1 | <?xml version="1.0" encoding="utf-8"?>
|
---|
2 | <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
---|
3 | <ItemGroup>
|
---|
4 | <Filter Include="bullet">
|
---|
5 | <UniqueIdentifier>{b946cc33-6677-4e16-b7ef-fa3ee393ec19}</UniqueIdentifier>
|
---|
6 | </Filter>
|
---|
7 | <Filter Include="...">
|
---|
8 | <UniqueIdentifier>{3592ed6a-59d7-4a6d-be5a-c05cb5dab730}</UniqueIdentifier>
|
---|
9 | </Filter>
|
---|
10 | <Filter Include="application">
|
---|
11 | <UniqueIdentifier>{459e2b92-4e46-4f07-89f7-62b55c7a2797}</UniqueIdentifier>
|
---|
12 | </Filter>
|
---|
13 | <Filter Include="debug">
|
---|
14 | <UniqueIdentifier>{e056731c-5484-434a-965e-801c199c0366}</UniqueIdentifier>
|
---|
15 | </Filter>
|
---|
16 | <Filter Include="easymesh">
|
---|
17 | <UniqueIdentifier>{07117029-d79d-4d59-beec-691b00a97c8f}</UniqueIdentifier>
|
---|
18 | </Filter>
|
---|
19 | <Filter Include="generated">
|
---|
20 | <UniqueIdentifier>{8d536fa6-9ef8-4bdb-b945-48fe4549e8ec}</UniqueIdentifier>
|
---|
21 | </Filter>
|
---|
22 | <Filter Include="gpu">
|
---|
23 | <UniqueIdentifier>{ec9b94fc-c716-4ef2-9c3b-c7f3447574b0}</UniqueIdentifier>
|
---|
24 | </Filter>
|
---|
25 | <Filter Include="image">
|
---|
26 | <UniqueIdentifier>{940329fb-d054-433a-ae30-b7f409790554}</UniqueIdentifier>
|
---|
27 | </Filter>
|
---|
28 | <Filter Include="image\codec">
|
---|
29 | <UniqueIdentifier>{123803f1-1722-4421-8245-098667654cda}</UniqueIdentifier>
|
---|
30 | </Filter>
|
---|
31 | <Filter Include="input">
|
---|
32 | <UniqueIdentifier>{94992c0e-ebc5-4185-b766-323b06547dcf}</UniqueIdentifier>
|
---|
33 | </Filter>
|
---|
34 | <Filter Include="lol">
|
---|
35 | <UniqueIdentifier>{0edcf1a5-3c9c-4425-918c-aa2cbebc51c1}</UniqueIdentifier>
|
---|
36 | </Filter>
|
---|
37 | <Filter Include="lol\image">
|
---|
38 | <UniqueIdentifier>{f25b3187-b24c-469a-b038-5a968eaa83f6}</UniqueIdentifier>
|
---|
39 | </Filter>
|
---|
40 | <Filter Include="lol\math">
|
---|
41 | <UniqueIdentifier>{1e0b7a4c-425f-4d4f-945e-ba2ac9386ce0}</UniqueIdentifier>
|
---|
42 | </Filter>
|
---|
43 | <Filter Include="math">
|
---|
44 | <UniqueIdentifier>{2caadbda-b9f1-446d-bbd2-55c959db342c}</UniqueIdentifier>
|
---|
45 | </Filter>
|
---|
46 | <Filter Include="mesh">
|
---|
47 | <UniqueIdentifier>{1eaa8df5-7a31-4358-a1e9-0e265de6ed49}</UniqueIdentifier>
|
---|
48 | </Filter>
|
---|
49 | <Filter Include="platform">
|
---|
50 | <UniqueIdentifier>{a11c55f8-8e10-4270-be24-38e8d4fcf589}</UniqueIdentifier>
|
---|
51 | </Filter>
|
---|
52 | <Filter Include="platform\sdl">
|
---|
53 | <UniqueIdentifier>{4089421f-2cc2-4036-a6b2-9df8a2f4efc8}</UniqueIdentifier>
|
---|
54 | </Filter>
|
---|
55 | <Filter Include="platform\xbox">
|
---|
56 | <UniqueIdentifier>{317cb5cc-5dcc-4e14-be90-40a125a2e2ec}</UniqueIdentifier>
|
---|
57 | </Filter>
|
---|
58 | <Filter Include="platform\d3d9">
|
---|
59 | <UniqueIdentifier>{a914e15d-3201-467a-a9c9-d7c5244b13ee}</UniqueIdentifier>
|
---|
60 | </Filter>
|
---|
61 | <Filter Include="platform\ps3">
|
---|
62 | <UniqueIdentifier>{c6c6b597-ed6c-4d82-a166-964beeeeb525}</UniqueIdentifier>
|
---|
63 | </Filter>
|
---|
64 | <Filter Include="thread">
|
---|
65 | <UniqueIdentifier>{d31f75ec-73c8-4bda-9b8c-6d62a55bc30d}</UniqueIdentifier>
|
---|
66 | </Filter>
|
---|
67 | <Filter Include="lol\base">
|
---|
68 | <UniqueIdentifier>{e17b998c-d494-480b-ae29-5d1564f73327}</UniqueIdentifier>
|
---|
69 | </Filter>
|
---|
70 | <Filter Include="base">
|
---|
71 | <UniqueIdentifier>{606ea817-db84-40fe-be2e-8e5c864e39b2}</UniqueIdentifier>
|
---|
72 | </Filter>
|
---|
73 | <Filter Include="image\color">
|
---|
74 | <UniqueIdentifier>{73e4bc38-19e4-41d2-82e9-ebf22fa65f77}</UniqueIdentifier>
|
---|
75 | </Filter>
|
---|
76 | </ItemGroup>
|
---|
77 | <ItemGroup>
|
---|
78 | <ClCompile Include="image\image.cpp">
|
---|
79 | <Filter>image</Filter>
|
---|
80 | </ClCompile>
|
---|
81 | <ClCompile Include="debug\fps.cpp">
|
---|
82 | <Filter>debug</Filter>
|
---|
83 | </ClCompile>
|
---|
84 | <ClCompile Include="debug\record.cpp">
|
---|
85 | <Filter>debug</Filter>
|
---|
86 | </ClCompile>
|
---|
87 | <ClCompile Include="debug\stats.cpp">
|
---|
88 | <Filter>debug</Filter>
|
---|
89 | </ClCompile>
|
---|
90 | <ClCompile Include="platform\sdl\sdlapp.cpp">
|
---|
91 | <Filter>platform\sdl</Filter>
|
---|
92 | </ClCompile>
|
---|
93 | <ClCompile Include="platform\sdl\sdlinput.cpp">
|
---|
94 | <Filter>platform\sdl</Filter>
|
---|
95 | </ClCompile>
|
---|
96 | <ClCompile Include="math\half.cpp">
|
---|
97 | <Filter>math</Filter>
|
---|
98 | </ClCompile>
|
---|
99 | <ClCompile Include="math\real.cpp">
|
---|
100 | <Filter>math</Filter>
|
---|
101 | </ClCompile>
|
---|
102 | <ClCompile Include="math\trig.cpp">
|
---|
103 | <Filter>math</Filter>
|
---|
104 | </ClCompile>
|
---|
105 | <ClCompile Include="math\vector.cpp">
|
---|
106 | <Filter>math</Filter>
|
---|
107 | </ClCompile>
|
---|
108 | <ClCompile Include="mesh\mesh.cpp">
|
---|
109 | <Filter>mesh</Filter>
|
---|
110 | </ClCompile>
|
---|
111 | <ClCompile Include="gpu\shader.cpp">
|
---|
112 | <Filter>gpu</Filter>
|
---|
113 | </ClCompile>
|
---|
114 | <ClCompile Include="gpu\texture.cpp">
|
---|
115 | <Filter>gpu</Filter>
|
---|
116 | </ClCompile>
|
---|
117 | <ClCompile Include="gpu\vertexbuffer.cpp">
|
---|
118 | <Filter>gpu</Filter>
|
---|
119 | </ClCompile>
|
---|
120 | <ClCompile Include="application\application.cpp">
|
---|
121 | <Filter>application</Filter>
|
---|
122 | </ClCompile>
|
---|
123 | <ClCompile Include="image\codec\android-image.cpp">
|
---|
124 | <Filter>image\codec</Filter>
|
---|
125 | </ClCompile>
|
---|
126 | <ClCompile Include="image\codec\dummy-image.cpp">
|
---|
127 | <Filter>image\codec</Filter>
|
---|
128 | </ClCompile>
|
---|
129 | <ClCompile Include="image\codec\gdiplus-image.cpp">
|
---|
130 | <Filter>image\codec</Filter>
|
---|
131 | </ClCompile>
|
---|
132 | <ClCompile Include="image\codec\ios-image.cpp">
|
---|
133 | <Filter>image\codec</Filter>
|
---|
134 | </ClCompile>
|
---|
135 | <ClCompile Include="image\codec\ps3-image.cpp">
|
---|
136 | <Filter>image\codec</Filter>
|
---|
137 | </ClCompile>
|
---|
138 | <ClCompile Include="image\codec\sdl-image.cpp">
|
---|
139 | <Filter>image\codec</Filter>
|
---|
140 | </ClCompile>
|
---|
141 | <ClCompile Include="platform\xbox\xboxapp.cpp">
|
---|
142 | <Filter>platform\xbox</Filter>
|
---|
143 | </ClCompile>
|
---|
144 | <ClCompile Include="platform\xbox\xboxinput.cpp">
|
---|
145 | <Filter>platform\xbox</Filter>
|
---|
146 | </ClCompile>
|
---|
147 | <ClCompile Include="gpu\indexbuffer.cpp">
|
---|
148 | <Filter>gpu</Filter>
|
---|
149 | </ClCompile>
|
---|
150 | <ClCompile Include="input\input.cpp">
|
---|
151 | <Filter>input</Filter>
|
---|
152 | </ClCompile>
|
---|
153 | <ClCompile Include="input\keyboard.cpp">
|
---|
154 | <Filter>input</Filter>
|
---|
155 | </ClCompile>
|
---|
156 | <ClCompile Include="input\stick.cpp">
|
---|
157 | <Filter>input</Filter>
|
---|
158 | </ClCompile>
|
---|
159 | <ClCompile Include="platform\d3d9\d3d9input.cpp">
|
---|
160 | <Filter>platform\d3d9</Filter>
|
---|
161 | </ClCompile>
|
---|
162 | <ClCompile Include="audio.cpp">
|
---|
163 | <Filter>...</Filter>
|
---|
164 | </ClCompile>
|
---|
165 | <ClCompile Include="camera.cpp">
|
---|
166 | <Filter>...</Filter>
|
---|
167 | </ClCompile>
|
---|
168 | <ClCompile Include="dict.cpp">
|
---|
169 | <Filter>...</Filter>
|
---|
170 | </ClCompile>
|
---|
171 | <ClCompile Include="eglapp.cpp">
|
---|
172 | <Filter>...</Filter>
|
---|
173 | </ClCompile>
|
---|
174 | <ClCompile Include="emitter.cpp">
|
---|
175 | <Filter>...</Filter>
|
---|
176 | </ClCompile>
|
---|
177 | <ClCompile Include="entity.cpp">
|
---|
178 | <Filter>...</Filter>
|
---|
179 | </ClCompile>
|
---|
180 | <ClCompile Include="font.cpp">
|
---|
181 | <Filter>...</Filter>
|
---|
182 | </ClCompile>
|
---|
183 | <ClCompile Include="forge.cpp">
|
---|
184 | <Filter>...</Filter>
|
---|
185 | </ClCompile>
|
---|
186 | <ClCompile Include="gradient.cpp">
|
---|
187 | <Filter>...</Filter>
|
---|
188 | </ClCompile>
|
---|
189 | <ClCompile Include="layer.cpp">
|
---|
190 | <Filter>...</Filter>
|
---|
191 | </ClCompile>
|
---|
192 | <ClCompile Include="ticker.cpp">
|
---|
193 | <Filter>...</Filter>
|
---|
194 | </ClCompile>
|
---|
195 | <ClCompile Include="map.cpp">
|
---|
196 | <Filter>...</Filter>
|
---|
197 | </ClCompile>
|
---|
198 | <ClCompile Include="platform.cpp">
|
---|
199 | <Filter>...</Filter>
|
---|
200 | </ClCompile>
|
---|
201 | <ClCompile Include="profiler.cpp">
|
---|
202 | <Filter>...</Filter>
|
---|
203 | </ClCompile>
|
---|
204 | <ClCompile Include="sample.cpp">
|
---|
205 | <Filter>...</Filter>
|
---|
206 | </ClCompile>
|
---|
207 | <ClCompile Include="sampler.cpp">
|
---|
208 | <Filter>...</Filter>
|
---|
209 | </ClCompile>
|
---|
210 | <ClCompile Include="scene.cpp">
|
---|
211 | <Filter>...</Filter>
|
---|
212 | </ClCompile>
|
---|
213 | <ClCompile Include="sprite.cpp">
|
---|
214 | <Filter>...</Filter>
|
---|
215 | </ClCompile>
|
---|
216 | <ClCompile Include="text.cpp">
|
---|
217 | <Filter>...</Filter>
|
---|
218 | </ClCompile>
|
---|
219 | <ClCompile Include="tiler.cpp">
|
---|
220 | <Filter>...</Filter>
|
---|
221 | </ClCompile>
|
---|
222 | <ClCompile Include="tileset.cpp">
|
---|
223 | <Filter>...</Filter>
|
---|
224 | </ClCompile>
|
---|
225 | <ClCompile Include="timer.cpp">
|
---|
226 | <Filter>...</Filter>
|
---|
227 | </ClCompile>
|
---|
228 | <ClCompile Include="video.cpp">
|
---|
229 | <Filter>...</Filter>
|
---|
230 | </ClCompile>
|
---|
231 | <ClCompile Include="world.cpp">
|
---|
232 | <Filter>...</Filter>
|
---|
233 | </ClCompile>
|
---|
234 | <ClCompile Include="worldentity.cpp">
|
