source: trunk/src/platform/android/androidapp.h @ 1964

Last change on this file since 1964 was 1964, checked in by sam, 7 years ago

android: use the FPS value provided by the application; we now run at
60 fps on Android devices, too.

  • Property svn:keywords set to Id
File size: 832 bytes
Line 
1//
2// Lol Engine
3//
4// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
5//   This program is free software; you can redistribute it and/or
6//   modify it under the terms of the Do What The Fuck You Want To
7//   Public License, Version 2, as published by Sam Hocevar. See
8//   http://sam.zoy.org/projects/COPYING.WTFPL for more details.
9//
10
11//
12// The AndroidApp class
13// --------------------
14//
15
16#if !defined __LOL_ANDROIDAPP_H__
17#define __LOL_ANDROIDAPP_H__
18
19#include "lol/math/vector.h"
20
21namespace lol
22{
23
24class AndroidAppData;
25
26class AndroidApp
27{
28public:
29    AndroidApp(char const *title, ivec2 res, float fps);
30    virtual ~AndroidApp();
31
32    void ShowPointer(bool show);
33    void Run();
34
35    static void *MainRun(void *data);
36
37private:
38    AndroidAppData *m_data;
39};
40
41} /* namespace lol */
42
43#endif // __LOL_ANDROIDAPP_H__
44
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