source: trunk/src/Makefile.am @ 885

Last change on this file since 885 was 885, checked in by sam, 10 years ago

core: start implementing optimised trigonometry functions for PS3 and x86.

File size: 1.2 KB
Line 
1
2noinst_LIBRARIES = liblol.a
3
4liblol_a_SOURCES = \
5    core.h matrix.cpp matrix.h tiler.cpp tiler.h dict.cpp dict.h \
6    audio.cpp audio.h scene.cpp scene.h font.cpp font.h layer.cpp layer.h \
7    map.cpp map.h entity.cpp entity.h ticker.cpp ticker.h lolgl.h \
8    tileset.cpp tileset.h forge.cpp forge.h video.cpp video.h log.cpp log.h \
9    timer.cpp timer.h bitfield.h profiler.cpp profiler.h input.h input.cpp \
10    world.cpp world.h sample.cpp sample.h sampler.cpp sampler.h \
11    text.cpp text.h emitter.cpp emitter.h numeric.h hash.cpp hash.h \
12    worldentity.cpp worldentity.h gradient.cpp gradient.h half.cpp half.h \
13    platform.cpp platform.h sprite.cpp sprite.h trig.cpp trig.h \
14    \
15    eglapp.cpp eglapp.h \
16    \
17    platform/sdl/sdlapp.cpp platform/sdl/sdlapp.h \
18    platform/sdl/sdlinput.cpp platform/sdl/sdlinput.h \
19    \
20    platform/ps3/ps3app.cpp platform/ps3/ps3app.h \
21    platform/ps3/ps3input.cpp platform/ps3/ps3input.h \
22    \
23    shader/shader.cpp shader/shader.h \
24    \
25    image/image.cpp image/image.h \
26    \
27    loldebug.h \
28    debug/fps.cpp debug/fps.h debug/sphere.cpp debug/sphere.h \
29    debug/record.cpp debug/record.h debug/stats.cpp debug/stats.h \
30    debug/quad.cpp debug/quad.h
31liblol_a_CPPFLAGS = @LOL_CFLAGS@
32
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