1 | <?xml version="1.0" encoding="utf-8"?>
|
---|
2 | <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
---|
3 | <ItemGroup Label="ProjectConfigurations">
|
---|
4 | <ProjectConfiguration Include="Debug|PS3">
|
---|
5 | <Configuration>Debug</Configuration>
|
---|
6 | <Platform>PS3</Platform>
|
---|
7 | </ProjectConfiguration>
|
---|
8 | <ProjectConfiguration Include="Debug|Win32">
|
---|
9 | <Configuration>Debug</Configuration>
|
---|
10 | <Platform>Win32</Platform>
|
---|
11 | </ProjectConfiguration>
|
---|
12 | <ProjectConfiguration Include="Debug|x64">
|
---|
13 | <Configuration>Debug</Configuration>
|
---|
14 | <Platform>x64</Platform>
|
---|
15 | </ProjectConfiguration>
|
---|
16 | <ProjectConfiguration Include="Debug|Xbox 360">
|
---|
17 | <Configuration>Debug</Configuration>
|
---|
18 | <Platform>Xbox 360</Platform>
|
---|
19 | </ProjectConfiguration>
|
---|
20 | <ProjectConfiguration Include="Release|PS3">
|
---|
21 | <Configuration>Release</Configuration>
|
---|
22 | <Platform>PS3</Platform>
|
---|
23 | </ProjectConfiguration>
|
---|
24 | <ProjectConfiguration Include="Release|Win32">
|
---|
25 | <Configuration>Release</Configuration>
|
---|
26 | <Platform>Win32</Platform>
|
---|
27 | </ProjectConfiguration>
|
---|
28 | <ProjectConfiguration Include="Release|x64">
|
---|
29 | <Configuration>Release</Configuration>
|
---|
30 | <Platform>x64</Platform>
|
---|
31 | </ProjectConfiguration>
|
---|
32 | <ProjectConfiguration Include="Release|Xbox 360">
|
---|
33 | <Configuration>Release</Configuration>
|
---|
34 | <Platform>Xbox 360</Platform>
|
---|
35 | </ProjectConfiguration>
|
---|
36 | </ItemGroup>
|
---|
37 | <PropertyGroup Label="Globals">
|
---|
38 | <ProjectGuid>{9E62F2FE-3408-4EAE-8238-FD84238CEEDA}</ProjectGuid>
|
---|
39 | <ConfigurationType>StaticLibrary</ConfigurationType>
|
---|
40 | <Keyword>Win32Proj</Keyword>
|
---|
41 | </PropertyGroup>
|
---|
42 | <Import Project="$(SolutionDir)\Lol.Core.Config.props" />
|
---|
43 | <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
---|
44 | <UseDebugLibraries>true</UseDebugLibraries>
|
---|
45 | <CharacterSet>MultiByte</CharacterSet>
|
---|
46 | </PropertyGroup>
|
---|
47 | <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
---|
48 | <UseDebugLibraries>true</UseDebugLibraries>
|
---|
49 | <CharacterSet>MultiByte</CharacterSet>
|
---|
50 | </PropertyGroup>
|
---|
51 | <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration">
|
---|
52 | <CharacterSet>MultiByte</CharacterSet>
|
---|
53 | </PropertyGroup>
|
---|
54 | <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="Configuration">
|
---|
55 | <CharacterSet>MultiByte</CharacterSet>
|
---|
56 | </PropertyGroup>
|
---|
57 | <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
---|
58 | <UseDebugLibraries>false</UseDebugLibraries>
|
---|
59 | <WholeProgramOptimization>true</WholeProgramOptimization>
|
---|
60 | <CharacterSet>MultiByte</CharacterSet>
|
---|
61 | </PropertyGroup>
|
---|
62 | <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
---|
63 | <UseDebugLibraries>false</UseDebugLibraries>
|
---|
64 | <WholeProgramOptimization>true</WholeProgramOptimization>
|
---|
65 | <CharacterSet>MultiByte</CharacterSet>
|
---|
66 | </PropertyGroup>
|
---|
67 | <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration">
|
---|
68 | <WholeProgramOptimization>true</WholeProgramOptimization>
|
---|
69 | <CharacterSet>MultiByte</CharacterSet>
|
---|
70 | </PropertyGroup>
|
---|
71 | <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" Label="Configuration">
|
---|
72 | <WholeProgramOptimization>true</WholeProgramOptimization>
|
---|
73 | <CharacterSet>MultiByte</CharacterSet>
|
---|
74 | </PropertyGroup>
|
---|
75 | <ImportGroup Label="ExtensionSettings">
|
---|
76 | <Import Project="$(SolutionDir)\Lol.Fx.props" />
|
---|
77 | </ImportGroup>
|
---|
78 | <ImportGroup Label="PropertySheets">
|
---|
79 | <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
---|
80 | <Import Project="$(SolutionDir)\Lol.Core.Vars.props" />
|
---|
81 | </ImportGroup>
|
---|
82 | <PropertyGroup Label="UserMacros" />
|
---|
83 | <Import Project="$(SolutionDir)\Lol.Core.Rules.props" />
|
---|
84 | <ItemDefinitionGroup>
|
---|
85 | <ClCompile>
|
---|
86 | <PreprocessorDefinitions>_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
---|
87 | </ClCompile>
|
---|
88 | </ItemDefinitionGroup>
|
---|
89 | <ItemGroup>
|
---|
90 | <ClCompile Include="application\application.cpp" />
|
---|
91 | <ClCompile Include="audio.cpp" />
|
---|
92 | <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btAxisSweep3.cpp" />
|
---|
93 | <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btBroadphaseProxy.cpp" />
|
---|
94 | <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.cpp" />
|
---|
95 | <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btDbvt.cpp" />
|
---|
96 | <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btDbvtBroadphase.cpp" />
|
---|
97 | <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btDispatcher.cpp" />
|
---|
98 | <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btMultiSapBroadphase.cpp" />
|
---|
99 | <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btOverlappingPairCache.cpp" />
|
---|
100 | <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btQuantizedBvh.cpp" />
|
---|
101 | <ClCompile Include="bullet\BulletCollision\BroadphaseCollision\btSimpleBroadphase.cpp" />
|
---|
102 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btActivatingCollisionAlgorithm.cpp" />
|
---|
103 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btBox2dBox2dCollisionAlgorithm.cpp" />
|
---|
104 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.cpp" />
|
---|
105 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btBoxBoxDetector.cpp" />
|
---|
106 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btCollisionDispatcher.cpp" />
|
---|
107 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btCollisionObject.cpp" />
|
---|
