source: trunk/src/Makefile.am @ 659

Last change on this file since 659 was 659, checked in by sam, 10 years ago

Try to factor all the recent GLSL stuff in the new Shader class.

File size: 769 bytes
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2noinst_LIBRARIES = liblol.a
3
4liblol_a_SOURCES = \
5    core.h matrix.cpp matrix.h tiler.cpp tiler.h dict.cpp dict.h \
6    audio.cpp audio.h scene.cpp scene.h font.cpp font.h layer.cpp layer.h \
7    map.cpp map.h entity.cpp entity.h ticker.cpp ticker.h \
8    tileset.cpp tileset.h forge.cpp forge.h video.cpp video.h \
9    timer.cpp timer.h bitfield.h profiler.cpp profiler.h input.h input.cpp \
10    world.cpp world.h sample.cpp sample.h sampler.cpp sampler.h \
11    text.cpp text.h emitter.cpp emitter.h numeric.h \
12    worldentity.cpp worldentity.h shader.cpp shader.h \
13    \
14    sdlinput.cpp sdlinput.h \
15    \
16    debugfps.cpp debugfps.h debugsphere.cpp debugsphere.h \
17    debugrecord.cpp debugrecord.h debugstats.cpp debugstats.h
18liblol_a_CPPFLAGS = @LOL_CFLAGS@
19
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