source: trunk/src/light.h @ 2815

Last change on this file since 2815 was 2815, checked in by lolbot, 6 years ago

fixed 542 files out of 2754:

  • removed 0 CR characters
  • removed 0 trailing whitespaces
  • replaced 0 tabs with spaces
  • fixed 542 svn:eol-style properties
  • Property svn:eol-style set to CR
File size: 902 bytes
Line 
1// // Lol Engine // // Copyright: (c) 2010-2013 Sam Hocevar <sam@hocevar.net> //   This program is free software; you can redistribute it and/or //   modify it under the terms of the Do What The Fuck You Want To //   Public License, Version 2, as published by Sam Hocevar. See //   http://www.wtfpl.net/ for more details. // // // The Light class // --------------- // #if !defined __LIGHT_H__ #define __LIGHT_H__ #include "worldentity.h" namespace lol { class Light : public WorldEntity { public:     Light();     ~Light();     char const *GetName() { return "<light>"; }     void SetColor(vec4 const &col);     vec4 GetColor();     void SetPosition(vec4 const &pos);     vec4 GetPosition(); protected:     virtual void TickGame(float seconds);     virtual void TickDraw(float seconds); private:     vec4 m_color;     bool m_directional; }; } /* namespace lol */ #endif /* __LIGHT_H__ */
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