---|
235 | <Filter>...</Filter>
|
---|
236 | </ClCompile>
|
---|
237 | <ClCompile Include="gpu\framebuffer.cpp">
|
---|
238 | <Filter>gpu</Filter>
|
---|
239 | </ClCompile>
|
---|
240 | <ClCompile Include="easymesh\easymesh.cpp">
|
---|
241 | <Filter>easymesh</Filter>
|
---|
242 | </ClCompile>
|
---|
243 | <ClCompile Include="easymesh\easymesh-compiler.cpp">
|
---|
244 | <Filter>easymesh</Filter>
|
---|
245 | </ClCompile>
|
---|
246 | <ClCompile Include="generated\easymesh-parser.cpp">
|
---|
247 | <Filter>generated</Filter>
|
---|
248 | </ClCompile>
|
---|
249 | <ClCompile Include="generated\easymesh-scanner.cpp">
|
---|
250 | <Filter>generated</Filter>
|
---|
251 | </ClCompile>
|
---|
252 | <ClCompile Include="generated\lolfx-parser.cpp">
|
---|
253 | <Filter>generated</Filter>
|
---|
254 | </ClCompile>
|
---|
255 | <ClCompile Include="generated\lolfx-scanner.cpp">
|
---|
256 | <Filter>generated</Filter>
|
---|
257 | </ClCompile>
|
---|
258 | <ClCompile Include="platform\ps3\ps3app.cpp">
|
---|
259 | <Filter>platform\ps3</Filter>
|
---|
260 | </ClCompile>
|
---|
261 | <ClCompile Include="platform\ps3\ps3input.cpp">
|
---|
262 | <Filter>platform\ps3</Filter>
|
---|
263 | </ClCompile>
|
---|
264 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\SphereTriangleDetector.cpp">
|
---|
265 | <Filter>bullet</Filter>
|
---|
266 | </ClCompile>
|
---|
267 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btActivatingCollisionAlgorithm.cpp">
|
---|
268 | <Filter>bullet</Filter>
|
---|
269 | </ClCompile>
|
---|
270 | <ClCompile Include="bullet\LinearMath\btAlignedAllocator.cpp">
|
---|
271 | <Filter>bullet</Filter>
|
---|
272 | </ClCompile>
|
---|
273 | <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btAxisSweep3.cpp">
|
---|
274 | <Filter>bullet</Filter>
|
---|
275 | </ClCompile>
|
---|
276 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btBox2dBox2dCollisionAlgorithm.cpp">
|
---|
277 | <Filter>bullet</Filter>
|
---|
278 | </ClCompile>
|
---|
279 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btBox2dShape.cpp">
|
---|
280 | <Filter>bullet</Filter>
|
---|
281 | </ClCompile>
|
---|
282 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.cpp">
|
---|
283 | <Filter>bullet</Filter>
|
---|
284 | </ClCompile>
|
---|
285 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btBoxBoxDetector.cpp">
|
---|
286 | <Filter>bullet</Filter>
|
---|
287 | </ClCompile>
|
---|
288 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btBoxShape.cpp">
|
---|
289 | <Filter>bullet</Filter>
|
---|
290 | </ClCompile>
|
---|
291 | <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btBroadphaseProxy.cpp">
|
---|
292 | <Filter>bullet</Filter>
|
---|
293 | </ClCompile>
|
---|
294 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btBvhTriangleMeshShape.cpp">
|
---|
295 | <Filter>bullet</Filter>
|
---|
296 | </ClCompile>
|
---|
297 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btCapsuleShape.cpp">
|
---|
298 | <Filter>bullet</Filter>
|
---|
299 | </ClCompile>
|
---|
300 | <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.cpp">
|
---|
301 | <Filter>bullet</Filter>
|
---|
302 | </ClCompile>
|
---|
303 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btCollisionDispatcher.cpp">
|
---|
304 | <Filter>bullet</Filter>
|
---|
305 | </ClCompile>
|
---|
306 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btCollisionObject.cpp">
|
---|
307 | <Filter>bullet</Filter>
|
---|
308 | </ClCompile>
|
---|
309 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btCollisionShape.cpp">
|
---|
310 | <Filter>bullet</Filter>
|
---|
311 | </ClCompile>
|
---|
312 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btCollisionWorld.cpp">
|
---|
313 | <Filter>bullet</Filter>
|
---|
314 | </ClCompile>
|
---|
315 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.cpp">
|
---|
316 | <Filter>bullet</Filter>
|
---|
317 | </ClCompile>
|
---|
318 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btCompoundShape.cpp">
|
---|
319 | <Filter>bullet</Filter>
|
---|
320 | </ClCompile>
|
---|
321 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConcaveShape.cpp">
|
---|
322 | <Filter>bullet</Filter>
|
---|
323 | </ClCompile>
|
---|
324 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConeShape.cpp">
|
---|
325 | <Filter>bullet</Filter>
|
---|
326 | </ClCompile>
|
---|
327 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btConeTwistConstraint.cpp">
|
---|
328 | <Filter>bullet</Filter>
|
---|
329 | </ClCompile>
|
---|
330 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btContactConstraint.cpp">
|
---|
331 | <Filter>bullet</Filter>
|
---|
332 | </ClCompile>
|
---|
333 | <ClCompile Include="bullet\BulletCollision\Gimpact\btContactProcessing.cpp">
|
---|
334 | <Filter>bullet</Filter>
|
---|
335 | </ClCompile>
|
---|
336 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btContinuousConvexCollision.cpp">
|
---|
337 | <Filter>bullet</Filter>
|
---|
338 | </ClCompile>
|
---|
339 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btConvex2dConvex2dAlgorithm.cpp">
|
---|
340 | <Filter>bullet</Filter>
|
---|
341 | </ClCompile>
|
---|
342 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConvex2dShape.cpp">
|
---|
343 | <Filter>bullet</Filter>
|
---|
344 | </ClCompile>
|
---|
345 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btConvexCast.cpp">
|
---|
346 | <Filter>bullet</Filter>
|
---|
347 | </ClCompile>
|
---|
348 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btConvexConcaveCollisionAlgorithm.cpp">
|
---|
349 | <Filter>bullet</Filter>
|
---|
350 | </ClCompile>
|
---|
351 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.cpp">
|
---|
352 | <Filter>bullet</Filter>
|
---|
353 | </ClCompile>
|
---|
354 | <ClCompile Include="bullet\LinearMath\btConvexHull.cpp">
|
---|
355 | <Filter>bullet</Filter>
|
---|
356 | </ClCompile>
|
---|
357 | <ClCompile Include="bullet\LinearMath\btConvexHullComputer.cpp">
|
---|
358 | <Filter>bullet</Filter>
|
---|
359 | </ClCompile>
|
---|
360 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConvexHullShape.cpp">
|
---|
361 | <Filter>bullet</Filter>
|
---|
362 | </ClCompile>
|
---|
363 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConvexInternalShape.cpp">
|
---|
364 | <Filter>bullet</Filter>
|
---|
365 | </ClCompile>
|
---|
366 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btConvexPlaneCollisionAlgorithm.cpp">
|
---|
367 | <Filter>bullet</Filter>
|
---|
368 | </ClCompile>
|
---|
369 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConvexPointCloudShape.cpp">
|
---|
370 | <Filter>bullet</Filter>
|
---|
371 | </ClCompile>
|
---|
372 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConvexPolyhedron.cpp">
|
---|
373 | <Filter>bullet</Filter>
|
---|
374 | </ClCompile>
|
---|
375 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConvexShape.cpp">
|
---|
376 | <Filter>bullet</Filter>
|
---|
377 | </ClCompile>
|
---|
378 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConvexTriangleMeshShape.cpp">
|
---|
379 | <Filter>bullet</Filter>
|
---|
380 | </ClCompile>
|
---|
381 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btCylinderShape.cpp">
|
---|
382 | <Filter>bullet</Filter>
|
---|
383 | </ClCompile>
|
---|
384 | <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btDbvt.cpp">
|
---|
385 | <Filter>bullet</Filter>
|
---|
386 | </ClCompile>
|
---|
387 | <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btDbvtBroadphase.cpp">
|
---|
388 | <Filter>bullet</Filter>
|
---|
389 | </ClCompile>
|
---|
390 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.cpp">
|
---|
391 | <Filter>bullet</Filter>
|
---|
392 | </ClCompile>
|
---|
393 | <ClCompile Include="bullet\BulletSoftBody\btDefaultSoftBodySolver.cpp">
|
---|
394 | <Filter>bullet</Filter>
|
---|
395 | </ClCompile>
|
---|
396 | <ClCompile Include="bullet\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.cpp">
|
---|
397 | <Filter>bullet</Filter>
|
---|
398 | </ClCompile>
|
---|
399 | <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btDispatcher.cpp">
|
---|
400 | <Filter>bullet</Filter>
|
---|
401 | </ClCompile>
|
---|
402 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.cpp">
|
---|
403 | <Filter>bullet</Filter>
|
---|
404 | </ClCompile>
|
---|
405 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btEmptyShape.cpp">
|
---|
406 | <Filter>bullet</Filter>
|
---|
407 | </ClCompile>
|
---|
408 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btGeneric6DofConstraint.cpp">
|
---|
409 | <Filter>bullet</Filter>
|
---|
410 | </ClCompile>
|
---|
411 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btGeneric6DofSpringConstraint.cpp">
|
---|
412 | <Filter>bullet</Filter>
|
---|
413 | </ClCompile>
|
---|
414 | <ClCompile Include="bullet\BulletCollision\Gimpact\btGenericPoolAllocator.cpp">
|
---|
415 | <Filter>bullet</Filter>
|
---|
416 | </ClCompile>
|
---|
417 | <ClCompile Include="bullet\LinearMath\btGeometryUtil.cpp">
|
---|
418 | <Filter>bullet</Filter>
|
---|
419 | </ClCompile>
|
---|
420 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btGhostObject.cpp">
|
---|
421 | <Filter>bullet</Filter>
|
---|
422 | </ClCompile>
|
---|
423 | <ClCompile Include="bullet\BulletCollision\Gimpact\btGImpactBvh.cpp">
|
---|
424 | <Filter>bullet</Filter>
|
---|
425 | </ClCompile>
|
---|
426 | <ClCompile Include="bullet\BulletCollision\Gimpact\btGImpactCollisionAlgorithm.cpp">
|
---|
427 | <Filter>bullet</Filter>
|
---|
428 | </ClCompile>
|
---|
429 | <ClCompile Include="bullet\BulletCollision\Gimpact\btGImpactQuantizedBvh.cpp">
|
---|
430 | <Filter>bullet</Filter>
|
---|
431 | </ClCompile>
|
---|
432 | <ClCompile Include="bullet\BulletCollision\Gimpact\btGImpactShape.cpp">
|
---|
433 | <Filter>bullet</Filter>
