source: trunk/src/emitter.h @ 790

Last change on this file since 790 was 790, checked in by sam, 8 years ago

tileset: replace the Tiler ID system with real TileSet objects. The only
thing that is still broken is the Layer <--> Map interface.

  • Property svn:keywords set to Id
File size: 877 bytes
Line 
1//
2// Lol Engine
3//
4// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
5//   This program is free software; you can redistribute it and/or
6//   modify it under the terms of the Do What The Fuck You Want To
7//   Public License, Version 2, as published by Sam Hocevar. See
8//   http://sam.zoy.org/projects/COPYING.WTFPL for more details.
9//
10
11//
12// The Emitter class
13// -----------------
14//
15
16#if !defined __LOL_EMITTER_H__
17#define __LOL_EMITTER_H__
18
19#include "entity.h"
20#include "tileset.h"
21
22namespace lol
23{
24
25class EmitterData;
26
27class Emitter : public Entity
28{
29public:
30    Emitter(TileSet *tileset, vec3 gravity);
31    virtual ~Emitter();
32
33    void AddParticle(int id, vec3 pos, vec3 vel);
34
35protected:
36    virtual void TickGame(float deltams);
37    virtual void TickDraw(float deltams);
38
39private:
40    EmitterData *data;
41};
42
43} /* namespace lol */
44
45#endif // __LOL_EMITTER_H__
46
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