108 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btCollisionWorld.cpp" />
|
---|
109 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.cpp" />
|
---|
110 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btConvex2dConvex2dAlgorithm.cpp" />
|
---|
111 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btConvexConcaveCollisionAlgorithm.cpp" />
|
---|
112 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.cpp" />
|
---|
113 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btConvexPlaneCollisionAlgorithm.cpp" />
|
---|
114 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.cpp" />
|
---|
115 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.cpp" />
|
---|
116 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btGhostObject.cpp" />
|
---|
117 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btInternalEdgeUtility.cpp" />
|
---|
118 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btManifoldResult.cpp" />
|
---|
119 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btSimulationIslandManager.cpp" />
|
---|
120 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btSphereBoxCollisionAlgorithm.cpp" />
|
---|
121 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btSphereSphereCollisionAlgorithm.cpp" />
|
---|
122 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btSphereTriangleCollisionAlgorithm.cpp" />
|
---|
123 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\btUnionFind.cpp" />
|
---|
124 | <ClCompile Include="bullet\BulletCollision\CollisionDispatch\SphereTriangleDetector.cpp" />
|
---|
125 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btBox2dShape.cpp" />
|
---|
126 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btBoxShape.cpp" />
|
---|
127 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btBvhTriangleMeshShape.cpp" />
|
---|
128 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btCapsuleShape.cpp" />
|
---|
129 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btCollisionShape.cpp" />
|
---|
130 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btCompoundShape.cpp" />
|
---|
131 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConcaveShape.cpp" />
|
---|
132 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConeShape.cpp" />
|
---|
133 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConvex2dShape.cpp" />
|
---|
134 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConvexHullShape.cpp" />
|
---|
135 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConvexInternalShape.cpp" />
|
---|
136 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConvexPointCloudShape.cpp" />
|
---|
137 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConvexPolyhedron.cpp" />
|
---|
138 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConvexShape.cpp" />
|
---|
139 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btConvexTriangleMeshShape.cpp" />
|
---|
140 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btCylinderShape.cpp" />
|
---|
141 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btEmptyShape.cpp" />
|
---|
142 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btHeightfieldTerrainShape.cpp" />
|
---|
143 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btMinkowskiSumShape.cpp" />
|
---|
144 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btMultimaterialTriangleMeshShape.cpp" />
|
---|
145 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btMultiSphereShape.cpp" />
|
---|
146 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btOptimizedBvh.cpp" />
|
---|
147 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btPolyhedralConvexShape.cpp" />
|
---|
148 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btScaledBvhTriangleMeshShape.cpp" />
|
---|
149 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btShapeHull.cpp" />
|
---|
150 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btSphereShape.cpp" />
|
---|
151 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btStaticPlaneShape.cpp" />
|
---|
152 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btStridingMeshInterface.cpp" />
|
---|
153 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btTetrahedronShape.cpp" />
|
---|
154 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btTriangleBuffer.cpp" />
|
---|
155 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btTriangleCallback.cpp" />
|
---|
156 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btTriangleIndexVertexArray.cpp" />
|
---|
157 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btTriangleIndexVertexMaterialArray.cpp" />
|
---|
158 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btTriangleMesh.cpp" />
|
---|
159 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btTriangleMeshShape.cpp" />
|
---|
160 | <ClCompile Include="bullet\BulletCollision\CollisionShapes\btUniformScalingShape.cpp" />
|
---|
161 | <ClCompile Include="bullet\BulletCollision\Gimpact\btContactProcessing.cpp" />
|
---|
162 | <ClCompile Include="bullet\BulletCollision\Gimpact\btGenericPoolAllocator.cpp" />
|
---|
163 | <ClCompile Include="bullet\BulletCollision\Gimpact\btGImpactBvh.cpp" />
|
---|
164 | <ClCompile Include="bullet\BulletCollision\Gimpact\btGImpactCollisionAlgorithm.cpp" />
|
---|
165 | <ClCompile Include="bullet\BulletCollision\Gimpact\btGImpactQuantizedBvh.cpp" />
|
---|
166 | <ClCompile Include="bullet\BulletCollision\Gimpact\btGImpactShape.cpp" />
|
---|
167 | <ClCompile Include="bullet\BulletCollision\Gimpact\btTriangleShapeEx.cpp" />
|
---|
168 | <ClCompile Include="bullet\BulletCollision\Gimpact\gim_box_set.cpp" />
|
---|
169 | <ClCompile Include="bullet\BulletCollision\Gimpact\gim_contact.cpp" />
|
---|
170 | <ClCompile Include="bullet\BulletCollision\Gimpact\gim_memory.cpp" />
|
---|
171 | <ClCompile Include="bullet\BulletCollision\Gimpact\gim_tri_collision.cpp" />
|
---|
172 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btContinuousConvexCollision.cpp" />
|
---|
173 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btConvexCast.cpp" />
|
---|