|
---|
434 | </ClCompile>
|
---|
435 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkConvexCast.cpp">
|
---|
436 | <Filter>bullet</Filter>
|
---|
437 | </ClCompile>
|
---|
438 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkEpa2.cpp">
|
---|
439 | <Filter>bullet</Filter>
|
---|
440 | </ClCompile>
|
---|
441 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkEpaPenetrationDepthSolver.cpp">
|
---|
442 | <Filter>bullet</Filter>
|
---|
443 | </ClCompile>
|
---|
444 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkPairDetector.cpp">
|
---|
445 | <Filter>bullet</Filter>
|
---|
446 | </ClCompile>
|
---|
447 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btHeightfieldTerrainShape.cpp">
|
---|
448 | <Filter>bullet</Filter>
|
---|
449 | </ClCompile>
|
---|
450 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btHinge2Constraint.cpp">
|
---|
451 | <Filter>bullet</Filter>
|
---|
452 | </ClCompile>
|
---|
453 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btHingeConstraint.cpp">
|
---|
454 | <Filter>bullet</Filter>
|
---|
455 | </ClCompile>
|
---|
456 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btInternalEdgeUtility.cpp">
|
---|
457 | <Filter>bullet</Filter>
|
---|
458 | </ClCompile>
|
---|
459 | <ClCompile Include="bullet\BulletDynamics\Character\btKinematicCharacterController.cpp">
|
---|
460 | <Filter>bullet</Filter>
|
---|
461 | </ClCompile>
|
---|
462 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btManifoldResult.cpp">
|
---|
463 | <Filter>bullet</Filter>
|
---|
464 | </ClCompile>
|
---|
465 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btMinkowskiPenetrationDepthSolver.cpp">
|
---|
466 | <Filter>bullet</Filter>
|
---|
467 | </ClCompile>
|
---|
468 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btMinkowskiSumShape.cpp">
|
---|
469 | <Filter>bullet</Filter>
|
---|
470 | </ClCompile>
|
---|
471 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btMultimaterialTriangleMeshShape.cpp">
|
---|
472 | <Filter>bullet</Filter>
|
---|
473 | </ClCompile>
|
---|
474 | <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btMultiSapBroadphase.cpp">
|
---|
475 | <Filter>bullet</Filter>
|
---|
476 | </ClCompile>
|
---|
477 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btMultiSphereShape.cpp">
|
---|
478 | <Filter>bullet</Filter>
|
---|
479 | </ClCompile>
|
---|
480 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btOptimizedBvh.cpp">
|
---|
481 | <Filter>bullet</Filter>
|
---|
482 | </ClCompile>
|
---|
483 | <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btOverlappingPairCache.cpp">
|
---|
484 | <Filter>bullet</Filter>
|
---|
485 | </ClCompile>
|
---|
486 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btPersistentManifold.cpp">
|
---|
487 | <Filter>bullet</Filter>
|
---|
488 | </ClCompile>
|
---|
489 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btPoint2PointConstraint.cpp">
|
---|
490 | <Filter>bullet</Filter>
|
---|
491 | </ClCompile>
|
---|
492 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btPolyhedralContactClipping.cpp">
|
---|
493 | <Filter>bullet</Filter>
|
---|
494 | </ClCompile>
|
---|
495 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btPolyhedralConvexShape.cpp">
|
---|
496 | <Filter>bullet</Filter>
|
---|
497 | </ClCompile>
|
---|
498 | <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btQuantizedBvh.cpp">
|
---|
499 | <Filter>bullet</Filter>
|
---|
500 | </ClCompile>
|
---|
501 | <ClCompile Include="bullet\LinearMath\btQuickprof.cpp">
|
---|
502 | <Filter>bullet</Filter>
|
---|
503 | </ClCompile>
|
---|
504 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btRaycastCallback.cpp">
|
---|
505 | <Filter>bullet</Filter>
|
---|
506 | </ClCompile>
|
---|
507 | <ClCompile Include="bullet\BulletDynamics\Vehicle\btRaycastVehicle.cpp">
|
---|
508 | <Filter>bullet</Filter>
|
---|
509 | </ClCompile>
|
---|
510 | <ClCompile Include="bullet\BulletDynamics\Dynamics\btRigidBody.cpp">
|
---|
511 | <Filter>bullet</Filter>
|
---|
512 | </ClCompile>
|
---|
513 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btScaledBvhTriangleMeshShape.cpp">
|
---|
514 | <Filter>bullet</Filter>
|
---|
515 | </ClCompile>
|
---|
516 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btSequentialImpulseConstraintSolver.cpp">
|
---|
517 | <Filter>bullet</Filter>
|
---|
518 | </ClCompile>
|
---|
519 | <ClCompile Include="bullet\LinearMath\btSerializer.cpp">
|
---|
520 | <Filter>bullet</Filter>
|
---|
521 | </ClCompile>
|
---|
522 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btShapeHull.cpp">
|
---|
523 | <Filter>bullet</Filter>
|
---|
524 | </ClCompile>
|
---|
525 | <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btSimpleBroadphase.cpp">
|
---|
526 | <Filter>bullet</Filter>
|
---|
527 | </ClCompile>
|
---|
528 | <ClCompile Include="bullet\BulletDynamics\Dynamics\btSimpleDynamicsWorld.cpp">
|
---|
529 | <Filter>bullet</Filter>
|
---|
530 | </ClCompile>
|
---|
531 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btSimulationIslandManager.cpp">
|
---|
532 | <Filter>bullet</Filter>
|
---|
533 | </ClCompile>
|
---|
534 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btSliderConstraint.cpp">
|
---|
535 | <Filter>bullet</Filter>
|
---|
536 | </ClCompile>
|
---|
537 | <ClCompile Include="bullet\BulletSoftBody\btSoftBody.cpp">
|
---|
538 | <Filter>bullet</Filter>
|
---|
539 | </ClCompile>
|
---|
540 | <ClCompile Include="bullet\BulletSoftBody\btSoftBodyConcaveCollisionAlgorithm.cpp">
|
---|
541 | <Filter>bullet</Filter>
|
---|
542 | </ClCompile>
|
---|
543 | <ClCompile Include="bullet\BulletSoftBody\btSoftBodyHelpers.cpp">
|
---|
544 | <Filter>bullet</Filter>
|
---|
545 | </ClCompile>
|
---|
546 | <ClCompile Include="bullet\BulletSoftBody\btSoftBodyRigidBodyCollisionConfiguration.cpp">
|
---|
547 | <Filter>bullet</Filter>
|
---|
548 | </ClCompile>
|
---|
549 | <ClCompile Include="bullet\BulletSoftBody\btSoftRigidCollisionAlgorithm.cpp">
|
---|
550 | <Filter>bullet</Filter>
|
---|
551 | </ClCompile>
|
---|
552 | <ClCompile Include="bullet\BulletSoftBody\btSoftRigidDynamicsWorld.cpp">
|
---|
553 | <Filter>bullet</Filter>
|
---|
554 | </ClCompile>
|
---|
555 | <ClCompile Include="bullet\BulletSoftBody\btSoftSoftCollisionAlgorithm.cpp">
|
---|
556 | <Filter>bullet</Filter>
|
---|
557 | </ClCompile>
|
---|
558 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btSolve2LinearConstraint.cpp">
|
---|
559 | <Filter>bullet</Filter>
|
---|
560 | </ClCompile>
|
---|
561 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btSphereBoxCollisionAlgorithm.cpp">
|
---|
562 | <Filter>bullet</Filter>
|
---|
563 | </ClCompile>
|
---|
564 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btSphereShape.cpp">
|
---|
565 | <Filter>bullet</Filter>
|
---|
566 | </ClCompile>
|
---|
567 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btSphereSphereCollisionAlgorithm.cpp">
|
---|
568 | <Filter>bullet</Filter>
|
---|
569 | </ClCompile>
|
---|
570 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btSphereTriangleCollisionAlgorithm.cpp">
|
---|
571 | <Filter>bullet</Filter>
|
---|
572 | </ClCompile>
|
---|
573 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btStaticPlaneShape.cpp">
|
---|
574 | <Filter>bullet</Filter>
|
---|
575 | </ClCompile>
|
---|
576 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btStridingMeshInterface.cpp">
|
---|
577 | <Filter>bullet</Filter>
|
---|
578 | </ClCompile>
|
---|
579 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btSubSimplexConvexCast.cpp">
|
---|
580 | <Filter>bullet</Filter>
|
---|
581 | </ClCompile>
|
---|
582 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btTetrahedronShape.cpp">
|
---|
583 | <Filter>bullet</Filter>
|
---|
584 | </ClCompile>
|
---|
585 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btTriangleBuffer.cpp">
|
---|
586 | <Filter>bullet</Filter>
|
---|
587 | </ClCompile>
|
---|
588 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btTriangleCallback.cpp">
|
---|
589 | <Filter>bullet</Filter>
|
---|
590 | </ClCompile>
|
---|
591 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btTriangleIndexVertexArray.cpp">
|
---|
592 | <Filter>bullet</Filter>
|
---|
593 | </ClCompile>
|
---|
594 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btTriangleIndexVertexMaterialArray.cpp">
|
---|
595 | <Filter>bullet</Filter>
|
---|
596 | </ClCompile>
|
---|
597 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btTriangleMesh.cpp">
|
---|
598 | <Filter>bullet</Filter>
|
---|
599 | </ClCompile>
|
---|
600 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btTriangleMeshShape.cpp">
|
---|
601 | <Filter>bullet</Filter>
|
---|
602 | </ClCompile>
|
---|
603 | <ClCompile Include="bullet\BulletCollision\Gimpact\btTriangleShapeEx.cpp">
|
---|
604 | <Filter>bullet</Filter>
|
---|
605 | </ClCompile>
|
---|
606 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btTypedConstraint.cpp">
|
---|
607 | <Filter>bullet</Filter>
|
---|
608 | </ClCompile>
|
---|
609 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btUniformScalingShape.cpp">
|
---|
610 | <Filter>bullet</Filter>
|
---|
611 | </ClCompile>
|
---|
612 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btUnionFind.cpp">
|
---|
613 | <Filter>bullet</Filter>
|
---|
614 | </ClCompile>
|
---|
615 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btUniversalConstraint.cpp">
|
---|
616 | <Filter>bullet</Filter>
|
---|
617 | </ClCompile>
|
---|
618 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btVoronoiSimplexSolver.cpp">
|
---|
619 | <Filter>bullet</Filter>
|
---|
620 | </ClCompile>
|
---|
621 | <ClCompile Include="bullet\BulletDynamics\Vehicle\btWheelInfo.cpp">
|
---|
622 | <Filter>bullet</Filter>
|
---|
