1 | // |
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2 | // Lol Engine |
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3 | // |
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4 | // Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> |
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5 | // This program is free software; you can redistribute it and/or |
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6 | // modify it under the terms of the Do What The Fuck You Want To |
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7 | // Public License, Version 2, as published by Sam Hocevar. See |
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8 | // http://sam.zoy.org/projects/COPYING.WTFPL for more details. |
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9 | // |
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10 | |
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11 | // |
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12 | // The GL support |
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13 | // -------------- |
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14 | // |
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15 | |
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16 | #if !defined __LOL_LOLGL_H__ |
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17 | #define __LOL_LOLGL_H__ |
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18 | |
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19 | #define GL_GLEXT_PROTOTYPES |
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20 | |
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21 | /* Only define one GL platform */ |
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22 | #if defined HAVE_GL_2X |
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23 | # undef HAVE_GLES_2X |
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24 | #endif |
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25 | |
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26 | /* Include GL development headers. |
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27 | * Do not include glew.h on OS X, because the version shipped with Fink |
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28 | * links with X11 whereas we want the system’s Cocoa-friendly GL libs. */ |
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29 | #if defined USE_GLEW && !defined __APPLE__ |
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30 | # include <glew.h> |
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31 | #elif defined HAVE_GL_2X |
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32 | # if defined __APPLE__ && defined __MACH__ && defined __arm__ |
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33 | # include <OpenGL/gl.h> |
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34 | # elif defined __APPLE__ && defined __MACH__ |
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35 | # define MACOS_OPENGL |
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36 | # define GL_GLEXT_PROTOTYPES |
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37 | # include <OpenGL/OpenGL.h> |
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38 | # include <OpenGL/gl.h> |
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39 | # include <OpenGL/glext.h> |
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40 | # else |
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41 | # define GL_GLEXT_PROTOTYPES |
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42 | # include <GL/gl.h> |
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43 | # endif |
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44 | #elif defined HAVE_GLES_2X |
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45 | # if defined __APPLE__ && defined __MACH__ |
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46 | # include <OpenGLES/ES2/gl.h> |
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47 | # include <OpenGLES/ES2/glext.h> |
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48 | # elif defined __CELLOS_LV2__ |
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49 | # include <PSGL/psgl.h> |
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50 | # include <PSGL/psglu.h> |
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51 | # else |
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52 | # include <GLES2/gl2.h> |
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53 | # include <GLES2/gl2ext.h> |
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54 | # endif |
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55 | #endif |
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56 | |
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57 | /* Redefine some function names */ |
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58 | #if defined HAVE_GL_2X |
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59 | #elif defined HAVE_GLES_2X |
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60 | # define glClearDepth glClearDepthf |
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61 | # define glGenVertexArrays glGenVertexArraysOES |
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62 | # define glDeleteVertexArrays glDeleteVertexArraysOES |
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63 | # define glBindVertexArray glBindVertexArrayOES |
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64 | #endif |
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65 | |
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66 | #endif // __LOL_LOLGL_H__ |
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67 | |
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