source: trunk/src/layer.h @ 289

Last change on this file since 289 was 289, checked in by sam, 9 years ago

Change the way the Scene object works.

  • Property svn:keywords set to Id
File size: 757 bytes
Line 
1//
2// Lol Engine
3//
4// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
5//   This program is free software; you can redistribute it and/or
6//   modify it under the terms of the Do What The Fuck You Want To
7//   Public License, Version 2, as published by Sam Hocevar. See
8//   http://sam.zoy.org/projects/COPYING.WTFPL for more details.
9//
10
11//
12// The Layer class
13// ---------------
14// A Layer object is a subset of a Map.
15//
16
17#if !defined __DH_LAYER_H__
18#define __DH_LAYER_H__
19
20#include <stdint.h>
21
22class Layer
23{
24public:
25    Layer(int w, int h, int z, int o, uint32_t *data);
26    ~Layer();
27
28    int GetZ();
29
30    void Render(int x, int y, int z);
31
32private:
33    int width, height, altitude, orientation;
34    uint32_t *data;
35};
36
37#endif // __DH_LAYER_H__
38
Note: See TracBrowser for help on using the repository browser.