174 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkConvexCast.cpp" />
|
---|
175 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkEpa2.cpp" />
|
---|
176 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkEpaPenetrationDepthSolver.cpp" />
|
---|
177 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkPairDetector.cpp" />
|
---|
178 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btMinkowskiPenetrationDepthSolver.cpp" />
|
---|
179 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btPersistentManifold.cpp" />
|
---|
180 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btPolyhedralContactClipping.cpp" />
|
---|
181 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btRaycastCallback.cpp" />
|
---|
182 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btSubSimplexConvexCast.cpp" />
|
---|
183 | <ClCompile Include="bullet\BulletCollision\NarrowPhaseCollision\btVoronoiSimplexSolver.cpp" />
|
---|
184 | <ClCompile Include="bullet\BulletDynamics\Character\btKinematicCharacterController.cpp" />
|
---|
185 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btConeTwistConstraint.cpp" />
|
---|
186 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btContactConstraint.cpp" />
|
---|
187 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btGeneric6DofConstraint.cpp" />
|
---|
188 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btGeneric6DofSpringConstraint.cpp" />
|
---|
189 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btHinge2Constraint.cpp" />
|
---|
190 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btHingeConstraint.cpp" />
|
---|
191 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btPoint2PointConstraint.cpp" />
|
---|
192 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btSequentialImpulseConstraintSolver.cpp" />
|
---|
193 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btSliderConstraint.cpp" />
|
---|
194 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btSolve2LinearConstraint.cpp" />
|
---|
195 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btTypedConstraint.cpp" />
|
---|
196 | <ClCompile Include="bullet\BulletDynamics\ConstraintSolver\btUniversalConstraint.cpp" />
|
---|
197 | <ClCompile Include="bullet\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.cpp" />
|
---|
198 | <ClCompile Include="bullet\BulletDynamics\Dynamics\btRigidBody.cpp" />
|
---|
199 | <ClCompile Include="bullet\BulletDynamics\Dynamics\btSimpleDynamicsWorld.cpp" />
|
---|
200 | <ClCompile Include="bullet\BulletDynamics\Dynamics\Bullet-C-API.cpp" />
|
---|
201 | <ClCompile Include="bullet\BulletDynamics\Vehicle\btRaycastVehicle.cpp" />
|
---|
202 | <ClCompile Include="bullet\BulletDynamics\Vehicle\btWheelInfo.cpp" />
|
---|
203 | <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\btGpu3DGridBroadphase.cpp" />
|
---|
204 | <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\btParallelConstraintSolver.cpp" />
|
---|
205 | <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\btThreadSupportInterface.cpp" />
|
---|
206 | <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\PosixThreadSupport.cpp" />
|
---|
207 | <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SequentialThreadSupport.cpp" />
|
---|
208 | <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuCollisionObjectWrapper.cpp" />
|
---|
209 | <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuCollisionTaskProcess.cpp" />
|
---|
210 | <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuContactManifoldCollisionAlgorithm.cpp" />
|
---|
211 | <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuFakeDma.cpp" />
|
---|
212 | <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuGatheringCollisionDispatcher.cpp" />
|
---|
213 | <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuLibspe2Support.cpp" />
|
---|
214 | <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\boxBoxDistance.cpp" />
|
---|
215 | <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuCollisionShapes.cpp" />
|
---|
216 | <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuContactResult.cpp" />
|
---|
217 | <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGatheringCollisionTask.cpp" />
|
---|
218 | <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.cpp" />
|
---|
219 | <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuSampleTask\SpuSampleTask.cpp" />
|
---|
220 | <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\SpuSampleTaskProcess.cpp" />
|
---|
221 | <ClCompile Condition="'true'=='false'" Include="bullet\BulletMultiThreaded\Win32ThreadSupport.cpp" />
|
---|
222 | <ClCompile Include="bullet\BulletSoftBody\btDefaultSoftBodySolver.cpp" />
|
---|
223 | <ClCompile Include="bullet\BulletSoftBody\btSoftBody.cpp" />
|
---|
224 | <ClCompile Include="bullet\BulletSoftBody\btSoftBodyConcaveCollisionAlgorithm.cpp" />
|
---|
225 | <ClCompile Include="bullet\BulletSoftBody\btSoftBodyHelpers.cpp" />
|
---|
226 | <ClCompile Include="bullet\BulletSoftBody\btSoftBodyRigidBodyCollisionConfiguration.cpp" />
|
---|
227 | <ClCompile Include="bullet\BulletSoftBody\btSoftRigidCollisionAlgorithm.cpp" />
|
---|
228 | <ClCompile Include="bullet\BulletSoftBody\btSoftRigidDynamicsWorld.cpp" />
|
---|
229 | <ClCompile Include="bullet\BulletSoftBody\btSoftSoftCollisionAlgorithm.cpp" />
|
---|
230 | <ClCompile Include="bullet\LinearMath\btAlignedAllocator.cpp" />
|
---|
231 | <ClCompile Include="bullet\LinearMath\btConvexHull.cpp" />
|
---|
232 | <ClCompile Include="bullet\LinearMath\btConvexHullComputer.cpp" />
|
---|
233 | <ClCompile Include="bullet\LinearMath\btGeometryUtil.cpp" />
|
---|
234 | <ClCompile Include="bullet\LinearMath\btQuickprof.cpp" />
|
---|
235 | <ClCompile Include="bullet\LinearMath\btSerializer.cpp" />
|
---|
236 | <ClCompile Include="camera.cpp" />
|
---|
237 | <ClCompile Include="base\hash.cpp" />
|
---|
238 | <ClCompile Include="base\string.cpp" />
|
---|
239 | <ClCompile Include="debug\fps.cpp" />
|
---|
240 | <ClCompile Include="debug\record.cpp" />
|
---|
241 | <ClCompile Include="debug\stats.cpp" />