623 | </ClCompile>
|
---|
624 | <ClCompile Include="bullet\BulletDynamics\Dynamics\Bullet-C-API.cpp">
|
---|
625 | <Filter>bullet</Filter>
|
---|
626 | </ClCompile>
|
---|
627 | <ClCompile Include="bullet\BulletCollision\Gimpact\gim_box_set.cpp">
|
---|
628 | <Filter>bullet</Filter>
|
---|
629 | </ClCompile>
|
---|
630 | <ClCompile Include="bullet\BulletCollision\Gimpact\gim_contact.cpp">
|
---|
631 | <Filter>bullet</Filter>
|
---|
632 | </ClCompile>
|
---|
633 | <ClCompile Include="bullet\BulletCollision\Gimpact\gim_memory.cpp">
|
---|
634 | <Filter>bullet</Filter>
|
---|
635 | </ClCompile>
|
---|
636 | <ClCompile Include="bullet\BulletCollision\Gimpact\gim_tri_collision.cpp">
|
---|
637 | <Filter>bullet</Filter>
|
---|
638 | </ClCompile>
|
---|
639 | <ClCompile Include="gpu\lolfx-compiler.cpp">
|
---|
640 | <Filter>gpu</Filter>
|
---|
641 | </ClCompile>
|
---|
642 | <ClCompile Include="gpu\lolfx.cpp">
|
---|
643 | <Filter>gpu</Filter>
|
---|
644 | </ClCompile>
|
---|
645 | <ClCompile Include="base\hash.cpp">
|
---|
646 | <Filter>base</Filter>
|
---|
647 | </ClCompile>
|
---|
648 | <ClCompile Include="base\string.cpp">
|
---|
649 | <Filter>base</Filter>
|
---|
650 | </ClCompile>
|
---|
651 | <ClCompile Include="image\color\cie1931.cpp">
|
---|
652 | <Filter>image\color</Filter>
|
---|
653 | </ClCompile>
|
---|
654 | <ClCompile Include="math\geometry.cpp">
|
---|
655 | <Filter>math</Filter>
|
---|
656 | </ClCompile>
|
---|
657 | <ClCompile Include="easymesh\csgbsp.cpp">
|
---|
658 | <Filter>easymesh</Filter>
|
---|
659 | </ClCompile>
|
---|
660 | </ItemGroup>
|
---|
661 | <ItemGroup>
|
---|
662 | <ClInclude Include="image\image.h">
|
---|
663 | <Filter>image</Filter>
|
---|
664 | </ClInclude>
|
---|
665 | <ClInclude Include="debug\fps.h">
|
---|
666 | <Filter>debug</Filter>
|
---|
667 | </ClInclude>
|
---|
668 | <ClInclude Include="debug\record.h">
|
---|
669 | <Filter>debug</Filter>
|
---|
670 | </ClInclude>
|
---|
671 | <ClInclude Include="debug\stats.h">
|
---|
672 | <Filter>debug</Filter>
|
---|
673 | </ClInclude>
|
---|
674 | <ClInclude Include="platform\sdl\sdlinput.h">
|
---|
675 | <Filter>platform\sdl</Filter>
|
---|
676 | </ClInclude>
|
---|
677 | <ClInclude Include="platform\sdl\sdlapp.h">
|
---|
678 | <Filter>platform\sdl</Filter>
|
---|
679 | </ClInclude>
|
---|
680 | <ClInclude Include="lol\image\color.h">
|
---|
681 | <Filter>lol\image</Filter>
|
---|
682 | </ClInclude>
|
---|
683 | <ClInclude Include="lol\math\half.h">
|
---|
684 | <Filter>lol\math</Filter>
|
---|
685 | </ClInclude>
|
---|
686 | <ClInclude Include="lol\math\math.h">
|
---|
687 | <Filter>lol\math</Filter>
|
---|
688 | </ClInclude>
|
---|
689 | <ClInclude Include="lol\math\real.h">
|
---|
690 | <Filter>lol\math</Filter>
|
---|
691 | </ClInclude>
|
---|
692 | <ClInclude Include="lol\math\remez.h">
|
---|
693 | <Filter>lol\math</Filter>
|
---|
694 | </ClInclude>
|
---|
695 | <ClInclude Include="lol\math\vector.h">
|
---|
696 | <Filter>lol\math</Filter>
|
---|
697 | </ClInclude>
|
---|
698 | <ClInclude Include="lol\unit.h">
|
---|
699 | <Filter>lol</Filter>
|
---|
700 | </ClInclude>
|
---|
701 | <ClInclude Include="mesh\mesh.h">
|
---|
702 | <Filter>mesh</Filter>
|
---|
703 | </ClInclude>
|
---|
704 | <ClInclude Include="gpu\shader.h">
|
---|
705 | <Filter>gpu</Filter>
|
---|
706 | </ClInclude>
|
---|
707 | <ClInclude Include="gpu\texture.h">
|
---|
708 | <Filter>gpu</Filter>
|
---|
709 | </ClInclude>
|
---|
710 | <ClInclude Include="gpu\vertexbuffer.h">
|
---|
711 | <Filter>gpu</Filter>
|
---|
712 | </ClInclude>
|
---|
713 | <ClInclude Include="thread\thread.h">
|
---|
714 | <Filter>thread</Filter>
|
---|
715 | </ClInclude>
|
---|
716 | <ClInclude Include="thread\threadbase.h">
|
---|
717 | <Filter>thread</Filter>
|
---|
718 | </ClInclude>
|
---|
719 | <ClInclude Include="application\application.h">
|
---|
720 | <Filter>application</Filter>
|
---|
721 | </ClInclude>
|
---|
722 | <ClInclude Include="image\image-private.h">
|
---|
723 | <Filter>image</Filter>
|
---|
724 | </ClInclude>
|
---|
725 | <ClInclude Include="platform\xbox\xboxapp.h">
|
---|
726 | <Filter>platform\xbox</Filter>
|
---|
727 | </ClInclude>
|
---|
728 | <ClInclude Include="platform\xbox\xboxinput.h">
|
---|
729 | <Filter>platform\xbox</Filter>
|
---|
730 | </ClInclude>
|
---|
731 | <ClInclude Include="gpu\indexbuffer.h">
|
---|
732 | <Filter>gpu</Filter>
|
---|
733 | </ClInclude>
|
---|
734 | <ClInclude Include="lol\debug.h">
|
---|
735 | <Filter>lol</Filter>
|
---|
736 | </ClInclude>
|
---|
737 | <ClInclude Include="input\input.h">
|
---|
738 | <Filter>input</Filter>
|
---|
739 | </ClInclude>
|
---|
740 | <ClInclude Include="input\keyboard.h">
|
---|
741 | <Filter>input</Filter>
|
---|
742 | </ClInclude>
|
---|
743 | <ClInclude Include="input\stick.h">
|
---|
744 | <Filter>input</Filter>
|
---|
745 | </ClInclude>
|
---|
746 | <ClInclude Include="platform\d3d9\d3d9input.h">
|
---|
747 | <Filter>platform\d3d9</Filter>
|
---|
748 | </ClInclude>
|
---|
749 | <ClInclude Include="audio.h">
|
---|
750 | <Filter>...</Filter>
|
---|
751 | </ClInclude>
|
---|
752 | <ClInclude Include="camera.h">
|
---|
753 | <Filter>...</Filter>
|
---|
754 | </ClInclude>
|
---|
755 | <ClInclude Include="core.h">
|
---|
756 | <Filter>...</Filter>
|
---|
757 | </ClInclude>
|
---|
758 | <ClInclude Include="dict.h">
|
---|
759 | <Filter>...</Filter>
|
---|
760 | </ClInclude>
|
---|
761 | <ClInclude Include="eglapp.h">
|
---|
762 | <Filter>...</Filter>
|
---|
763 | </ClInclude>
|
---|
764 | <ClInclude Include="emitter.h">
|
---|
765 | <Filter>...</Filter>
|
---|
766 | </ClInclude>
|
---|
767 | <ClInclude Include="entity.h">
|
---|
768 | <Filter>...</Filter>
|
---|
769 | </ClInclude>
|
---|
770 | <ClInclude Include="font.h">
|
---|
771 | <Filter>...</Filter>
|
---|
772 | </ClInclude>
|
---|
773 | <ClInclude Include="forge.h">
|
---|
774 | <Filter>...</Filter>
|
---|
775 | </ClInclude>
|
---|
776 | <ClInclude Include="gradient.h">
|
---|
777 | <Filter>...</Filter>
|
---|
778 | </ClInclude>
|
---|
779 | <ClInclude Include="layer.h">
|
---|
780 | <Filter>...</Filter>
|
---|
781 | </ClInclude>
|
---|
782 | <ClInclude Include="loldebug.h">
|
---|
783 | <Filter>...</Filter>
|
---|
784 | </ClInclude>
|
---|
785 | <ClInclude Include="lolgl.h">
|
---|
786 | <Filter>...</Filter>
|
---|
787 | </ClInclude>
|
---|
788 | <ClInclude Include="map.h">
|
---|
789 | <Filter>...</Filter>
|
---|
790 | </ClInclude>
|
---|
791 | <ClInclude Include="numeric.h">
|
---|
792 | <Filter>...</Filter>
|
---|
793 | </ClInclude>
|
---|
794 | <ClInclude Include="platform.h">
|
---|
795 | <Filter>...</Filter>
|
---|
796 | </ClInclude>
|
---|
797 | <ClInclude Include="profiler.h">
|
---|
798 | <Filter>...</Filter>
|
---|
799 | </ClInclude>
|
---|
800 | <ClInclude Include="sample.h">
|
---|
801 | <Filter>...</Filter>
|
---|
802 | </ClInclude>
|
---|
803 | <ClInclude Include="sampler.h">
|
---|
804 | <Filter>...</Filter>
|
---|
805 | </ClInclude>
|
---|
806 | <ClInclude Include="scene.h">
|
---|
807 | <Filter>...</Filter>
|
---|
808 | </ClInclude>
|
---|
809 | <ClInclude Include="simd.h">
|
---|
810 | <Filter>...</Filter>
|
---|
811 | </ClInclude>
|
---|
812 | <ClInclude Include="sprite.h">
|
---|
813 | <Filter>...</Filter>
|
---|
814 | </ClInclude>
|
---|
815 | <ClInclude Include="text.h">
|
---|
816 | <Filter>...</Filter>
|
---|
817 | </ClInclude>
|
---|
818 | <ClInclude Include="ticker.h">
|
---|
819 | <Filter>...</Filter>
|
---|
820 | </ClInclude>
|
---|
821 | <ClInclude Include="worldentity.h">
|
---|
822 | <Filter>...</Filter>
|
---|
823 | </ClInclude>
|
---|
824 | <ClInclude Include="tiler.h">
|
---|
825 | <Filter>...</Filter>
|
---|
826 | </ClInclude>
|
---|
827 | <ClInclude Include="tileset.h">
|
---|
828 | <Filter>...</Filter>
|
---|
829 | </ClInclude>
|
---|
830 | <ClInclude Include="timer.h">
|
---|
831 | <Filter>...</Filter>
|
---|
832 | </ClInclude>
|
---|
833 | <ClInclude Include="video.h">
|
---|
834 | <Filter>...</Filter>
|
---|
835 | </ClInclude>
|
---|
836 | <ClInclude Include="world.h">
|
---|
837 | <Filter>...</Filter>
|
---|
838 | </ClInclude>
|
---|
839 | <ClInclude Include="gpu\framebuffer.h">
|
---|
840 | <Filter>gpu</Filter>
|
---|
841 | </ClInclude>
|
---|
842 | <ClInclude Include="generated\position.hh">
|
---|
843 | <Filter>generated</Filter>
|
---|
844 | </ClInclude>
|
---|
845 | <ClInclude Include="generated\location.hh">
|
---|
846 | <Filter>generated</Filter>
|
---|
847 | </ClInclude>
|
---|
848 | <ClInclude Include="generated\stack.hh">
|
---|
849 | <Filter>generated</Filter>
|
---|
850 | </ClInclude>
|
---|
851 | <ClInclude Include="easymesh\easymesh.h">
|
---|
852 | <Filter>easymesh</Filter>
|
---|
853 | </ClInclude>
|
---|
854 | <ClInclude Include="easymesh\easymesh-compiler.h">
|
---|
855 | <Filter>easymesh</Filter>
|
---|
856 | </ClInclude>
|
---|
857 | <ClInclude Include="generated\easymesh-parser.h">
|
---|
858 | <Filter>generated</Filter>
|
---|
859 | </ClInclude>
|
---|
860 | <ClInclude Include="bullet\btBulletCollisionCommon.h">
|
---|
861 | <Filter>bullet</Filter>
|
---|
862 | </ClInclude>
|
---|
863 | <ClInclude Include="bullet\btBulletDynamicsCommon.h">
|
---|
864 | <Filter>bullet</Filter>
|
---|
865 | </ClInclude>
|
---|
866 | <ClInclude Include="bullet\Bullet-C-Api.h">
|
---|
867 | <Filter>bullet</Filter>
|
---|
868 | </ClInclude>
|
---|
869 | <ClInclude Include="bullet\BulletMultiThreaded\Win32ThreadSupport.h">
|
---|
870 | <Filter>bullet</Filter>
|
---|
871 | </ClInclude>
|
---|
872 | <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\Box.h">
|
---|
873 | <Filter>bullet</Filter>
|
---|
874 | </ClInclude>
|
---|
875 | <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\boxBoxDistance.h">
