source: trunk/src/gpu/indexbuffer.h @ 1687

Last change on this file since 1687 was 1247, checked in by sam, 9 years ago

gpu: abstraction class for index buffers; the cube tutorial no longer
needs to know about Direct3D headers etc.

  • Property svn:keywords set to Id
File size: 790 bytes
RevLine 
[1053]1//
2// Lol Engine
3//
[1247]4// Copyright: (c) 2010-2012 Sam Hocevar <sam@hocevar.net>
[1053]5//   This program is free software; you can redistribute it and/or
6//   modify it under the terms of the Do What The Fuck You Want To
7//   Public License, Version 2, as published by Sam Hocevar. See
8//   http://sam.zoy.org/projects/COPYING.WTFPL for more details.
9//
10
11//
[1247]12// The IndexBuffer class
13// ---------------------
[1053]14//
15
[1247]16#if !defined __LOL_INDEXBUFFER_H__
17#define __LOL_INDEXBUFFER_H__
[1053]18
[1247]19#include <cstring>
20
[1053]21namespace lol
22{
23
[1247]24class IndexBuffer
[1053]25{
26public:
[1247]27    IndexBuffer(size_t size);
28    ~IndexBuffer();
[1053]29
[1247]30    void *Lock(size_t offset, size_t size);
31    void Unlock();
[1053]32
33    void Bind();
34    void Unbind();
35
36private:
[1247]37    class IndexBufferData *m_data;
[1053]38};
39
40} /* namespace lol */
41
[1247]42#endif // __LOL_INDEXBUFFER_H__
[1053]43
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