago
|
orbital: start implementing the mesh builder features found in the original.
|
File size:
351 bytes
|
Line | |
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1 | #if !defined __ORBITAL_H__ |
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2 | #define __ORBITAL_H__ |
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3 | |
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4 | #include "mesh.h" |
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5 | |
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6 | class Orbital : public WorldEntity |
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7 | { |
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8 | public: |
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9 | Orbital(); |
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10 | virtual ~Orbital(); |
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11 | |
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12 | char const *GetName() { return "<orbital>"; } |
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13 | |
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14 | protected: |
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15 | virtual void TickGame(float deltams); |
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16 | virtual void TickDraw(float deltams); |
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17 | |
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18 | private: |
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19 | Mesh m; |
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20 | }; |
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21 | |
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22 | #endif // __ORBITAL_H__ |
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23 | |
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