source: trunk/src/debugsphere.h @ 210

Last change on this file since 210 was 210, checked in by sam, 10 years ago

Allow for different priorities in game and draw tick levels.

  • Property svn:keywords set to Id
File size: 513 bytes
Line 
1//
2// Deus Hax (working title)
3// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net>
4//
5
6//
7// The DebugSphere class
8// ---------------------
9//
10
11#if !defined __DH_DEBUGSPHERE_H__
12#define __DH_DEBUGSPHERE_H__
13
14#include "entity.h"
15
16class DebugSphereData;
17
18class DebugSphere : public Entity
19{
20public:
21    DebugSphere();
22    virtual ~DebugSphere();
23
24protected:
25    virtual void TickGame(float deltams);
26    virtual void TickDraw(float deltams);
27
28private:
29    DebugSphereData *data;
30};
31
32#endif // __DH_DEBUGSPHERE_H__
33
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