|
---|
242 | <ClCompile Include="dict.cpp" />
|
---|
243 | <ClCompile Include="easymesh\csgbsp.cpp" />
|
---|
244 | <ClCompile Include="easymesh\easymesh-compiler.cpp" />
|
---|
245 | <ClCompile Include="easymesh\easymesh.cpp" />
|
---|
246 | <ClCompile Include="eglapp.cpp" />
|
---|
247 | <ClCompile Include="emitter.cpp" />
|
---|
248 | <ClCompile Include="entity.cpp" />
|
---|
249 | <ClCompile Include="font.cpp" />
|
---|
250 | <ClCompile Include="forge.cpp" />
|
---|
251 | <ClCompile Include="generated\easymesh-parser.cpp" />
|
---|
252 | <ClCompile Include="generated\easymesh-scanner.cpp" />
|
---|
253 | <ClCompile Include="generated\lolfx-parser.cpp" />
|
---|
254 | <ClCompile Include="generated\lolfx-scanner.cpp" />
|
---|
255 | <ClCompile Include="gpu\framebuffer.cpp" />
|
---|
256 | <ClCompile Include="gpu\indexbuffer.cpp" />
|
---|
257 | <ClCompile Include="gpu\lolfx-compiler.cpp" />
|
---|
258 | <ClCompile Include="gpu\lolfx.cpp" />
|
---|
259 | <ClCompile Include="gpu\shader.cpp" />
|
---|
260 | <ClCompile Include="gpu\texture.cpp" />
|
---|
261 | <ClCompile Include="gpu\vertexbuffer.cpp" />
|
---|
262 | <ClCompile Include="gradient.cpp" />
|
---|
263 | <ClCompile Include="image\codec\android-image.cpp" />
|
---|
264 | <ClCompile Include="image\codec\dummy-image.cpp" />
|
---|
265 | <ClCompile Include="image\codec\gdiplus-image.cpp" />
|
---|
266 | <ClCompile Include="image\codec\ios-image.cpp" />
|
---|
267 | <ClCompile Include="image\codec\ps3-image.cpp" />
|
---|
268 | <ClCompile Include="image\codec\sdl-image.cpp" />
|
---|
269 | <ClCompile Include="image\color\cie1931.cpp" />
|
---|
270 | <ClCompile Include="image\image.cpp" />
|
---|
271 | <ClCompile Include="input\input.cpp" />
|
---|
272 | <ClCompile Include="input\keyboard.cpp" />
|
---|
273 | <ClCompile Include="input\stick.cpp" />
|
---|
274 | <ClCompile Include="layer.cpp" />
|
---|
275 | <ClCompile Include="log.cpp" />
|
---|
276 | <ClCompile Include="map.cpp" />
|
---|
277 | <ClCompile Include="math\geometry.cpp" />
|
---|
278 | <ClCompile Include="math\half.cpp" />
|
---|
279 | <ClCompile Include="math\real.cpp" />
|
---|
280 | <ClCompile Include="math\trig.cpp" />
|
---|
281 | <ClCompile Include="math\vector.cpp" />
|
---|
282 | <ClCompile Include="mesh\mesh.cpp" />
|
---|
283 | <ClCompile Include="platform.cpp" />
|
---|
284 | <ClCompile Include="platform\d3d9\d3d9input.cpp" />
|
---|
285 | <ClCompile Include="platform\ps3\ps3app.cpp" />
|
---|
286 | <ClCompile Include="platform\ps3\ps3input.cpp" />
|
---|
287 | <ClCompile Include="platform\sdl\sdlapp.cpp" />
|
---|
288 | <ClCompile Include="platform\sdl\sdlinput.cpp" />
|
---|
289 | <ClCompile Include="platform\xbox\xboxapp.cpp" />
|
---|
290 | <ClCompile Include="platform\xbox\xboxinput.cpp" />
|
---|
291 | <ClCompile Include="profiler.cpp" />
|
---|
292 | <ClCompile Include="sample.cpp" />
|
---|
293 | <ClCompile Include="sampler.cpp" />
|
---|
294 | <ClCompile Include="scene.cpp" />
|
---|
295 | <ClCompile Include="sprite.cpp" />
|
---|
296 | <ClCompile Include="sys\init.cpp" />
|
---|
297 | <ClCompile Include="text.cpp" />
|
---|
298 | <ClCompile Include="ticker.cpp" />
|
---|
299 | <ClCompile Include="tiler.cpp" />
|
---|
300 | <ClCompile Include="tileset.cpp" />
|
---|
301 | <ClCompile Include="timer.cpp" />
|
---|
302 | <ClCompile Include="video.cpp" />
|
---|
303 | <ClCompile Include="world.cpp" />
|
---|
304 | <ClCompile Include="worldentity.cpp" />
|
---|
305 | </ItemGroup>
|
---|
306 | <ItemGroup>
|
---|
307 | <ClInclude Include="application\application.h" />
|
---|
308 | <ClInclude Include="audio.h" />
|
---|
309 | <ClInclude Include="bitfield.h" />
|
---|
310 | <ClInclude Include="bullet\btBulletCollisionCommon.h" />
|
---|
311 | <ClInclude Include="bullet\btBulletDynamicsCommon.h" />
|
---|
312 | <ClInclude Include="bullet\Bullet-C-Api.h" />
|
---|
313 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btAxisSweep3.h" />
|
---|
314 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btBroadphaseInterface.h" />
|
---|
315 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btBroadphaseProxy.h" />
|
---|
316 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btCollisionAlgorithm.h" />
|
---|
317 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btDbvt.h" />
|
---|
318 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btDbvtBroadphase.h" />
|
---|
319 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btDispatcher.h" />
|
---|
320 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btMultiSapBroadphase.h" />
|
---|
321 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btOverlappingPairCache.h" />
|
---|
322 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btOverlappingPairCallback.h" />
|
---|
323 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btQuantizedBvh.h" />
|
---|
324 | <ClInclude Include="bullet\BulletCollision\BroadphaseCollision\btSimpleBroadphase.h" />
|
---|
325 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btActivatingCollisionAlgorithm.h" />
|
---|
326 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btBox2dBox2dCollisionAlgorithm.h" />
|
---|
327 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btBoxBoxCollisionAlgorithm.h" />
|
---|
328 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btBoxBoxDetector.h" />
|
---|
329 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btCollisionConfiguration.h" />
|
---|
330 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btCollisionCreateFunc.h" />
|
---|
331 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btCollisionDispatcher.h" />
|
---|
332 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btCollisionObject.h" />
|
---|
333 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btCollisionWorld.h" />
|
---|
334 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btCompoundCollisionAlgorithm.h" />
|
---|
335 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btConvex2dConvex2dAlgorithm.h" />
|
---|
