1 | // |
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2 | // Lol Engine |
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3 | // |
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4 | // Copyright: (c) 2010-2012 Sam Hocevar <sam@hocevar.net> |
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5 | // This program is free software; you can redistribute it and/or |
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6 | // modify it under the terms of the Do What The Fuck You Want To |
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7 | // Public License, Version 2, as published by Sam Hocevar. See |
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8 | // http://sam.zoy.org/projects/COPYING.WTFPL for more details. |
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9 | // |
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10 | |
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11 | #if defined HAVE_CONFIG_H |
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12 | # include "config.h" |
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13 | #endif |
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14 | |
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15 | #include <cstdlib> |
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16 | #include <stdint.h> |
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17 | |
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18 | #if defined __linux__ || defined __native_client__ || defined __APPLE__ |
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19 | # include <sys/time.h> |
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20 | # include <unistd.h> |
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21 | #elif defined _XBOX |
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22 | # include <xtl.h> |
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23 | # undef near /* Fuck Microsoft */ |
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24 | # undef far /* Fuck Microsoft again */ |
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25 | # include <xbox.h> |
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26 | #elif defined _WIN32 |
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27 | # define WIN32_LEAN_AND_MEAN |
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28 | # include <windows.h> |
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29 | #elif defined __CELLOS_LV2__ |
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30 | # include <sys/sys_time.h> |
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31 | # include <sys/timer.h> |
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32 | # include <sys/time_util.h> |
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33 | #else |
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34 | # include <SDL.h> |
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35 | #endif |
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36 | |
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37 | #include "core.h" |
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38 | |
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39 | namespace lol |
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40 | { |
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41 | |
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42 | /* |
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43 | * Timer implementation class |
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44 | */ |
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45 | |
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46 | class TimerData |
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47 | { |
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48 | friend class Timer; |
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49 | |
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50 | private: |
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51 | TimerData() |
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52 | { |
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53 | #if defined __linux__ || defined __native_client__ || defined __APPLE__ |
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54 | gettimeofday(&tv0, NULL); |
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55 | #elif defined _WIN32 |
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56 | QueryPerformanceCounter(&cycles0); |
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57 | #elif defined __CELLOS_LV2__ |
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58 | SYS_TIMEBASE_GET(cycles0); |
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59 | #else |
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60 | SDL_Init(SDL_INIT_TIMER); |
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61 | ticks0 = SDL_GetTicks(); |
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62 | #endif |
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63 | } |
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64 | |
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65 | float GetOrWait(float seconds, bool update) |
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66 | { |
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67 | float secs_elapsed, secs_towait; |
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68 | #if defined __linux__ || defined __native_client__ || defined __APPLE__ |
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69 | struct timeval tv; |
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70 | gettimeofday(&tv, NULL); |
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71 | secs_elapsed = 1e-6f * (tv.tv_usec - tv0.tv_usec) |
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72 | + (tv.tv_sec - tv0.tv_sec); |
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73 | if (update) |
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74 | tv0 = tv; |
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75 | secs_towait = seconds - secs_elapsed; |
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76 | if (secs_towait > 0.0f) |
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77 | usleep((int)(secs_towait * 1e6f)); |
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78 | #elif defined _WIN32 |
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79 | LARGE_INTEGER cycles; |
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80 | QueryPerformanceCounter(&cycles); |
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81 | static float secs_per_cycle = GetSecondsPerCycle(); |
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82 | secs_elapsed = secs_per_cycle * (cycles.QuadPart - cycles0.QuadPart); |
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83 | if (update) |
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84 | cycles0 = cycles; |
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85 | secs_towait = seconds - secs_elapsed; |
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86 | if (secs_towait > 5e-4f) |
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87 | Sleep((int)(secs_towait * 1e3f + 0.5f)); |
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88 | #elif defined __CELLOS_LV2__ |
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89 | uint64_t cycles; |
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90 | SYS_TIMEBASE_GET(cycles); |
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91 | static float secs_per_cycle = GetSecondsPerCycle(); |
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92 | secs_elapsed = secs_per_cycle * (cycles - cycles0); |
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93 | if (update) |
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94 | cycles0 = cycles; |
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95 | secs_towait = seconds - secs_elapsed; |
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96 | if (secs_towait > 0.0f) |
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97 | sys_timer_usleep((int)(secs_towait * 1e6f)); |
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98 | #else |
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99 | /* The crappy SDL fallback */ |
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100 | Uint32 ticks = SDL_GetTicks(); |
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101 | secs_elapsed = 1e-3f * (ticks - ticks0); |
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102 | if (update) |
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103 | ticks0 = ticks; |
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104 | secs_towait = seconds - secs_elapsed; |
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105 | if (secs_towait > 5e-4f) |
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106 | SDL_Delay((int)(secs_towait * 1e3f + 0.5f)); |
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107 | #endif |
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108 | return secs_elapsed; |
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109 | } |
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110 | |
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111 | static float GetSecondsPerCycle() |
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112 | { |
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113 | #if defined __linux__ || defined __native_client__ || defined __APPLE__ |
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114 | return 1e-3f; |
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115 | #elif defined _WIN32 |
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116 | LARGE_INTEGER tmp; |
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117 | QueryPerformanceFrequency(&tmp); |
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118 | return 1.f / tmp.QuadPart; |
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119 | #elif defined __CELLOS_LV2__ |
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120 | return 1.f / sys_time_get_timebase_frequency(); |
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121 | #else |
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122 | return 1e-3f; |
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123 | #endif |
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124 | } |
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125 | |
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126 | #if defined __linux__ || defined __native_client__ || defined __APPLE__ |
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127 | struct timeval tv0; |
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128 | #elif defined _WIN32 |
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129 | LARGE_INTEGER cycles0; |
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130 | #elif defined __CELLOS_LV2__ |
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131 | uint64_t cycles0; |
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132 | #else |
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133 | Uint32 ticks0; |
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134 | #endif |
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135 | }; |
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136 | |
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137 | /* |
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138 | * Timer public class |
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139 | */ |
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140 | |
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141 | Timer::Timer() |
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142 | : data(new TimerData()) |
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143 | { |
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144 | } |
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145 | |
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146 | Timer::~Timer() |
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147 | { |
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148 | delete data; |
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149 | } |
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150 | |
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151 | float Timer::Get() |
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152 | { |
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153 | return data->GetOrWait(0.0f, true); |
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154 | } |
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155 | |
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156 | float Timer::Poll() |
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157 | { |
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158 | return data->GetOrWait(0.0f, false); |
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159 | } |
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160 | |
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161 | void Timer::Wait(float seconds) |
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162 | { |
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163 | (void)data->GetOrWait(seconds, false); |
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164 | } |
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165 | |
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166 | } /* namespace lol */ |
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167 | |
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