source: trunk/src/eglapp.h @ 2222

Last change on this file since 2222 was 2222, checked in by sam, 7 years ago

core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().

  • Property svn:keywords set to Id
File size: 732 bytes
Line 
1//
2// Lol Engine
3//
4// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
5//   This program is free software; you can redistribute it and/or
6//   modify it under the terms of the Do What The Fuck You Want To
7//   Public License, Version 2, as published by Sam Hocevar. See
8//   http://www.wtfpl.net/ for more details.
9//
10
11//
12// The EglApp class
13// ----------------
14//
15
16#if !defined __LOL_EGLAPP_H__
17#define __LOL_EGLAPP_H__
18
19#include "lol/math/vector.h"
20
21namespace lol
22{
23
24class EglAppData;
25
26class EglApp
27{
28public:
29    EglApp(char const *title, ivec2 res, float fps);
30    virtual ~EglApp();
31
32    void ShowPointer(bool show);
33    void Tick();
34
35private:
36    EglAppData *data;
37};
38
39} /* namespace lol */
40
41#endif // __LOL_EGLAPP_H__
42
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