336 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btConvexConcaveCollisionAlgorithm.h" />
|
---|
337 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btConvexConvexAlgorithm.h" />
|
---|
338 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btConvexPlaneCollisionAlgorithm.h" />
|
---|
339 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btDefaultCollisionConfiguration.h" />
|
---|
340 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btEmptyCollisionAlgorithm.h" />
|
---|
341 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btGhostObject.h" />
|
---|
342 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btInternalEdgeUtility.h" />
|
---|
343 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btManifoldResult.h" />
|
---|
344 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btSimulationIslandManager.h" />
|
---|
345 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btSphereBoxCollisionAlgorithm.h" />
|
---|
346 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btSphereSphereCollisionAlgorithm.h" />
|
---|
347 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btSphereTriangleCollisionAlgorithm.h" />
|
---|
348 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\btUnionFind.h" />
|
---|
349 | <ClInclude Include="bullet\BulletCollision\CollisionDispatch\SphereTriangleDetector.h" />
|
---|
350 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btBox2dShape.h" />
|
---|
351 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btBoxShape.h" />
|
---|
352 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btBvhTriangleMeshShape.h" />
|
---|
353 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btCapsuleShape.h" />
|
---|
354 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btCollisionMargin.h" />
|
---|
355 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btCollisionShape.h" />
|
---|
356 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btCompoundShape.h" />
|
---|
357 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConcaveShape.h" />
|
---|
358 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConeShape.h" />
|
---|
359 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvex2dShape.h" />
|
---|
360 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexHullShape.h" />
|
---|
361 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexInternalShape.h" />
|
---|
362 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexPointCloudShape.h" />
|
---|
363 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexPolyhedron.h" />
|
---|
364 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexShape.h" />
|
---|
365 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btConvexTriangleMeshShape.h" />
|
---|
366 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btCylinderShape.h" />
|
---|
367 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btEmptyShape.h" />
|
---|
368 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btHeightfieldTerrainShape.h" />
|
---|
369 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btMaterial.h" />
|
---|
370 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btMinkowskiSumShape.h" />
|
---|
371 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btMultimaterialTriangleMeshShape.h" />
|
---|
372 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btMultiSphereShape.h" />
|
---|
373 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btOptimizedBvh.h" />
|
---|
374 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btPolyhedralConvexShape.h" />
|
---|
375 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btScaledBvhTriangleMeshShape.h" />
|
---|
376 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btShapeHull.h" />
|
---|
377 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btSphereShape.h" />
|
---|
378 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btStaticPlaneShape.h" />
|
---|
379 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btStridingMeshInterface.h" />
|
---|
380 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTetrahedronShape.h" />
|
---|
381 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleBuffer.h" />
|
---|
382 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleCallback.h" />
|
---|
383 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleIndexVertexArray.h" />
|
---|
384 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleIndexVertexMaterialArray.h" />
|
---|
385 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleInfoMap.h" />
|
---|
386 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleMesh.h" />
|
---|
387 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleMeshShape.h" />
|
---|
388 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btTriangleShape.h" />
|
---|
389 | <ClInclude Include="bullet\BulletCollision\CollisionShapes\btUniformScalingShape.h" />
|
---|
390 | <ClInclude Include="bullet\BulletCollision\Gimpact\btBoxCollision.h" />
|
---|
391 | <ClInclude Include="bullet\BulletCollision\Gimpact\btClipPolygon.h" />
|
---|
392 | <ClInclude Include="bullet\BulletCollision\Gimpact\btContactProcessing.h" />
|
---|
393 | <ClInclude Include="bullet\BulletCollision\Gimpact\btGenericPoolAllocator.h" />
|
---|
394 | <ClInclude Include="bullet\BulletCollision\Gimpact\btGeometryOperations.h" />
|
---|
395 | <ClInclude Include="bullet\BulletCollision\Gimpact\btGImpactBvh.h" />
|
---|
396 | <ClInclude Include="bullet\BulletCollision\Gimpact\btGImpactCollisionAlgorithm.h" />
|
---|
397 | <ClInclude Include="bullet\BulletCollision\Gimpact\btGImpactMassUtil.h" />
|
---|
398 | <ClInclude Include="bullet\BulletCollision\Gimpact\btGImpactQuantizedBvh.h" />
|
---|
399 | <ClInclude Include="bullet\BulletCollision\Gimpact\btGImpactShape.h" />
|
---|
400 | <ClInclude Include="bullet\BulletCollision\Gimpact\btQuantization.h" />
|
---|
401 | <ClInclude Include="bullet\BulletCollision\Gimpact\btTriangleShapeEx.h" />
|
---|
402 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_array.h" />
|
---|
403 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_basic_geometry_operations.h" />
