source: trunk/src/gpu/indexbuffer.h @ 1247

Last change on this file since 1247 was 1247, checked in by sam, 8 years ago

gpu: abstraction class for index buffers; the cube tutorial no longer
needs to know about Direct3D headers etc.

  • Property svn:keywords set to Id
File size: 790 bytes
Line 
1//
2// Lol Engine
3//
4// Copyright: (c) 2010-2012 Sam Hocevar <sam@hocevar.net>
5//   This program is free software; you can redistribute it and/or
6//   modify it under the terms of the Do What The Fuck You Want To
7//   Public License, Version 2, as published by Sam Hocevar. See
8//   http://sam.zoy.org/projects/COPYING.WTFPL for more details.
9//
10
11//
12// The IndexBuffer class
13// ---------------------
14//
15
16#if !defined __LOL_INDEXBUFFER_H__
17#define __LOL_INDEXBUFFER_H__
18
19#include <cstring>
20
21namespace lol
22{
23
24class IndexBuffer
25{
26public:
27    IndexBuffer(size_t size);
28    ~IndexBuffer();
29
30    void *Lock(size_t offset, size_t size);
31    void Unlock();
32
33    void Bind();
34    void Unbind();
35
36private:
37    class IndexBufferData *m_data;
38};
39
40} /* namespace lol */
41
42#endif // __LOL_INDEXBUFFER_H__
43
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