1 | // |
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2 | // Orbital |
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3 | // |
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4 | // Copyright: (c) 2009-2012 Cédric Lecacheur <jordx@free.fr> |
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5 | // (c) 2009-2012 Benjamin Huet <huet.benjamin@gmail.com> |
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6 | // (c) 2012 Sam Hocevar <sam@hocevar.net> |
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7 | // |
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8 | |
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9 | /* FIXME: this file is pure crap; it's only a test. */ |
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10 | |
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11 | #if !defined __PARTICLESYSTEM_H__ |
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12 | #define __PARTICLESYSTEM_H__ |
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13 | |
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14 | class ParticleSystem : public WorldEntity |
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15 | { |
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16 | public: |
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17 | ParticleSystem() |
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18 | : m_angle(0.f), |
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19 | m_ready(false) |
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20 | { |
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21 | m_mesh.Compile("[sc#ccc acg8 2 5 5 1.5 1.5 .1 0 rx15 t0 -100 -30]"); |
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22 | |
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23 | for (int i = 0; i < 200; i++) |
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24 | m_particles.Push(vec3(0), vec3(0), RandF(0.f, 2.f)); |
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25 | } |
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26 | |
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27 | ~ParticleSystem() |
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28 | { |
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29 | } |
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30 | |
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31 | char const *GetName() { return "<particlesystem>"; } |
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32 | |
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33 | protected: |
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34 | virtual void TickGame(float seconds) |
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35 | { |
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36 | WorldEntity::TickGame(seconds); |
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37 | |
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38 | for (int i = 0; i < m_particles.Count(); i++) |
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39 | { |
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40 | m_particles[i].m3 += seconds; |
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41 | if (m_particles[i].m3 > 2.f) |
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42 | { |
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43 | m_particles[i].m1 = vec3(RandF(-1.f, 1.f), RandF(-1.f, 1.f), RandF(-1.f, 1.f)); |
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44 | m_particles[i].m2 = normalize(vec3(RandF(-1.f, 1.f), RandF(-1.f, 1.f), RandF(-1.f, 1.f))); |
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45 | m_particles[i].m3 = RandF(0.f, 2.f); |
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46 | } |
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47 | |
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48 | m_particles[i].m1 += seconds * 100.f * m_particles[i].m2; |
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49 | } |
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50 | |
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51 | m_angle += seconds * 100.f; |
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52 | } |
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53 | |
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54 | virtual void TickDraw(float seconds) |
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55 | { |
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56 | WorldEntity::TickDraw(seconds); |
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57 | |
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58 | if (!m_ready) |
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59 | { |
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60 | m_mesh.MeshConvert(); |
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61 | m_ready = true; |
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62 | } |
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63 | |
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64 | for (int i = 0; i < m_particles.Count(); i++) |
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65 | { |
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66 | mat4 model = mat4::translate(vec3(0, 0, -100)) |
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67 | * mat4::translate(m_particles[i].m1);; |
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68 | |
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69 | m_mesh.Render(model); |
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70 | } |
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71 | } |
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72 | |
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73 | private: |
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74 | EasyMesh m_mesh; |
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75 | Array<vec3, vec3, float> m_particles; |
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76 | float m_angle; |
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77 | bool m_ready; |
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78 | }; |
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79 | |
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80 | #endif /* __PARTICLESYSTEM_H__ */ |
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81 | |
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