source: trunk/src/ticker.h @ 116

Last change on this file since 116 was 116, checked in by sam, 11 years ago

Implement a better timing mechanism for fixed framerate. Accuracy is
sub-millisecond but can be improved if we get rid of SDL timers.

  • Property svn:keywords set to Id
File size: 489 bytes
Line 
1//
2// Deus Hax (working title)
3// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net>
4//
5
6//
7// The Ticker class
8// ----------------
9// The Ticker is a static class that registers assets and ticks them.
10//
11
12#if !defined __DH_TICKER_H__
13#define __DH_TICKER_H__
14
15#include <stdint.h>
16
17#include "asset.h"
18
19class Ticker
20{
21public:
22    static void Register(Asset *asset);
23
24    static void TickGame();
25    static void TickRender();
26    static void ClampFps(float fps);
27};
28
29#endif // __DH_TICKER_H__
30
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