|
---|
876 | <Filter>bullet</Filter>
|
---|
877 | </ClInclude>
|
---|
878 | <ClInclude Include="bullet\LinearMath\btAabbUtil2.h">
|
---|
879 | <Filter>bullet</Filter>
|
---|
880 | </ClInclude>
|
---|
881 | <ClInclude Include="bullet\BulletDynamics\Dynamics\btActionInterface.h">
|
---|
882 | <Filter>bullet</Filter>
|
---|
883 | </ClInclude>
|
---|
884 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btActivatingCollisionAlgorithm.h">
|
---|
885 | <Filter>bullet</Filter>
|
---|
886 | </ClInclude>
|
---|
887 | <ClInclude Include="bullet\LinearMath\btAlignedAllocator.h">
|
---|
888 | <Filter>bullet</Filter>
|
---|
889 | </ClInclude>
|
---|
890 | <ClInclude Include="bullet\LinearMath\btAlignedObjectArray.h">
|
---|
891 | <Filter>bullet</Filter>
|
---|
892 | </ClInclude>
|
---|
893 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btAxisSweep3.h">
|
---|
894 | <Filter>bullet</Filter>
|
---|
895 | </ClInclude>
|
---|
896 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btBox2dBox2dCollisionAlgorithm.h">
|
---|
897 | <Filter>bullet</Filter>
|
---|
898 | </ClInclude>
|
---|
899 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btBox2dShape.h">
|
---|
900 | <Filter>bullet</Filter>
|
---|
901 | </ClInclude>
|
---|
902 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.h">
|
---|
903 | <Filter>bullet</Filter>
|
---|
904 | </ClInclude>
|
---|
905 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btBoxBoxDetector.h">
|
---|
906 | <Filter>bullet</Filter>
|
---|
907 | </ClInclude>
|
---|
908 | <ClInclude Include="bullet\BulletCollision\Gimpact\btBoxCollision.h">
|
---|
909 | <Filter>bullet</Filter>
|
---|
910 | </ClInclude>
|
---|
911 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btBoxShape.h">
|
---|
912 | <Filter>bullet</Filter>
|
---|
913 | </ClInclude>
|
---|
914 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btBroadphaseInterface.h">
|
---|
915 | <Filter>bullet</Filter>
|
---|
916 | </ClInclude>
|
---|
917 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btBroadphaseProxy.h">
|
---|
918 | <Filter>bullet</Filter>
|
---|
919 | </ClInclude>
|
---|
920 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btBvhTriangleMeshShape.h">
|
---|
921 | <Filter>bullet</Filter>
|
---|
922 | </ClInclude>
|
---|
923 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btCapsuleShape.h">
|
---|
924 | <Filter>bullet</Filter>
|
---|
925 | </ClInclude>
|
---|
926 | <ClInclude Include="bullet\BulletDynamics\Character\btCharacterControllerInterface.h">
|
---|
927 | <Filter>bullet</Filter>
|
---|
928 | </ClInclude>
|
---|
929 | <ClInclude Include="bullet\BulletCollision\Gimpact\btClipPolygon.h">
|
---|
930 | <Filter>bullet</Filter>
|
---|
931 | </ClInclude>
|
---|
932 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.h">
|
---|
933 | <Filter>bullet</Filter>
|
---|
934 | </ClInclude>
|
---|
935 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btCollisionConfiguration.h">
|
---|
936 | <Filter>bullet</Filter>
|
---|
937 | </ClInclude>
|
---|
938 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btCollisionCreateFunc.h">
|
---|
939 | <Filter>bullet</Filter>
|
---|
940 | </ClInclude>
|
---|
941 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btCollisionDispatcher.h">
|
---|
942 | <Filter>bullet</Filter>
|
---|
943 | </ClInclude>
|
---|
944 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btCollisionMargin.h">
|
---|
945 | <Filter>bullet</Filter>
|
---|
946 | </ClInclude>
|
---|
947 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btCollisionObject.h">
|
---|
948 | <Filter>bullet</Filter>
|
---|
949 | </ClInclude>
|
---|
950 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btCollisionShape.h">
|
---|
951 | <Filter>bullet</Filter>
|
---|
952 | </ClInclude>
|
---|
953 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btCollisionWorld.h">
|
---|
954 | <Filter>bullet</Filter>
|
---|
955 | </ClInclude>
|
---|
956 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.h">
|
---|
957 | <Filter>bullet</Filter>
|
---|
958 | </ClInclude>
|
---|
959 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btCompoundShape.h">
|
---|
960 | <Filter>bullet</Filter>
|
---|
961 | </ClInclude>
|
---|
962 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConcaveShape.h">
|
---|
963 | <Filter>bullet</Filter>
|
---|
964 | </ClInclude>
|
---|
965 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConeShape.h">
|
---|
966 | <Filter>bullet</Filter>
|
---|
967 | </ClInclude>
|
---|
968 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btConeTwistConstraint.h">
|
---|
969 | <Filter>bullet</Filter>
|
---|
970 | </ClInclude>
|
---|
971 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btConstraintSolver.h">
|
---|
972 | <Filter>bullet</Filter>
|
---|
973 | </ClInclude>
|
---|
974 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btContactConstraint.h">
|
---|
975 | <Filter>bullet</Filter>
|
---|
976 | </ClInclude>
|
---|
977 | <ClInclude Include="bullet\BulletCollision\Gimpact\btContactProcessing.h">
|
---|
978 | <Filter>bullet</Filter>
|
---|
979 | </ClInclude>
|
---|
980 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btContactSolverInfo.h">
|
---|
981 | <Filter>bullet</Filter>
|
---|
982 | </ClInclude>
|
---|
983 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btContinuousConvexCollision.h">
|
---|
984 | <Filter>bullet</Filter>
|
---|
985 | </ClInclude>
|
---|
986 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btConvex2dConvex2dAlgorithm.h">
|
---|
987 | <Filter>bullet</Filter>
|
---|
988 | </ClInclude>
|
---|
989 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvex2dShape.h">
|
---|
990 | <Filter>bullet</Filter>
|
---|
991 | </ClInclude>
|
---|
992 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btConvexCast.h">
|
---|
993 | <Filter>bullet</Filter>
|
---|
994 | </ClInclude>
|
---|
995 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btConvexConcaveCollisionAlgorithm.h">
|
---|
996 | <Filter>bullet</Filter>
|
---|
997 | </ClInclude>
|
---|
998 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.h">
|
---|
999 | <Filter>bullet</Filter>
|
---|
1000 | </ClInclude>
|
---|
1001 | <ClInclude Include="bullet\LinearMath\btConvexHull.h">
|
---|
1002 | <Filter>bullet</Filter>
|
---|
1003 | </ClInclude>
|
---|
1004 | <ClInclude Include="bullet\LinearMath\btConvexHullComputer.h">
|
---|
1005 | <Filter>bullet</Filter>
|
---|
1006 | </ClInclude>
|
---|
1007 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexHullShape.h">
|
---|
1008 | <Filter>bullet</Filter>
|
---|
1009 | </ClInclude>
|
---|
1010 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexInternalShape.h">
|
---|
1011 | <Filter>bullet</Filter>
|
---|
1012 | </ClInclude>
|
---|
1013 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btConvexPenetrationDepthSolver.h">
|
---|
1014 | <Filter>bullet</Filter>
|
---|
1015 | </ClInclude>
|
---|
1016 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btConvexPlaneCollisionAlgorithm.h">
|
---|
1017 | <Filter>bullet</Filter>
|
---|
1018 | </ClInclude>
|
---|
1019 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexPointCloudShape.h">
|
---|
1020 | <Filter>bullet</Filter>
|
---|
1021 | </ClInclude>
|
---|
1022 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexPolyhedron.h">
|
---|
1023 | <Filter>bullet</Filter>
|
---|
1024 | </ClInclude>
|
---|
1025 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexShape.h">
|
---|
1026 | <Filter>bullet</Filter>
|
---|
1027 | </ClInclude>
|
---|
1028 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexTriangleMeshShape.h">
|
---|
1029 | <Filter>bullet</Filter>
|
---|
1030 | </ClInclude>
|
---|
1031 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btCylinderShape.h">
|
---|
1032 | <Filter>bullet</Filter>
|
---|
1033 | </ClInclude>
|
---|
1034 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btDbvt.h">
|
---|
1035 | <Filter>bullet</Filter>
|
---|
1036 | </ClInclude>
|
---|
1037 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btDbvtBroadphase.h">
|
---|
1038 | <Filter>bullet</Filter>
|
---|
1039 | </ClInclude>
|
---|
1040 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.h">
|
---|
1041 | <Filter>bullet</Filter>
|
---|
1042 | </ClInclude>
|
---|
1043 | <ClInclude Include="bullet\LinearMath\btDefaultMotionState.h">
|
---|
1044 | <Filter>bullet</Filter>
|
---|
1045 | </ClInclude>
|
---|
1046 | <ClInclude Include="bullet\BulletSoftBody\btDefaultSoftBodySolver.h">
|
---|
1047 | <Filter>bullet</Filter>
|
---|
1048 | </ClInclude>
|
---|
1049 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btDiscreteCollisionDetectorInterface.h">
|
---|
1050 | <Filter>bullet</Filter>
|
---|
1051 | </ClInclude>
|
---|
1052 | <ClInclude Include="bullet\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.h">
|
---|
1053 | <Filter>bullet</Filter>
|
---|
1054 | </ClInclude>
|
---|
1055 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btDispatcher.h">
|
---|
1056 | <Filter>bullet</Filter>
|
---|
1057 | </ClInclude>
|
---|
1058 | <ClInclude Include="bullet\BulletDynamics\Dynamics\btDynamicsWorld.h">
|
---|
1059 | <Filter>bullet</Filter>
|
---|
1060 | </ClInclude>
|
---|
1061 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.h">
|
---|
1062 | <Filter>bullet</Filter>
|
---|
1063 | </ClInclude>
|
---|
1064 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btEmptyShape.h">
|
---|
1065 | <Filter>bullet</Filter>
|
---|
1066 | </ClInclude>
|
---|
1067 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btGeneric6DofConstraint.h">
|
---|
1068 | <Filter>bullet</Filter>
|
---|
1069 | </ClInclude>
|
---|
1070 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btGeneric6DofSpringConstraint.h">
|
---|
1071 | <Filter>bullet</Filter>
