source: trunk/src/Makefile.am @ 912

Last change on this file since 912 was 912, checked in by sam, 9 years ago

test: replace CppUnit with our LolUnit test suite.

CppUnit is really too large for our needs, would require to be precompiled
for many platforms, in all combinations of debug and release modes, with
additional variants for libstdc++ versions. We replace it with our own
lightweight implementation, LolUnit. Good riddance.

File size: 1.3 KB
Line 
1
2noinst_LIBRARIES = liblol.a
3
4liblol_a_SOURCES = \
5    core.h matrix.cpp matrix.h tiler.cpp tiler.h dict.cpp dict.h \
6    audio.cpp audio.h scene.cpp scene.h font.cpp font.h layer.cpp layer.h \
7    map.cpp map.h entity.cpp entity.h ticker.cpp ticker.h lolgl.h \
8    tileset.cpp tileset.h forge.cpp forge.h video.cpp video.h log.cpp log.h \
9    timer.cpp timer.h bitfield.h profiler.cpp profiler.h input.h input.cpp \
10    world.cpp world.h sample.cpp sample.h sampler.cpp sampler.h \
11    text.cpp text.h emitter.cpp emitter.h numeric.h hash.cpp hash.h \
12    worldentity.cpp worldentity.h gradient.cpp gradient.h half.cpp half.h \
13    platform.cpp platform.h sprite.cpp sprite.h trig.cpp trig.h \
14    \
15    lol/unit.h \
16    \
17    eglapp.cpp eglapp.h \
18    \
19    platform/sdl/sdlapp.cpp platform/sdl/sdlapp.h \
20    platform/sdl/sdlinput.cpp platform/sdl/sdlinput.h \
21    \
22    platform/ps3/ps3app.cpp platform/ps3/ps3app.h \
23    platform/ps3/ps3input.cpp platform/ps3/ps3input.h \
24    \
25    shader/shader.cpp shader/shader.h \
26    \
27    image/image.cpp image/image.h \
28    \
29    loldebug.h \
30    debug/fps.cpp debug/fps.h debug/sphere.cpp debug/sphere.h \
31    debug/record.cpp debug/record.h debug/stats.cpp debug/stats.h \
32    debug/quad.cpp debug/quad.h
33liblol_a_CPPFLAGS = @LOL_CFLAGS@
34
Note: See TracBrowser for help on using the repository browser.