Last change
on this file since 682 was
682,
checked in by sam, 10 years ago
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Add preliminary support for EGL applications.
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File size:
845 bytes
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1 | |
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2 | noinst_LIBRARIES = liblol.a |
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3 | |
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4 | liblol_a_SOURCES = \ |
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5 | core.h matrix.cpp matrix.h tiler.cpp tiler.h dict.cpp dict.h \ |
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6 | audio.cpp audio.h scene.cpp scene.h font.cpp font.h layer.cpp layer.h \ |
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7 | map.cpp map.h entity.cpp entity.h ticker.cpp ticker.h lolgl.h \ |
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8 | tileset.cpp tileset.h forge.cpp forge.h video.cpp video.h \ |
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9 | timer.cpp timer.h bitfield.h profiler.cpp profiler.h input.h input.cpp \ |
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10 | world.cpp world.h sample.cpp sample.h sampler.cpp sampler.h \ |
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11 | text.cpp text.h emitter.cpp emitter.h numeric.h hash.cpp hash.h \ |
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12 | worldentity.cpp worldentity.h shader.cpp shader.h \ |
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13 | \ |
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14 | sdlapp.cpp sdlapp.h sdlinput.cpp sdlinput.h \ |
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15 | \ |
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16 | eglapp.cpp eglapp.h \ |
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17 | \ |
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18 | debugfps.cpp debugfps.h debugsphere.cpp debugsphere.h \ |
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19 | debugrecord.cpp debugrecord.h debugstats.cpp debugstats.h |
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20 | liblol_a_CPPFLAGS = @LOL_CFLAGS@ |
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21 | |
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