|
---|
1072 | </ClInclude>
|
---|
1073 | <ClInclude Include="bullet\BulletCollision\Gimpact\btGenericPoolAllocator.h">
|
---|
1074 | <Filter>bullet</Filter>
|
---|
1075 | </ClInclude>
|
---|
1076 | <ClInclude Include="bullet\BulletCollision\Gimpact\btGeometryOperations.h">
|
---|
1077 | <Filter>bullet</Filter>
|
---|
1078 | </ClInclude>
|
---|
1079 | <ClInclude Include="bullet\LinearMath\btGeometryUtil.h">
|
---|
1080 | <Filter>bullet</Filter>
|
---|
1081 | </ClInclude>
|
---|
1082 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btGhostObject.h">
|
---|
1083 | <Filter>bullet</Filter>
|
---|
1084 | </ClInclude>
|
---|
1085 | <ClInclude Include="bullet\BulletCollision\Gimpact\btGImpactBvh.h">
|
---|
1086 | <Filter>bullet</Filter>
|
---|
1087 | </ClInclude>
|
---|
1088 | <ClInclude Include="bullet\BulletCollision\Gimpact\btGImpactCollisionAlgorithm.h">
|
---|
1089 | <Filter>bullet</Filter>
|
---|
1090 | </ClInclude>
|
---|
1091 | <ClInclude Include="bullet\BulletCollision\Gimpact\btGImpactMassUtil.h">
|
---|
1092 | <Filter>bullet</Filter>
|
---|
1093 | </ClInclude>
|
---|
1094 | <ClInclude Include="bullet\BulletCollision\Gimpact\btGImpactQuantizedBvh.h">
|
---|
1095 | <Filter>bullet</Filter>
|
---|
1096 | </ClInclude>
|
---|
1097 | <ClInclude Include="bullet\BulletCollision\Gimpact\btGImpactShape.h">
|
---|
1098 | <Filter>bullet</Filter>
|
---|
1099 | </ClInclude>
|
---|
1100 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkConvexCast.h">
|
---|
1101 | <Filter>bullet</Filter>
|
---|
1102 | </ClInclude>
|
---|
1103 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkEpa2.h">
|
---|
1104 | <Filter>bullet</Filter>
|
---|
1105 | </ClInclude>
|
---|
1106 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkEpaPenetrationDepthSolver.h">
|
---|
1107 | <Filter>bullet</Filter>
|
---|
1108 | </ClInclude>
|
---|
1109 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkPairDetector.h">
|
---|
1110 | <Filter>bullet</Filter>
|
---|
1111 | </ClInclude>
|
---|
1112 | <ClInclude Include="bullet\BulletMultiThreaded\btGpu3DGridBroadphase.h">
|
---|
1113 | <Filter>bullet</Filter>
|
---|
1114 | </ClInclude>
|
---|
1115 | <ClInclude Include="bullet\BulletMultiThreaded\btGpu3DGridBroadphaseSharedCode.h">
|
---|
1116 | <Filter>bullet</Filter>
|
---|
1117 | </ClInclude>
|
---|
1118 | <ClInclude Include="bullet\BulletMultiThreaded\btGpu3DGridBroadphaseSharedDefs.h">
|
---|
1119 | <Filter>bullet</Filter>
|
---|
1120 | </ClInclude>
|
---|
1121 | <ClInclude Include="bullet\BulletMultiThreaded\btGpu3DGridBroadphaseSharedTypes.h">
|
---|
1122 | <Filter>bullet</Filter>
|
---|
1123 | </ClInclude>
|
---|
1124 | <ClInclude Include="bullet\BulletMultiThreaded\btGpuDefines.h">
|
---|
1125 | <Filter>bullet</Filter>
|
---|
1126 | </ClInclude>
|
---|
1127 | <ClInclude Include="bullet\BulletMultiThreaded\btGpuUtilsSharedCode.h">
|
---|
1128 | <Filter>bullet</Filter>
|
---|
1129 | </ClInclude>
|
---|
1130 | <ClInclude Include="bullet\BulletMultiThreaded\btGpuUtilsSharedDefs.h">
|
---|
1131 | <Filter>bullet</Filter>
|
---|
1132 | </ClInclude>
|
---|
1133 | <ClInclude Include="bullet\LinearMath\btGrahamScan2dConvexHull.h">
|
---|
1134 | <Filter>bullet</Filter>
|
---|
1135 | </ClInclude>
|
---|
1136 | <ClInclude Include="bullet\LinearMath\btHashMap.h">
|
---|
1137 | <Filter>bullet</Filter>
|
---|
1138 | </ClInclude>
|
---|
1139 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btHeightfieldTerrainShape.h">
|
---|
1140 | <Filter>bullet</Filter>
|
---|
1141 | </ClInclude>
|
---|
1142 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btHinge2Constraint.h">
|
---|
1143 | <Filter>bullet</Filter>
|
---|
1144 | </ClInclude>
|
---|
1145 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btHingeConstraint.h">
|
---|
1146 | <Filter>bullet</Filter>
|
---|
1147 | </ClInclude>
|
---|
1148 | <ClInclude Include="bullet\LinearMath\btIDebugDraw.h">
|
---|
1149 | <Filter>bullet</Filter>
|
---|
1150 | </ClInclude>
|
---|
1151 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btInternalEdgeUtility.h">
|
---|
1152 | <Filter>bullet</Filter>
|
---|
1153 | </ClInclude>
|
---|
1154 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btJacobianEntry.h">
|
---|
1155 | <Filter>bullet</Filter>
|
---|
1156 | </ClInclude>
|
---|
1157 | <ClInclude Include="bullet\BulletDynamics\Character\btKinematicCharacterController.h">
|
---|
1158 | <Filter>bullet</Filter>
|
---|
1159 | </ClInclude>
|
---|
1160 | <ClInclude Include="bullet\LinearMath\btList.h">
|
---|
1161 | <Filter>bullet</Filter>
|
---|
1162 | </ClInclude>
|
---|
1163 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btManifoldPoint.h">
|
---|
1164 | <Filter>bullet</Filter>
|
---|
1165 | </ClInclude>
|
---|
1166 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btManifoldResult.h">
|
---|
1167 | <Filter>bullet</Filter>
|
---|
1168 | </ClInclude>
|
---|
1169 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btMaterial.h">
|
---|
1170 | <Filter>bullet</Filter>
|
---|
1171 | </ClInclude>
|
---|
1172 | <ClInclude Include="bullet\LinearMath\btMatrix3x3.h">
|
---|
1173 | <Filter>bullet</Filter>
|
---|
1174 | </ClInclude>
|
---|
1175 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btMinkowskiPenetrationDepthSolver.h">
|
---|
1176 | <Filter>bullet</Filter>
|
---|
1177 | </ClInclude>
|
---|
1178 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btMinkowskiSumShape.h">
|
---|
1179 | <Filter>bullet</Filter>
|
---|
1180 | </ClInclude>
|
---|
1181 | <ClInclude Include="bullet\LinearMath\btMinMax.h">
|
---|
1182 | <Filter>bullet</Filter>
|
---|
1183 | </ClInclude>
|
---|
1184 | <ClInclude Include="bullet\LinearMath\btMotionState.h">
|
---|
1185 | <Filter>bullet</Filter>
|
---|
1186 | </ClInclude>
|
---|
1187 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btMultimaterialTriangleMeshShape.h">
|
---|
1188 | <Filter>bullet</Filter>
|
---|
1189 | </ClInclude>
|
---|
1190 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btMultiSapBroadphase.h">
|
---|
1191 | <Filter>bullet</Filter>
|
---|
1192 | </ClInclude>
|
---|
1193 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btMultiSphereShape.h">
|
---|
1194 | <Filter>bullet</Filter>
|
---|
1195 | </ClInclude>
|
---|
1196 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btOptimizedBvh.h">
|
---|
1197 | <Filter>bullet</Filter>
|
---|
1198 | </ClInclude>
|
---|
1199 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btOverlappingPairCache.h">
|
---|
1200 | <Filter>bullet</Filter>
|
---|
1201 | </ClInclude>
|
---|
1202 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btOverlappingPairCallback.h">
|
---|
1203 | <Filter>bullet</Filter>
|
---|
1204 | </ClInclude>
|
---|
1205 | <ClInclude Include="bullet\BulletMultiThreaded\btParallelConstraintSolver.h">
|
---|
1206 | <Filter>bullet</Filter>
|
---|
1207 | </ClInclude>
|
---|
1208 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btPersistentManifold.h">
|
---|
1209 | <Filter>bullet</Filter>
|
---|
1210 | </ClInclude>
|
---|
1211 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btPoint2PointConstraint.h">
|
---|
1212 | <Filter>bullet</Filter>
|
---|
1213 | </ClInclude>
|
---|
1214 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btPointCollector.h">
|
---|
1215 | <Filter>bullet</Filter>
|
---|
1216 | </ClInclude>
|
---|
1217 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btPolyhedralContactClipping.h">
|
---|
1218 | <Filter>bullet</Filter>
|
---|
1219 | </ClInclude>
|
---|
1220 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btPolyhedralConvexShape.h">
|
---|
1221 | <Filter>bullet</Filter>
|
---|
1222 | </ClInclude>
|
---|
1223 | <ClInclude Include="bullet\LinearMath\btPoolAllocator.h">
|
---|
1224 | <Filter>bullet</Filter>
|
---|
1225 | </ClInclude>
|
---|
1226 | <ClInclude Include="bullet\LinearMath\btQuadWord.h">
|
---|
1227 | <Filter>bullet</Filter>
|
---|
1228 | </ClInclude>
|
---|
1229 | <ClInclude Include="bullet\BulletCollision\Gimpact\btQuantization.h">
|
---|
1230 | <Filter>bullet</Filter>
|
---|
1231 | </ClInclude>
|
---|
1232 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btQuantizedBvh.h">
|
---|
1233 | <Filter>bullet</Filter>
|
---|
1234 | </ClInclude>
|
---|
1235 | <ClInclude Include="bullet\LinearMath\btQuaternion.h">
|
---|
1236 | <Filter>bullet</Filter>
|
---|
1237 | </ClInclude>
|
---|
1238 | <ClInclude Include="bullet\LinearMath\btQuickprof.h">
|
---|
1239 | <Filter>bullet</Filter>
|
---|
1240 | </ClInclude>
|
---|
1241 | <ClInclude Include="bullet\LinearMath\btRandom.h">
|
---|
1242 | <Filter>bullet</Filter>
|
---|
1243 | </ClInclude>
|
---|
1244 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btRaycastCallback.h">
|
---|
1245 | <Filter>bullet</Filter>
|
---|
1246 | </ClInclude>
|
---|
1247 | <ClInclude Include="bullet\BulletDynamics\Vehicle\btRaycastVehicle.h">
|
---|
1248 | <Filter>bullet</Filter>
|
---|
1249 | </ClInclude>
|
---|
1250 | <ClInclude Include="bullet\BulletDynamics\Dynamics\btRigidBody.h">
|
---|
1251 | <Filter>bullet</Filter>
|
---|
1252 | </ClInclude>
|
---|
1253 | <ClInclude Include="bullet\LinearMath\btScalar.h">
|
---|
1254 | <Filter>bullet</Filter>
|
---|
1255 | </ClInclude>
|
---|
1256 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btScaledBvhTriangleMeshShape.h">
|
---|
1257 | <Filter>bullet</Filter>
|
---|
1258 | </ClInclude>
|
---|
1259 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btSequentialImpulseConstraintSolver.h">
|
---|
1260 | <Filter>bullet</Filter>
|
---|
1261 | </ClInclude>
|
---|
1262 | <ClInclude Include="bullet\LinearMath\btSerializer.h">
|
---|
1263 | <Filter>bullet</Filter>
|
---|
1264 | </ClInclude>
|
---|
1265 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btShapeHull.h">
|
---|
