source: trunk/src/application/application.h @ 2222

Last change on this file since 2222 was 2222, checked in by sam, 8 years ago

core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().

  • Property svn:keywords set to Id
File size: 824 bytes
Line 
1//
2// Lol Engine
3//
4// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
5//   This program is free software; you can redistribute it and/or
6//   modify it under the terms of the Do What The Fuck You Want To
7//   Public License, Version 2, as published by Sam Hocevar. See
8//   http://www.wtfpl.net/ for more details.
9//
10
11//
12// The Application class
13// ---------------------
14//
15
16#if !defined __LOL_APPLICATION_H__
17#define __LOL_APPLICATION_H__
18
19namespace lol
20{
21
22class ApplicationData;
23
24class Application
25{
26public:
27    Application(char const *name, ivec2 resolution, float framerate);
28    ~Application();
29
30    bool MustTick();
31    void Tick();
32
33    void Run() { while(MustTick()) Tick(); }
34
35    void ShowPointer(bool show);
36
37private:
38    ApplicationData *data;
39};
40
41} /* namespace lol */
42
43#endif // __LOL_APPLICATION_H__
44
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