Last change
on this file since 2291 was
2183,
checked in by sam, 8 years ago
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build: fix the WTFPL site URL in all code comments.
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-
Property svn:keywords set to
Id
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File size:
1.5 KB
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1 | // |
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2 | // Lol Engine |
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3 | // |
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4 | // Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> |
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5 | // This program is free software; you can redistribute it and/or |
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6 | // modify it under the terms of the Do What The Fuck You Want To |
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7 | // Public License, Version 2, as published by Sam Hocevar. See |
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8 | // http://www.wtfpl.net/ for more details. |
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9 | // |
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10 | |
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11 | #if defined HAVE_CONFIG_H |
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12 | # include "config.h" |
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13 | #endif |
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14 | |
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15 | #include <cstdlib> |
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16 | |
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17 | #include "core.h" |
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18 | |
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19 | using namespace std; |
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20 | |
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21 | namespace lol |
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22 | { |
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23 | |
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24 | Layer::Layer(int w, int h, int z, int o, uint32_t *in_data) |
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25 | { |
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26 | width = w; |
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27 | height = h; |
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28 | altitude = z; |
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29 | orientation = o; |
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30 | data = in_data; |
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31 | |
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32 | #if 0 |
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33 | fread(data, sizeof(unsigned int), width * height, fp); |
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34 | for (int n = 0; n < width * height; n++) |
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35 | { |
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36 | unsigned int i = data[n]; |
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37 | // XXX: endianness swapping might be necessary here |
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38 | data[n] = i ? i - 1 : 0; |
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39 | } |
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40 | #endif |
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41 | } |
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42 | |
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43 | Layer::~Layer() |
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44 | { |
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45 | free(data); |
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46 | } |
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47 | |
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48 | void Layer::Render(int /* x */, int /* y */, int /* z */) |
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49 | { |
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50 | static int error = 1; |
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51 | if (error && !(error = 0)) |
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52 | Log::Error("FIXME: Layer::Render no longer works\n"); |
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53 | #if 0 |
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54 | Scene *scene = Scene::GetDefault(); |
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55 | for (int j = 0; j < height; j++) |
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56 | for (int i = 0; i < width; i++) |
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57 | if (data[j * width + i]) |
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58 | scene->AddTile(data[j * width + i], |
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59 | vec3(x + i * 32, |
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60 | y + j * 32 - altitude, |
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61 | altitude + z), |
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62 | orientation); |
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63 | #endif |
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64 | } |
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65 | |
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66 | int Layer::GetZ() |
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67 | { |
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68 | return altitude; |
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69 | } |
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70 | |
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71 | } /* namespace lol */ |
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72 | |
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