1266 | <Filter>bullet</Filter>
|
---|
1267 | </ClInclude>
|
---|
1268 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btSimpleBroadphase.h">
|
---|
1269 | <Filter>bullet</Filter>
|
---|
1270 | </ClInclude>
|
---|
1271 | <ClInclude Include="bullet\BulletDynamics\Dynamics\btSimpleDynamicsWorld.h">
|
---|
1272 | <Filter>bullet</Filter>
|
---|
1273 | </ClInclude>
|
---|
1274 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btSimplexSolverInterface.h">
|
---|
1275 | <Filter>bullet</Filter>
|
---|
1276 | </ClInclude>
|
---|
1277 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btSimulationIslandManager.h">
|
---|
1278 | <Filter>bullet</Filter>
|
---|
1279 | </ClInclude>
|
---|
1280 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btSliderConstraint.h">
|
---|
1281 | <Filter>bullet</Filter>
|
---|
1282 | </ClInclude>
|
---|
1283 | <ClInclude Include="bullet\BulletSoftBody\btSoftBody.h">
|
---|
1284 | <Filter>bullet</Filter>
|
---|
1285 | </ClInclude>
|
---|
1286 | <ClInclude Include="bullet\BulletSoftBody\btSoftBodyConcaveCollisionAlgorithm.h">
|
---|
1287 | <Filter>bullet</Filter>
|
---|
1288 | </ClInclude>
|
---|
1289 | <ClInclude Include="bullet\BulletSoftBody\btSoftBodyData.h">
|
---|
1290 | <Filter>bullet</Filter>
|
---|
1291 | </ClInclude>
|
---|
1292 | <ClInclude Include="bullet\BulletSoftBody\btSoftBodyHelpers.h">
|
---|
1293 | <Filter>bullet</Filter>
|
---|
1294 | </ClInclude>
|
---|
1295 | <ClInclude Include="bullet\BulletSoftBody\btSoftBodyInternals.h">
|
---|
1296 | <Filter>bullet</Filter>
|
---|
1297 | </ClInclude>
|
---|
1298 | <ClInclude Include="bullet\BulletSoftBody\btSoftBodyRigidBodyCollisionConfiguration.h">
|
---|
1299 | <Filter>bullet</Filter>
|
---|
1300 | </ClInclude>
|
---|
1301 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolver_DX11.h">
|
---|
1302 | <Filter>bullet</Filter>
|
---|
1303 | </ClInclude>
|
---|
1304 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolver_DX11SIMDAware.h">
|
---|
1305 | <Filter>bullet</Filter>
|
---|
1306 | </ClInclude>
|
---|
1307 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolver_OpenCL.h">
|
---|
1308 | <Filter>bullet</Filter>
|
---|
1309 | </ClInclude>
|
---|
1310 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolver_OpenCLSIMDAware.h">
|
---|
1311 | <Filter>bullet</Filter>
|
---|
1312 | </ClInclude>
|
---|
1313 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverBuffer_DX11.h">
|
---|
1314 | <Filter>bullet</Filter>
|
---|
1315 | </ClInclude>
|
---|
1316 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverBuffer_OpenCL.h">
|
---|
1317 | <Filter>bullet</Filter>
|
---|
1318 | </ClInclude>
|
---|
1319 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\Shared\btSoftBodySolverData.h">
|
---|
1320 | <Filter>bullet</Filter>
|
---|
1321 | </ClInclude>
|
---|
1322 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverLinkData_DX11.h">
|
---|
1323 | <Filter>bullet</Filter>
|
---|
1324 | </ClInclude>
|
---|
1325 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverLinkData_DX11SIMDAware.h">
|
---|
1326 | <Filter>bullet</Filter>
|
---|
1327 | </ClInclude>
|
---|
1328 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverLinkData_OpenCL.h">
|
---|
1329 | <Filter>bullet</Filter>
|
---|
1330 | </ClInclude>
|
---|
1331 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverLinkData_OpenCLSIMDAware.h">
|
---|
1332 | <Filter>bullet</Filter>
|
---|
1333 | </ClInclude>
|
---|
1334 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverOutputCLtoGL.h">
|
---|
1335 | <Filter>bullet</Filter>
|
---|
1336 | </ClInclude>
|
---|
1337 | <ClInclude Include="bullet\BulletSoftBody\btSoftBodySolvers.h">
|
---|
1338 | <Filter>bullet</Filter>
|
---|
1339 | </ClInclude>
|
---|
1340 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverTriangleData_DX11.h">
|
---|
1341 | <Filter>bullet</Filter>
|
---|
1342 | </ClInclude>
|
---|
1343 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverTriangleData_OpenCL.h">
|
---|
1344 | <Filter>bullet</Filter>
|
---|
1345 | </ClInclude>
|
---|
1346 | <ClInclude Include="bullet\BulletSoftBody\btSoftBodySolverVertexBuffer.h">
|
---|
1347 | <Filter>bullet</Filter>
|
---|
1348 | </ClInclude>
|
---|
1349 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverVertexBuffer_DX11.h">
|
---|
1350 | <Filter>bullet</Filter>
|
---|
1351 | </ClInclude>
|
---|
1352 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverVertexBuffer_OpenGL.h">
|
---|
1353 | <Filter>bullet</Filter>
|
---|
1354 | </ClInclude>
|
---|
1355 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverVertexData_DX11.h">
|
---|
1356 | <Filter>bullet</Filter>
|
---|
1357 | </ClInclude>
|
---|
1358 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverVertexData_OpenCL.h">
|
---|
1359 | <Filter>bullet</Filter>
|
---|
1360 | </ClInclude>
|
---|
1361 | <ClInclude Include="bullet\BulletSoftBody\btSoftRigidCollisionAlgorithm.h">
|
---|
1362 | <Filter>bullet</Filter>
|
---|
1363 | </ClInclude>
|
---|
1364 | <ClInclude Include="bullet\BulletSoftBody\btSoftRigidDynamicsWorld.h">
|
---|
1365 | <Filter>bullet</Filter>
|
---|
1366 | </ClInclude>
|
---|
1367 | <ClInclude Include="bullet\BulletSoftBody\btSoftSoftCollisionAlgorithm.h">
|
---|
1368 | <Filter>bullet</Filter>
|
---|
1369 | </ClInclude>
|
---|
1370 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btSolve2LinearConstraint.h">
|
---|
1371 | <Filter>bullet</Filter>
|
---|
1372 | </ClInclude>
|
---|
1373 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btSolverBody.h">
|
---|
1374 | <Filter>bullet</Filter>
|
---|
1375 | </ClInclude>
|
---|
1376 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btSolverConstraint.h">
|
---|
1377 | <Filter>bullet</Filter>
|
---|
1378 | </ClInclude>
|
---|
1379 | <ClInclude Include="bullet\BulletSoftBody\btSparseSDF.h">
|
---|
1380 | <Filter>bullet</Filter>
|
---|
1381 | </ClInclude>
|
---|
1382 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btSphereBoxCollisionAlgorithm.h">
|
---|
1383 | <Filter>bullet</Filter>
|
---|
1384 | </ClInclude>
|
---|
1385 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btSphereShape.h">
|
---|
1386 | <Filter>bullet</Filter>
|
---|
1387 | </ClInclude>
|
---|
1388 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btSphereSphereCollisionAlgorithm.h">
|
---|
1389 | <Filter>bullet</Filter>
|
---|
1390 | </ClInclude>
|
---|
1391 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btSphereTriangleCollisionAlgorithm.h">
|
---|
1392 | <Filter>bullet</Filter>
|
---|
1393 | </ClInclude>
|
---|
1394 | <ClInclude Include="bullet\LinearMath\btStackAlloc.h">
|
---|
1395 | <Filter>bullet</Filter>
|
---|
1396 | </ClInclude>
|
---|
1397 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btStaticPlaneShape.h">
|
---|
1398 | <Filter>bullet</Filter>
|
---|
1399 | </ClInclude>
|
---|
1400 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btStridingMeshInterface.h">
|
---|
1401 | <Filter>bullet</Filter>
|
---|
1402 | </ClInclude>
|
---|
1403 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btSubSimplexConvexCast.h">
|
---|
1404 | <Filter>bullet</Filter>
|
---|
1405 | </ClInclude>
|
---|
1406 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTetrahedronShape.h">
|
---|
1407 | <Filter>bullet</Filter>
|
---|
1408 | </ClInclude>
|
---|
1409 | <ClInclude Include="bullet\BulletMultiThreaded\btThreadSupportInterface.h">
|
---|
1410 | <Filter>bullet</Filter>
|
---|
1411 | </ClInclude>
|
---|
1412 | <ClInclude Include="bullet\LinearMath\btTransform.h">
|
---|
1413 | <Filter>bullet</Filter>
|
---|
1414 | </ClInclude>
|
---|
1415 | <ClInclude Include="bullet\LinearMath\btTransformUtil.h">
|
---|
1416 | <Filter>bullet</Filter>
|
---|
1417 | </ClInclude>
|
---|
1418 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleBuffer.h">
|
---|
1419 | <Filter>bullet</Filter>
|
---|
1420 | </ClInclude>
|
---|
1421 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleCallback.h">
|
---|
1422 | <Filter>bullet</Filter>
|
---|
1423 | </ClInclude>
|
---|
1424 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleIndexVertexArray.h">
|
---|
1425 | <Filter>bullet</Filter>
|
---|
1426 | </ClInclude>
|
---|
1427 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleIndexVertexMaterialArray.h">
|
---|
1428 | <Filter>bullet</Filter>
|
---|
1429 | </ClInclude>
|
---|
1430 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleInfoMap.h">
|
---|
1431 | <Filter>bullet</Filter>
|
---|
1432 | </ClInclude>
|
---|
1433 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleMesh.h">
|
---|
1434 | <Filter>bullet</Filter>
|
---|
1435 | </ClInclude>
|
---|
1436 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleMeshShape.h">
|
---|
1437 | <Filter>bullet</Filter>
|
---|
1438 | </ClInclude>
|
---|
1439 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleShape.h">
|
---|
1440 | <Filter>bullet</Filter>
|
---|
1441 | </ClInclude>
|
---|
1442 | <ClInclude Include="bullet\BulletCollision\Gimpact\btTriangleShapeEx.h">
|
---|
1443 | <Filter>bullet</Filter>
|
---|
1444 | </ClInclude>
|
---|
1445 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btTypedConstraint.h">
|
---|
1446 | <Filter>bullet</Filter>
|
---|
1447 | </ClInclude>
|
---|
1448 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btUniformScalingShape.h">
|
---|
1449 | <Filter>bullet</Filter>
|
---|
1450 | </ClInclude>
|
---|
1451 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btUnionFind.h">
|
---|
1452 | <Filter>bullet</Filter>
|
---|
1453 | </ClInclude>
|
---|
1454 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btUniversalConstraint.h">
|
---|
1455 | <Filter>bullet</Filter>
|
---|
1456 | </ClInclude>
|
---|
1457 | <ClInclude Include="bullet\LinearMath\btVector3.h">
|
---|
