source: trunk/src/platform/xbox/xboxinput.h @ 2815

Last change on this file since 2815 was 2815, checked in by lolbot, 7 years ago

fixed 542 files out of 2754:

  • removed 0 CR characters
  • removed 0 trailing whitespaces
  • replaced 0 tabs with spaces
  • fixed 542 svn:eol-style properties
  • Property svn:eol-style set to CR
File size: 777 bytes
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1// // Lol Engine // // Copyright: (c) 2010-2013 Sam Hocevar <sam@hocevar.net> //   This program is free software; you can redistribute it and/or //   modify it under the terms of the Do What The Fuck You Want To //   Public License, Version 2, as published by Sam Hocevar. See //   http://www.wtfpl.net/ for more details. // // // The XboxInput class // ------------------- // #if !defined __LOL_XBOXINPUT_H__ #define __LOL_XBOXINPUT_H__ #include "entity.h" namespace lol { class XboxInputData; class XboxInput : public Entity { public:     XboxInput();     virtual ~XboxInput(); protected:     virtual void TickGame(float seconds);     virtual void TickDraw(float seconds); private:     XboxInputData *m_data; }; } /* namespace lol */ #endif // __LOL_XBOXINPUT_H__
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