source: trunk/src/debugfps.h @ 210

Last change on this file since 210 was 210, checked in by sam, 10 years ago

Allow for different priorities in game and draw tick levels.

  • Property svn:keywords set to Id
File size: 441 bytes
Line 
1//
2// Deus Hax (working title)
3// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net>
4//
5
6//
7// The DebugFps class
8// ------------------
9//
10
11#if !defined __DH_DEBUGFPS_H__
12#define __DH_DEBUGFPS_H__
13
14#include "entity.h"
15
16class DebugFpsData;
17
18class DebugFps : public Entity
19{
20public:
21    DebugFps();
22    virtual ~DebugFps();
23
24protected:
25    virtual void TickDraw(float deltams);
26
27private:
28    DebugFpsData *data;
29};
30
31#endif // __DH_DEBUGFPS_H__
32
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