source: trunk/src/map.h @ 221

Last change on this file since 221 was 221, checked in by sam, 9 years ago

Complete Lol Engine / Deus Hax / Monsterz split.

  • Property svn:keywords set to Id
File size: 774 bytes
Line 
1//
2// Lol Engine
3//
4// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
5//   This program is free software; you can redistribute it and/or
6//   modify it under the terms of the Do What The Fuck You Want To
7//   Public License, Version 2, as published by Sam Hocevar. See
8//   http://sam.zoy.org/projects/COPYING.WTFPL for more details.
9//
10
11//
12// The Map class
13// -------------
14// A Map object is a collection of Layers and other information (to be
15// determined later).
16//
17
18#if !defined __DH_MAP_H__
19#define __DH_MAP_H__
20
21#include "scene.h"
22
23class MapData;
24
25class Map
26{
27public:
28    Map(char const *path);
29    ~Map();
30
31    void Render(Scene *scene, int x, int y, int z);
32    int GetWidth();
33    int GetHeight();
34
35private:
36    MapData *data;
37};
38
39#endif // __DH_MAP_H__
40
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