|
---|
404 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_bitset.h" />
|
---|
405 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_box_collision.h" />
|
---|
406 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_box_set.h" />
|
---|
407 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_clip_polygon.h" />
|
---|
408 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_contact.h" />
|
---|
409 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_geometry.h" />
|
---|
410 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_geom_types.h" />
|
---|
411 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_hash_table.h" />
|
---|
412 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_linear_math.h" />
|
---|
413 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_math.h" />
|
---|
414 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_memory.h" />
|
---|
415 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_radixsort.h" />
|
---|
416 | <ClInclude Include="bullet\BulletCollision\Gimpact\gim_tri_collision.h" />
|
---|
417 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btContinuousConvexCollision.h" />
|
---|
418 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btConvexCast.h" />
|
---|
419 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btConvexPenetrationDepthSolver.h" />
|
---|
420 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btDiscreteCollisionDetectorInterface.h" />
|
---|
421 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkConvexCast.h" />
|
---|
422 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkEpa2.h" />
|
---|
423 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkEpaPenetrationDepthSolver.h" />
|
---|
424 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btGjkPairDetector.h" />
|
---|
425 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btManifoldPoint.h" />
|
---|
426 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btMinkowskiPenetrationDepthSolver.h" />
|
---|
427 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btPersistentManifold.h" />
|
---|
428 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btPointCollector.h" />
|
---|
429 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btPolyhedralContactClipping.h" />
|
---|
430 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btRaycastCallback.h" />
|
---|
431 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btSimplexSolverInterface.h" />
|
---|
432 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btSubSimplexConvexCast.h" />
|
---|
433 | <ClInclude Include="bullet\BulletCollision\NarrowPhaseCollision\btVoronoiSimplexSolver.h" />
|
---|
434 | <ClInclude Include="bullet\BulletDynamics\Character\btCharacterControllerInterface.h" />
|
---|
435 | <ClInclude Include="bullet\BulletDynamics\Character\btKinematicCharacterController.h" />
|
---|
436 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btConeTwistConstraint.h" />
|
---|
437 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btConstraintSolver.h" />
|
---|
438 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btContactConstraint.h" />
|
---|
439 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btContactSolverInfo.h" />
|
---|
440 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btGeneric6DofConstraint.h" />
|
---|
441 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btGeneric6DofSpringConstraint.h" />
|
---|
442 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btHinge2Constraint.h" />
|
---|
443 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btHingeConstraint.h" />
|
---|
444 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btJacobianEntry.h" />
|
---|
445 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btPoint2PointConstraint.h" />
|
---|
446 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btSequentialImpulseConstraintSolver.h" />
|
---|
447 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btSliderConstraint.h" />
|
---|
448 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btSolve2LinearConstraint.h" />
|
---|
449 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btSolverBody.h" />
|
---|
450 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btSolverConstraint.h" />
|
---|
451 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btTypedConstraint.h" />
|
---|
452 | <ClInclude Include="bullet\BulletDynamics\ConstraintSolver\btUniversalConstraint.h" />
|
---|
453 | <ClInclude Include="bullet\BulletDynamics\Dynamics\btActionInterface.h" />
|
---|
454 | <ClInclude Include="bullet\BulletDynamics\Dynamics\btDiscreteDynamicsWorld.h" />
|
---|
455 | <ClInclude Include="bullet\BulletDynamics\Dynamics\btDynamicsWorld.h" />
|
---|
456 | <ClInclude Include="bullet\BulletDynamics\Dynamics\btRigidBody.h" />
|
---|
457 | <ClInclude Include="bullet\BulletDynamics\Dynamics\btSimpleDynamicsWorld.h" />
|
---|
458 | <ClInclude Include="bullet\BulletDynamics\Vehicle\btRaycastVehicle.h" />
|
---|
459 | <ClInclude Include="bullet\BulletDynamics\Vehicle\btVehicleRaycaster.h" />
|
---|
460 | <ClInclude Include="bullet\BulletDynamics\Vehicle\btWheelInfo.h" />
|
---|
461 | <ClInclude Include="bullet\BulletMultiThreaded\btGpu3DGridBroadphase.h" />
|
---|
462 | <ClInclude Include="bullet\BulletMultiThreaded\btGpu3DGridBroadphaseSharedCode.h" />
|
---|
463 | <ClInclude Include="bullet\BulletMultiThreaded\btGpu3DGridBroadphaseSharedDefs.h" />
|
---|
464 | <ClInclude Include="bullet\BulletMultiThreaded\btGpu3DGridBroadphaseSharedTypes.h" />
|
---|
465 | <ClInclude Include="bullet\BulletMultiThreaded\btGpuDefines.h" />
|
---|
466 | <ClInclude Include="bullet\BulletMultiThreaded\btGpuUtilsSharedCode.h" />
|
---|
467 | <ClInclude Include="bullet\BulletMultiThreaded\btGpuUtilsSharedDefs.h" />
|
---|
468 | <ClInclude Include="bullet\BulletMultiThreaded\btParallelConstraintSolver.h" />
|
---|
469 | <ClInclude Include="bullet\BulletMultiThreaded\btThreadSupportInterface.h" />
|
---|
470 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverBuffer_DX11.h" />