1458 | <Filter>bullet</Filter>
|
---|
1459 | </ClInclude>
|
---|
1460 | <ClInclude Include="bullet\BulletDynamics\Vehicle\btVehicleRaycaster.h">
|
---|
1461 | <Filter>bullet</Filter>
|
---|
1462 | </ClInclude>
|
---|
1463 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btVoronoiSimplexSolver.h">
|
---|
1464 | <Filter>bullet</Filter>
|
---|
1465 | </ClInclude>
|
---|
1466 | <ClInclude Include="bullet\BulletDynamics\Vehicle\btWheelInfo.h">
|
---|
1467 | <Filter>bullet</Filter>
|
---|
1468 | </ClInclude>
|
---|
1469 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_array.h">
|
---|
1470 | <Filter>bullet</Filter>
|
---|
1471 | </ClInclude>
|
---|
1472 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_basic_geometry_operations.h">
|
---|
1473 | <Filter>bullet</Filter>
|
---|
1474 | </ClInclude>
|
---|
1475 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_bitset.h">
|
---|
1476 | <Filter>bullet</Filter>
|
---|
1477 | </ClInclude>
|
---|
1478 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_box_collision.h">
|
---|
1479 | <Filter>bullet</Filter>
|
---|
1480 | </ClInclude>
|
---|
1481 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_box_set.h">
|
---|
1482 | <Filter>bullet</Filter>
|
---|
1483 | </ClInclude>
|
---|
1484 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_clip_polygon.h">
|
---|
1485 | <Filter>bullet</Filter>
|
---|
1486 | </ClInclude>
|
---|
1487 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_contact.h">
|
---|
1488 | <Filter>bullet</Filter>
|
---|
1489 | </ClInclude>
|
---|
1490 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_geom_types.h">
|
---|
1491 | <Filter>bullet</Filter>
|
---|
1492 | </ClInclude>
|
---|
1493 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_geometry.h">
|
---|
1494 | <Filter>bullet</Filter>
|
---|
1495 | </ClInclude>
|
---|
1496 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_hash_table.h">
|
---|
1497 | <Filter>bullet</Filter>
|
---|
1498 | </ClInclude>
|
---|
1499 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_linear_math.h">
|
---|
1500 | <Filter>bullet</Filter>
|
---|
1501 | </ClInclude>
|
---|
1502 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_math.h">
|
---|
1503 | <Filter>bullet</Filter>
|
---|
1504 | </ClInclude>
|
---|
1505 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_memory.h">
|
---|
1506 | <Filter>bullet</Filter>
|
---|
1507 | </ClInclude>
|
---|
1508 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_radixsort.h">
|
---|
1509 | <Filter>bullet</Filter>
|
---|
1510 | </ClInclude>
|
---|
1511 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_tri_collision.h">
|
---|
1512 | <Filter>bullet</Filter>
|
---|
1513 | </ClInclude>
|
---|
1514 | <ClInclude Include="bullet\BulletMultiThreaded\HeapManager.h">
|
---|
1515 | <Filter>bullet</Filter>
|
---|
1516 | </ClInclude>
|
---|
1517 | <ClInclude Include="bullet\BulletMultiThreaded\PlatformDefinitions.h">
|
---|
1518 | <Filter>bullet</Filter>
|
---|
1519 | </ClInclude>
|
---|
1520 | <ClInclude Include="bullet\BulletMultiThreaded\PosixThreadSupport.h">
|
---|
1521 | <Filter>bullet</Filter>
|
---|
1522 | </ClInclude>
|
---|
1523 | <ClInclude Include="bullet\BulletMultiThreaded\PpuAddressSpace.h">
|
---|
1524 | <Filter>bullet</Filter>
|
---|
1525 | </ClInclude>
|
---|
1526 | <ClInclude Include="bullet\BulletMultiThreaded\SequentialThreadSupport.h">
|
---|
1527 | <Filter>bullet</Filter>
|
---|
1528 | </ClInclude>
|
---|
1529 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\SphereTriangleDetector.h">
|
---|
1530 | <Filter>bullet</Filter>
|
---|
1531 | </ClInclude>
|
---|
1532 | <ClInclude Include="bullet\BulletMultiThreaded\SpuCollisionObjectWrapper.h">
|
---|
1533 | <Filter>bullet</Filter>
|
---|
1534 | </ClInclude>
|
---|
1535 | <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuCollisionShapes.h">
|
---|
1536 | <Filter>bullet</Filter>
|
---|
1537 | </ClInclude>
|
---|
1538 | <ClInclude Include="bullet\BulletMultiThreaded\SpuCollisionTaskProcess.h">
|
---|
1539 | <Filter>bullet</Filter>
|
---|
1540 | </ClInclude>
|
---|
1541 | <ClInclude Include="bullet\BulletMultiThreaded\SpuContactManifoldCollisionAlgorithm.h">
|
---|
1542 | <Filter>bullet</Filter>
|
---|
1543 | </ClInclude>
|
---|
1544 | <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuContactResult.h">
|
---|
1545 | <Filter>bullet</Filter>
|
---|
1546 | </ClInclude>
|
---|
1547 | <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuConvexPenetrationDepthSolver.h">
|
---|
1548 | <Filter>bullet</Filter>
|
---|
1549 | </ClInclude>
|
---|
1550 | <ClInclude Include="bullet\BulletMultiThreaded\SpuDoubleBuffer.h">
|
---|
1551 | <Filter>bullet</Filter>
|
---|
1552 | </ClInclude>
|
---|
1553 | <ClInclude Include="bullet\BulletMultiThreaded\SpuFakeDma.h">
|
---|
1554 | <Filter>bullet</Filter>
|
---|
1555 | </ClInclude>
|
---|
1556 | <ClInclude Include="bullet\BulletMultiThreaded\SpuGatheringCollisionDispatcher.h">
|
---|
1557 | <Filter>bullet</Filter>
|
---|
1558 | </ClInclude>
|
---|
1559 | <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGatheringCollisionTask.h">
|
---|
1560 | <Filter>bullet</Filter>
|
---|
1561 | </ClInclude>
|
---|
1562 | <ClInclude Include="bullet\BulletMultiThreaded\SpuLibspe2Support.h">
|
---|
1563 | <Filter>bullet</Filter>
|
---|
1564 | </ClInclude>
|
---|
1565 | <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuLocalSupport.h">
|
---|
1566 | <Filter>bullet</Filter>
|
---|
1567 | </ClInclude>
|
---|
1568 | <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.h">
|
---|
1569 | <Filter>bullet</Filter>
|
---|
1570 | </ClInclude>
|
---|
1571 | <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuPreferredPenetrationDirections.h">
|
---|
1572 | <Filter>bullet</Filter>
|
---|
1573 | </ClInclude>
|
---|
1574 | <ClInclude Include="bullet\BulletMultiThreaded\SpuSampleTask\SpuSampleTask.h">
|
---|
1575 | <Filter>bullet</Filter>
|
---|
1576 | </ClInclude>
|
---|
1577 | <ClInclude Include="bullet\BulletMultiThreaded\SpuSampleTaskProcess.h">
|
---|
1578 | <Filter>bullet</Filter>
|
---|
1579 | </ClInclude>
|
---|
1580 | <ClInclude Include="bullet\BulletMultiThreaded\SpuSync.h">
|
---|
1581 | <Filter>bullet</Filter>
|
---|
1582 | </ClInclude>
|
---|
1583 | <ClInclude Include="bullet\BulletMultiThreaded\TrbDynBody.h">
|
---|
1584 | <Filter>bullet</Filter>
|
---|
1585 | </ClInclude>
|
---|
1586 | <ClInclude Include="bullet\BulletMultiThreaded\TrbStateVec.h">
|
---|
1587 | <Filter>bullet</Filter>
|
---|
1588 | </ClInclude>
|
---|
1589 | <ClInclude Include="bullet\BulletMultiThreaded\vectormath2bullet.h">
|
---|
1590 | <Filter>bullet</Filter>
|
---|
1591 | </ClInclude>
|
---|
1592 | <ClInclude Include="gpu\lolfx-compiler.h">
|
---|
1593 | <Filter>gpu</Filter>
|
---|
1594 | </ClInclude>
|
---|
1595 | <ClInclude Include="gpu\lolfx.h">
|
---|
1596 | <Filter>gpu</Filter>
|
---|
1597 | </ClInclude>
|
---|
1598 | <ClInclude Include="generated\lolfx-parser.h">
|
---|
1599 | <Filter>gpu</Filter>
|
---|
1600 | </ClInclude>
|
---|
1601 | <ClInclude Include="platform\ps3\ps3app.h">
|
---|
1602 | <Filter>platform\ps3</Filter>
|
---|
1603 | </ClInclude>
|
---|
1604 | <ClInclude Include="platform\ps3\ps3input.h">
|
---|
1605 | <Filter>platform\ps3</Filter>
|
---|
1606 | </ClInclude>
|
---|
1607 | <ClInclude Include="platform\ps3\threadbase.h">
|
---|
1608 | <Filter>platform\ps3</Filter>
|
---|
1609 | </ClInclude>
|
---|
1610 | <ClInclude Include="map.h">
|
---|
1611 | <Filter>src\...</Filter>
|
---|
1612 | </ClInclude>
|
---|
1613 | <ClInclude Include="lol\base\array.h">
|
---|
1614 | <Filter>lol\base</Filter>
|
---|
1615 | </ClInclude>
|
---|
1616 | <ClInclude Include="lol\base\hash.h">
|
---|
1617 | <Filter>lol\base</Filter>
|
---|
1618 | </ClInclude>
|
---|
1619 | <ClInclude Include="lol\base\map.h">
|
---|
1620 | <Filter>lol\base</Filter>
|
---|
1621 | </ClInclude>
|
---|
1622 | <ClInclude Include="lol\base\string.h">
|
---|
1623 | <Filter>lol\base</Filter>
|
---|
1624 | </ClInclude>
|
---|
1625 | <ClInclude Include="lol\base\types.h">
|
---|
1626 | <Filter>lol\base</Filter>
|
---|
1627 | </ClInclude>
|
---|
1628 | <ClInclude Include="lol\math\geometry.h">
|
---|
1629 | <Filter>lol\math</Filter>
|
---|
1630 | </ClInclude>
|
---|
1631 | <ClInclude Include="easymesh\csgbsp.h">
|
---|
1632 | <Filter>easymesh</Filter>
|
---|
1633 | </ClInclude>
|
---|
1634 | </ItemGroup>
|
---|
1635 | <ItemGroup>
|
---|
1636 | <LolFxCompile Include="gpu\emptymaterial.lolfx">
|
---|
1637 | <Filter>gpu</Filter>
|
---|
1638 | </LolFxCompile>
|
---|
1639 | <LolFxCompile Include="gpu\defaultmaterial.lolfx">
|
---|
1640 | <Filter>gpu</Filter>
|
---|
1641 | </LolFxCompile>
|
---|
1642 | <LolFxCompile Include="gpu\testmaterial.lolfx">
|
---|
1643 | <Filter>gpu</Filter>
|
---|
1644 | </LolFxCompile>
|
---|
1645 | <LolFxCompile Include="easymesh\shiny.lolfx">
|
---|
1646 | <Filter>easymesh</Filter>
|
---|
1647 | </LolFxCompile>
|
---|
1648 | <LolFxCompile Include="gradient.lolfx">
|
---|
1649 | <Filter>...</Filter>
|
---|
1650 | </LolFxCompile>
|
---|
1651 | <LolFxCompile Include="gpu\tile.lolfx">
|
---|
1652 | <Filter>...</Filter>
|
---|
1653 | </LolFxCompile>
|
---|
1654 | </ItemGroup>
|
---|
1655 | <ItemGroup>
|
---|
1656 | <None Include="easymesh\easymesh-parser.y">
|
---|
1657 | <Filter>easymesh</Filter>
|
---|
1658 | </None>
|
---|
1659 | <None Include="easymesh\easymesh-scanner.l">
|
---|
1660 | <Filter>easymesh</Filter>
|
---|
1661 | </None>
|
---|
1662 | <None Include="gpu\lolfx-scanner.l">
|
---|
1663 | <Filter>gpu</Filter>
|
---|
1664 | </None>
|
---|
1665 | <None Include="gpu\lolfx-parser.y">
|
---|
1666 | <Filter>gpu</Filter>
|
---|
1667 | </None>
|
---|
1668 | </ItemGroup>
|
---|
1669 | </Project>
|
---|