source: trunk/src/input.h @ 818

Last change on this file since 818 was 748, checked in by sam, 9 years ago

core: fix include guard naming scheme.

  • Property svn:keywords set to Id
File size: 1.0 KB
Line 
1//
2// Lol Engine
3//
4// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
5//   This program is free software; you can redistribute it and/or
6//   modify it under the terms of the Do What The Fuck You Want To
7//   Public License, Version 2, as published by Sam Hocevar. See
8//   http://sam.zoy.org/projects/COPYING.WTFPL for more details.
9//
10
11//
12// The Input static class
13// ----------------------
14//
15
16#if !defined __LOL_INPUT_H__
17#define __LOL_INPUT_H__
18
19#include "matrix.h"
20
21namespace lol
22{
23
24class WorldEntity;
25
26class Input
27{
28public:
29    /* These methods are general queries */
30    static vec2 GetAxis(int axis);
31    static vec2i GetMousePos();
32    static vec3i GetMouseButtons();
33
34    /* Entities can subscribe to events */
35    static void TrackMouse(WorldEntity *e);
36    static void UntrackMouse(WorldEntity *e);
37
38    /* These methods are called by the underlying input listeners */
39    static void SetMousePos(vec2i coord);
40    static void SetMouseButton(int index);
41    static void UnsetMouseButton(int index);
42};
43
44} /* namespace lol */
45
46#endif // __LOL_INPUT_H__
47
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