|
---|
471 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverLinkData_DX11.h" />
|
---|
472 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverLinkData_DX11SIMDAware.h" />
|
---|
473 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverTriangleData_DX11.h" />
|
---|
474 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverVertexBuffer_DX11.h" />
|
---|
475 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolverVertexData_DX11.h" />
|
---|
476 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolver_DX11.h" />
|
---|
477 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\DX11\btSoftBodySolver_DX11SIMDAware.h" />
|
---|
478 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverBuffer_OpenCL.h" />
|
---|
479 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverLinkData_OpenCL.h" />
|
---|
480 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverLinkData_OpenCLSIMDAware.h" />
|
---|
481 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverOutputCLtoGL.h" />
|
---|
482 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverTriangleData_OpenCL.h" />
|
---|
483 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverVertexBuffer_OpenGL.h" />
|
---|
484 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolverVertexData_OpenCL.h" />
|
---|
485 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolver_OpenCL.h" />
|
---|
486 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\OpenCL\btSoftBodySolver_OpenCLSIMDAware.h" />
|
---|
487 | <ClInclude Include="bullet\BulletMultiThreaded\GpuSoftBodySolvers\Shared\btSoftBodySolverData.h" />
|
---|
488 | <ClInclude Include="bullet\BulletMultiThreaded\HeapManager.h" />
|
---|
489 | <ClInclude Include="bullet\BulletMultiThreaded\PlatformDefinitions.h" />
|
---|
490 | <ClInclude Include="bullet\BulletMultiThreaded\PosixThreadSupport.h" />
|
---|
491 | <ClInclude Include="bullet\BulletMultiThreaded\PpuAddressSpace.h" />
|
---|
492 | <ClInclude Include="bullet\BulletMultiThreaded\SequentialThreadSupport.h" />
|
---|
493 | <ClInclude Include="bullet\BulletMultiThreaded\SpuCollisionObjectWrapper.h" />
|
---|
494 | <ClInclude Include="bullet\BulletMultiThreaded\SpuCollisionTaskProcess.h" />
|
---|
495 | <ClInclude Include="bullet\BulletMultiThreaded\SpuContactManifoldCollisionAlgorithm.h" />
|
---|
496 | <ClInclude Include="bullet\BulletMultiThreaded\SpuDoubleBuffer.h" />
|
---|
497 | <ClInclude Include="bullet\BulletMultiThreaded\SpuFakeDma.h" />
|
---|
498 | <ClInclude Include="bullet\BulletMultiThreaded\SpuGatheringCollisionDispatcher.h" />
|
---|
499 | <ClInclude Include="bullet\BulletMultiThreaded\SpuLibspe2Support.h" />
|
---|
500 | <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\Box.h" />
|
---|
501 | <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\boxBoxDistance.h" />
|
---|
502 | <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuCollisionShapes.h" />
|
---|
503 | <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuContactResult.h" />
|
---|
504 | <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuConvexPenetrationDepthSolver.h" />
|
---|
505 | <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGatheringCollisionTask.h" />
|
---|
506 | <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuLocalSupport.h" />
|
---|
507 | <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.h" />
|
---|
508 | <ClInclude Include="bullet\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuPreferredPenetrationDirections.h" />
|
---|
509 | <ClInclude Include="bullet\BulletMultiThreaded\SpuSampleTask\SpuSampleTask.h" />
|
---|
510 | <ClInclude Include="bullet\BulletMultiThreaded\SpuSampleTaskProcess.h" />
|
---|
511 | <ClInclude Include="bullet\BulletMultiThreaded\SpuSync.h" />
|
---|
512 | <ClInclude Include="bullet\BulletMultiThreaded\TrbDynBody.h" />
|
---|
513 | <ClInclude Include="bullet\BulletMultiThreaded\TrbStateVec.h" />
|
---|
514 | <ClInclude Include="bullet\BulletMultiThreaded\vectormath2bullet.h" />
|
---|
515 | <ClInclude Include="bullet\BulletMultiThreaded\Win32ThreadSupport.h" />
|
---|
516 | <ClInclude Include="bullet\BulletSoftBody\btDefaultSoftBodySolver.h" />
|
---|
517 | <ClInclude Include="bullet\BulletSoftBody\btSoftBody.h" />
|
---|
518 | <ClInclude Include="bullet\BulletSoftBody\btSoftBodyConcaveCollisionAlgorithm.h" />
|
---|
519 | <ClInclude Include="bullet\BulletSoftBody\btSoftBodyData.h" />
|
---|
520 | <ClInclude Include="bullet\BulletSoftBody\btSoftBodyHelpers.h" />
|
---|
521 | <ClInclude Include="bullet\BulletSoftBody\btSoftBodyInternals.h" />
|
---|
522 | <ClInclude Include="bullet\BulletSoftBody\btSoftBodyRigidBodyCollisionConfiguration.h" />
|
---|
523 | <ClInclude Include="bullet\BulletSoftBody\btSoftBodySolvers.h" />
|
---|
524 | <ClInclude Include="bullet\BulletSoftBody\btSoftBodySolverVertexBuffer.h" />
|
---|
525 | <ClInclude Include="bullet\BulletSoftBody\btSoftRigidCollisionAlgorithm.h" />
|
---|
526 | <ClInclude Include="bullet\BulletSoftBody\btSoftRigidDynamicsWorld.h" />
|
---|
527 | <ClInclude Include="bullet\BulletSoftBody\btSoftSoftCollisionAlgorithm.h" />
|
---|
528 | <ClInclude Include="bullet\BulletSoftBody\btSparseSDF.h" />
|
---|
529 | <ClInclude Include="bullet\LinearMath\btAabbUtil2.h" />
|
---|
530 | <ClInclude Include="bullet\LinearMath\btAlignedAllocator.h" />
|
---|
531 | <ClInclude Include="bullet\LinearMath\btAlignedObjectArray.h" />
|
---|
532 | <ClInclude Include="bullet\LinearMath\btConvexHull.h" />
|
---|
533 | <ClInclude Include="bullet\LinearMath\btConvexHullComputer.h" />
|
---|
534 | <ClInclude Include="bullet\LinearMath\btDefaultMotionState.h" />
|
---|
535 | <ClInclude Include="bullet\LinearMath\btGeometryUtil.h" />
|
---|
536 | <ClInclude Include="bullet\LinearMath\btGrahamScan2dConvexHull.h" />
|
---|
537 | <ClInclude Include="bullet\LinearMath\btHashMap.h" />
|
---|
538 | <ClInclude Include="bullet\LinearMath\btIDebugDraw.h" />
|
---|
539 | <ClInclude Include="bullet\LinearMath\btList.h" />
|
---|
