source: trunk/src/image/image.h @ 1139

Last change on this file since 1139 was 1139, checked in by sam, 8 years ago

math: rename matrix.h to vector.h and simplify some stuff, especially in
the matrix code itself.

  • Property svn:keywords set to Id
File size: 860 bytes
Line 
1//
2// Lol Engine
3//
4// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
5//   This program is free software; you can redistribute it and/or
6//   modify it under the terms of the Do What The Fuck You Want To
7//   Public License, Version 2, as published by Sam Hocevar. See
8//   http://sam.zoy.org/projects/COPYING.WTFPL for more details.
9//
10
11//
12// The Image class
13// ---------------
14//
15
16#if !defined __LOL_IMAGE_H__
17#define __LOL_IMAGE_H__
18
19#include "lol/math/vector.h"
20
21namespace lol
22{
23
24class ImageData;
25
26class Image
27{
28public:
29    Image(char const *path);
30    ~Image();
31
32    typedef enum
33    {
34        FORMAT_RGBA = 0,
35        FORMAT_RGB,
36        FORMAT_UNKNOWN,
37    }
38    format_t;
39
40    ivec2 GetSize() const;
41    format_t GetFormat() const;
42    void *GetData() const;
43
44private:
45    ImageData *data;
46};
47
48} /* namespace lol */
49
50#endif // __LOL_IMAGE_H__
51
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