source: trunk/src/map.h @ 748

Last change on this file since 748 was 748, checked in by sam, 9 years ago

core: fix include guard naming scheme.

  • Property svn:keywords set to Id
File size: 783 bytes
Line 
1//
2// Lol Engine
3//
4// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
5//   This program is free software; you can redistribute it and/or
6//   modify it under the terms of the Do What The Fuck You Want To
7//   Public License, Version 2, as published by Sam Hocevar. See
8//   http://sam.zoy.org/projects/COPYING.WTFPL for more details.
9//
10
11//
12// The Map class
13// -------------
14// A Map object is a collection of Layers and other information (to be
15// determined later).
16//
17
18#if !defined __LOL_MAP_H__
19#define __LOL_MAP_H__
20
21namespace lol
22{
23
24class MapData;
25
26class Map
27{
28public:
29    Map(char const *path);
30    ~Map();
31
32    void Render(int x, int y, int z);
33    int GetWidth();
34    int GetHeight();
35
36private:
37    MapData *data;
38};
39
40} /* namespace lol */
41
42#endif // __LOL_MAP_H__
43
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