540 | <ClInclude Include="bullet\LinearMath\btMatrix3x3.h" />
|
---|
541 | <ClInclude Include="bullet\LinearMath\btMinMax.h" />
|
---|
542 | <ClInclude Include="bullet\LinearMath\btMotionState.h" />
|
---|
543 | <ClInclude Include="bullet\LinearMath\btPoolAllocator.h" />
|
---|
544 | <ClInclude Include="bullet\LinearMath\btQuadWord.h" />
|
---|
545 | <ClInclude Include="bullet\LinearMath\btQuaternion.h" />
|
---|
546 | <ClInclude Include="bullet\LinearMath\btQuickprof.h" />
|
---|
547 | <ClInclude Include="bullet\LinearMath\btRandom.h" />
|
---|
548 | <ClInclude Include="bullet\LinearMath\btScalar.h" />
|
---|
549 | <ClInclude Include="bullet\LinearMath\btSerializer.h" />
|
---|
550 | <ClInclude Include="bullet\LinearMath\btStackAlloc.h" />
|
---|
551 | <ClInclude Include="bullet\LinearMath\btTransform.h" />
|
---|
552 | <ClInclude Include="bullet\LinearMath\btTransformUtil.h" />
|
---|
553 | <ClInclude Include="bullet\LinearMath\btVector3.h" />
|
---|
554 | <ClInclude Include="camera.h" />
|
---|
555 | <ClInclude Include="core.h" />
|
---|
556 | <ClInclude Include="debug\fps.h" />
|
---|
557 | <ClInclude Include="debug\record.h" />
|
---|
558 | <ClInclude Include="debug\stats.h" />
|
---|
559 | <ClInclude Include="dict.h" />
|
---|
560 | <ClInclude Include="easymesh\csgbsp.h" />
|
---|
561 | <ClInclude Include="easymesh\easymesh-compiler.h" />
|
---|
562 | <ClInclude Include="easymesh\easymesh.h" />
|
---|
563 | <ClInclude Include="eglapp.h" />
|
---|
564 | <ClInclude Include="emitter.h" />
|
---|
565 | <ClInclude Include="entity.h" />
|
---|
566 | <ClInclude Include="font.h" />
|
---|
567 | <ClInclude Include="forge.h" />
|
---|
568 | <ClInclude Include="generated\easymesh-parser.h" />
|
---|
569 | <ClInclude Include="generated\location.hh" />
|
---|
570 | <ClInclude Include="generated\lolfx-parser.h" />
|
---|
571 | <ClInclude Include="generated\position.hh" />
|
---|
572 | <ClInclude Include="generated\stack.hh" />
|
---|
573 | <ClInclude Include="gpu\framebuffer.h" />
|
---|
574 | <ClInclude Include="gpu\indexbuffer.h" />
|
---|
575 | <ClInclude Include="gpu\lolfx-compiler.h" />
|
---|
576 | <ClInclude Include="gpu\lolfx.h" />
|
---|
577 | <ClInclude Include="gpu\shader.h" />
|
---|
578 | <ClInclude Include="gpu\texture.h" />
|
---|
579 | <ClInclude Include="gpu\vertexbuffer.h" />
|
---|
580 | <ClInclude Include="gradient.h" />
|
---|
581 | <ClInclude Include="image\image-private.h" />
|
---|
582 | <ClInclude Include="image\image.h" />
|
---|
583 | <ClInclude Include="input\input.h" />
|
---|
584 | <ClInclude Include="input\keyboard.h" />
|
---|
585 | <ClInclude Include="input\stick.h" />
|
---|
586 | <ClInclude Include="layer.h" />
|
---|
587 | <ClInclude Include="log.h" />
|
---|
588 | <ClInclude Include="loldebug.h" />
|
---|
589 | <ClInclude Include="lolgl.h" />
|
---|
590 | <ClInclude Include="lol\base\array.h" />
|
---|
591 | <ClInclude Include="lol\base\hash.h" />
|
---|
592 | <ClInclude Include="lol\base\map.h" />
|
---|
593 | <ClInclude Include="lol\base\string.h" />
|
---|
594 | <ClInclude Include="lol\base\types.h" />
|
---|
595 | <ClInclude Include="lol\debug.h" />
|
---|
596 | <ClInclude Include="lol\image\color.h" />
|
---|
597 | <ClInclude Include="lol\math\geometry.h" />
|
---|
598 | <ClInclude Include="lol\math\half.h" />
|
---|
599 | <ClInclude Include="lol\math\math.h" />
|
---|
600 | <ClInclude Include="lol\math\real.h" />
|
---|
601 | <ClInclude Include="lol\math\remez.h" />
|
---|
602 | <ClInclude Include="lol\math\vector.h" />
|
---|
603 | <ClInclude Include="lol\sys\init.h" />
|
---|
604 | <ClInclude Include="lol\sys\thread.h" />
|
---|
605 | <ClInclude Include="lol\unit.h" />
|
---|
606 | <ClInclude Include="mesh\mesh.h" />
|
---|
607 | <ClInclude Include="map.h" />
|
---|
608 | <ClInclude Include="numeric.h" />
|
---|
609 | <ClInclude Include="platform.h" />
|
---|
610 | <ClInclude Include="platform\d3d9\d3d9input.h" />
|
---|
611 | <ClInclude Include="platform\ps3\ps3app.h" />
|
---|
612 | <ClInclude Include="platform\ps3\ps3input.h" />
|
---|
613 | <ClInclude Include="platform\ps3\threadbase.h" />
|
---|
614 | <ClInclude Include="platform\sdl\sdlapp.h" />
|
---|
615 | <ClInclude Include="platform\sdl\sdlinput.h" />
|
---|
616 | <ClInclude Include="platform\xbox\xboxapp.h" />
|
---|
617 | <ClInclude Include="platform\xbox\xboxinput.h" />
|
---|
618 | <ClInclude Include="profiler.h" />
|
---|
619 | <ClInclude Include="sample.h" />
|
---|
620 | <ClInclude Include="sampler.h" />
|
---|
621 | <ClInclude Include="scene.h" />
|
---|
622 | <ClInclude Include="simd.h" />
|
---|
623 | <ClInclude Include="sprite.h" />
|
---|
624 | <ClInclude Include="sys\threadbase.h" />
|
---|
625 | <ClInclude Include="text.h" />
|
---|
626 | <ClInclude Include="ticker.h" />
|
---|
627 | <ClInclude Include="tiler.h" />
|
---|
628 | <ClInclude Include="tileset.h" />
|
---|
629 | <ClInclude Include="timer.h" />
|
---|
630 | <ClInclude Include="video.h" />
|
---|
631 | <ClInclude Include="world.h" />
|
---|
632 | <ClInclude Include="worldentity.h" />
|
---|
633 | </ItemGroup>
|
---|
634 | <ItemGroup>
|
---|
635 | <LolFxCompile Include="easymesh\shiny.lolfx" />
|
---|
636 | <LolFxCompile Include="gpu\defaultmaterial.lolfx" />
|
---|
637 | <LolFxCompile Include="gpu\emptymaterial.lolfx" />
|
---|
638 | <LolFxCompile Include="gpu\testmaterial.lolfx" />
|
---|
639 | <LolFxCompile Include="gpu\tile.lolfx" />
|
---|
640 | <LolFxCompile Include="gradient.lolfx" />
|
---|
641 | </ItemGroup>
|
---|
642 | <ItemGroup>
|
---|
643 | <None Include="easymesh\easymesh-parser.y" />
|
---|
644 | <None Include="easymesh\easymesh-scanner.l" />
|
---|
645 | <None Include="gpu\lolfx-parser.y" />
|
---|
646 | <None Include="gpu\lolfx-scanner.l" />
|
---|
647 | </ItemGroup>
|
---|
648 | <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
---|
649 | <ImportGroup Label="ExtensionTargets">
|
---|
650 | <Import Project="$(SolutionDir)\Lol.Fx.targets" />
|
---|
651 | </ImportGroup>
|
---|
652 | </Project>
|
---|