1 | // |
---|
2 | // Lol Engine |
---|
3 | // |
---|
4 | // Copyright: (c) 2010-2013 Sam Hocevar <sam@hocevar.net> |
---|
5 | // This program is free software; you can redistribute it and/or |
---|
6 | // modify it under the terms of the Do What The Fuck You Want To |
---|
7 | // Public License, Version 2, as published by Sam Hocevar. See |
---|
8 | // http://www.wtfpl.net/ for more details. |
---|
9 | // |
---|
10 | |
---|
11 | // |
---|
12 | // The main header |
---|
13 | // --------------- |
---|
14 | // |
---|
15 | |
---|
16 | #if !defined __LOL_CORE_H__ |
---|
17 | #define __LOL_CORE_H__ |
---|
18 | |
---|
19 | // CPU features |
---|
20 | #undef LOL_FEATURE_CHEAP_BRANCHES |
---|
21 | #undef LOL_FEATURE_VERY_CHEAP_BRANCHES |
---|
22 | |
---|
23 | #if !defined __CELLOS_LV2__ |
---|
24 | # define LOL_FEATURE_CHEAP_BRANCHES |
---|
25 | #endif |
---|
26 | |
---|
27 | // Optimisation helpers |
---|
28 | #if defined __GNUC__ |
---|
29 | # define __likely(x) __builtin_expect(!!(x), 1) |
---|
30 | # define __unlikely(x) __builtin_expect(!!(x), 0) |
---|
31 | # define INLINEATTR __attribute__((always_inline)) |
---|
32 | # if defined __CELLOS_LV2__ && !defined __SNC__ |
---|
33 | # define FP_USE(x) __asm__("" : "+f" (x)) |
---|
34 | # elif defined __x86_64__ |
---|
35 | # define FP_USE(x) __asm__("" : "+x" (x)) |
---|
36 | # elif defined __i386__ /* FIXME: this isn't good */ |
---|
37 | # define FP_USE(x) __asm__("" : "+m" (x)) |
---|
38 | # else |
---|
39 | # define FP_USE(x) (void)(x) |
---|
40 | # endif |
---|
41 | #else |
---|
42 | # define __likely(x) x |
---|
43 | # define __unlikely(x) x |
---|
44 | # define INLINEATTR |
---|
45 | # define FP_USE(x) (void)(x) |
---|
46 | #endif |
---|
47 | |
---|
48 | /* Ensure isnan() is present even on systems that don't define it, or |
---|
49 | * when -ffast-math is being used. */ |
---|
50 | #include <cmath> |
---|
51 | #if defined __FAST_MATH__ |
---|
52 | # undef isnan |
---|
53 | #endif |
---|
54 | #if !defined isnan |
---|
55 | # define isnan isnan |
---|
56 | # include <stdint.h> |
---|
57 | static inline int isnan(float f) |
---|
58 | { |
---|
59 | union { float f; uint32_t x; } u = { f }; |
---|
60 | return (u.x << 1) > 0xff000000u; |
---|
61 | } |
---|
62 | #endif |
---|
63 | |
---|
64 | /* If using NaCl or Android, override main() with our version */ |
---|
65 | #if defined __native_client__ |
---|
66 | # define main lol_nacl_main |
---|
67 | #elif defined __ANDROID__ |
---|
68 | # define main lol_android_main |
---|
69 | #endif |
---|
70 | |
---|
71 | /* If using SDL, let it override main() but immediately replace |
---|
72 | * the override with ours. */ |
---|
73 | #if defined USE_SDL |
---|
74 | # include <SDL_main.h> |
---|
75 | # if defined main && !LOL_DONT_DIVERT_MAIN |
---|
76 | # undef main |
---|
77 | # define main lol_sdl_main |
---|
78 | # endif |
---|
79 | #endif |
---|
80 | |
---|
81 | // Base types |
---|
82 | #include <lol/base/types.h> |
---|
83 | #include <lol/base/log.h> |
---|
84 | #include <lol/base/assert.h> |
---|
85 | #include <lol/base/array.h> |
---|
86 | #include <lol/base/string.h> |
---|
87 | #include <lol/base/hash.h> |
---|
88 | #include <lol/base/map.h> |
---|
89 | |
---|
90 | #include <lol/math/math.h> |
---|
91 | #include <lol/math/half.h> |
---|
92 | #include <lol/math/real.h> |
---|
93 | #include <lol/math/vector.h> |
---|
94 | #include <lol/math/geometry.h> |
---|
95 | |
---|
96 | #include <lol/sys/init.h> |
---|
97 | #include <lol/sys/thread.h> |
---|
98 | #include <lol/sys/timer.h> |
---|
99 | |
---|
100 | #include <lol/image/color.h> |
---|
101 | |
---|
102 | #include "numeric.h" |
---|
103 | |
---|
104 | // Static classes |
---|
105 | #include "platform.h" |
---|
106 | #include "video.h" |
---|
107 | #include "audio.h" |
---|
108 | #include "scene.h" |
---|
109 | #include "input/input.h" |
---|
110 | #include "input/keyboard.h" |
---|
111 | #include "input/stick.h" |
---|
112 | #include "profiler.h" |
---|
113 | |
---|
114 | // Entities |
---|
115 | #include "entity.h" |
---|
116 | #include "worldentity.h" |
---|
117 | |
---|
118 | #include "camera.h" |
---|
119 | #include "emitter.h" |
---|
120 | #include "font.h" |
---|
121 | #include "gradient.h" |
---|
122 | #include "sample.h" |
---|
123 | #include "sprite.h" |
---|
124 | #include "text.h" |
---|
125 | #include "tileset.h" |
---|
126 | #include "world.h" |
---|
127 | |
---|
128 | // Other objects |
---|
129 | #include "dict.h" |
---|
130 | #include "map.h" |
---|
131 | #include "layer.h" |
---|
132 | #include "gpu/lolfx.h" |
---|
133 | #include "gpu/shader.h" |
---|
134 | #include "gpu/texture.h" |
---|
135 | #include "gpu/indexbuffer.h" |
---|
136 | #include "gpu/vertexbuffer.h" |
---|
137 | #include "gpu/framebuffer.h" |
---|
138 | #include "mesh/mesh.h" |
---|
139 | #include "image/image.h" |
---|
140 | #include "application/application.h" |
---|
141 | #include "easymesh/csgbsp.h" |
---|
142 | #include "easymesh/easymesh.h" |
---|
143 | |
---|
144 | // Managers |
---|
145 | #include "ticker.h" |
---|
146 | #include "forge.h" |
---|
147 | #include "tiler.h" |
---|
148 | #include "sampler.h" |
---|
149 | |
---|
150 | #endif // __LOL_CORE_H__ |
---|
151 | |
---|