1 | // |
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2 | // Lol Engine |
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3 | // |
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4 | // Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> |
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5 | // This program is free software; you can redistribute it and/or |
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6 | // modify it under the terms of the Do What The Fuck You Want To |
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7 | // Public License, Version 2, as published by Sam Hocevar. See |
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8 | // http://sam.zoy.org/projects/COPYING.WTFPL for more details. |
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9 | // |
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10 | |
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11 | #if defined HAVE_CONFIG_H |
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12 | # include "config.h" |
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13 | #endif |
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14 | |
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15 | #if defined HAVE_FASTMATH_H |
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16 | # include <fastmath.h> |
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17 | #endif |
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18 | |
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19 | #include "core.h" |
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20 | |
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21 | using namespace std; |
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22 | |
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23 | namespace lol |
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24 | { |
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25 | |
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26 | static const double PI = 3.14159265358979323846264; |
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27 | static const double NEG_PI = -3.14159265358979323846264; |
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28 | static const double PI_2 = 1.57079632679489661923132; |
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29 | static const double PI_4 = 0.785398163397448309615661; |
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30 | static const double INV_PI = 0.318309886183790671537768; |
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31 | static const double ROOT3 = 1.73205080756887729352745; |
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32 | |
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33 | static const double ZERO = 0.0; |
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34 | static const double ONE = 1.0; |
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35 | static const double NEG_ONE = -1.0; |
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36 | static const double HALF = 0.5; |
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37 | static const double QUARTER = 0.25; |
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38 | static const double TWO = 2.0; |
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39 | static const double VERY_SMALL_NUMBER = 0x1.0p-128; |
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40 | static const double TWO_EXP_52 = 4503599627370496.0; |
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41 | static const double TWO_EXP_54 = 18014398509481984.0; |
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42 | |
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43 | /** sin Taylor series coefficients. */ |
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44 | static const double SC[] = |
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45 | { |
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46 | -1.6449340668482264364724e-0, // pi^2/3! |
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47 | +8.1174242528335364363700e-1, // pi^4/5! |
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48 | -1.9075182412208421369647e-1, // pi^6/7! |
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49 | +2.6147847817654800504653e-2, // pi^8/9! |
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50 | -2.3460810354558236375089e-3, // pi^10/11! |
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51 | +1.4842879303107100368487e-4, // pi^12/13! |
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52 | -6.9758736616563804745344e-6, // pi^14/15! |
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53 | +2.5312174041370276513517e-7, // pi^16/17! |
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54 | }; |
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55 | |
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56 | static const double CC[] = |
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57 | { |
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58 | -4.9348022005446793094172e-0, // pi^2/2! |
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59 | +4.0587121264167682181850e-0, // pi^4/4! |
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60 | -1.3352627688545894958753e-0, // pi^6/6! |
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61 | +2.3533063035889320454188e-1, // pi^8/8! |
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62 | -2.5806891390014060012598e-2, // pi^10/10! |
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63 | +1.9295743094039230479033e-3, // pi^12/12! |
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64 | -1.0463810492484570711802e-4, // pi^14/14! |
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65 | +4.3030695870329470072978e-6, // pi^16/16! |
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66 | }; |
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67 | |
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68 | /* Custom intrinsics */ |
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69 | #define INLINEATTR __attribute__((always_inline)) |
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70 | |
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71 | #if defined __CELLOS_LV2__ |
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72 | static inline double lol_fctid(double x) INLINEATTR; |
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73 | static inline double lol_fctidz(double x) INLINEATTR; |
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74 | static inline double lol_fcfid(double x) INLINEATTR; |
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75 | static inline double lol_frsqrte(double x) INLINEATTR; |
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76 | #endif |
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77 | static inline double lol_fsel(double c, double gte, double lt) INLINEATTR; |
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78 | static inline double lol_fabs(double x) INLINEATTR; |
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79 | static inline double lol_round(double x) INLINEATTR; |
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80 | static inline double lol_trunc(double x) INLINEATTR; |
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81 | static inline double lol_round(double x) INLINEATTR; |
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82 | static inline double lol_trunc(double x) INLINEATTR; |
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83 | |
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84 | #if defined __CELLOS_LV2__ |
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85 | static inline double lol_fctid(double x) |
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86 | { |
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87 | double r; |
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88 | #if defined __SNC__ |
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89 | r = __builtin_fctid(x); |
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90 | #else |
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91 | __asm__ ("fctid %0, %1" |
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92 | : "=f"(r) : "f"(x)); |
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93 | #endif |
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94 | return r; |
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95 | } |
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96 | |
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97 | static double lol_fctidz(double x) |
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98 | { |
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99 | double r; |
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100 | #if defined __SNC__ |
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101 | r = __builtin_fctidz(x); |
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102 | #else |
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103 | __asm__ ("fctidz %0, %1" |
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104 | : "=f"(r) : "f"(x)); |
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105 | #endif |
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106 | return r; |
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107 | } |
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108 | |
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109 | static double lol_fcfid(double x) |
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110 | { |
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111 | double r; |
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112 | #if defined __SNC__ |
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113 | r = __builtin_fcfid(x); |
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114 | #else |
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115 | __asm__ ("fcfid %0, %1" |
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116 | : "=f"(r) : "f"(x)); |
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117 | #endif |
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118 | return r; |
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119 | } |
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120 | |
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121 | static double lol_frsqrte(double x) |
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122 | { |
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123 | #if defined __SNC__ |
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124 | return __builtin_frsqrte(x); |
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125 | #else |
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126 | double r; |
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127 | __asm__ ("frsqrte %0, %1" |
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128 | : "=f"(r) : "f"(x)); |
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129 | return r; |
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130 | #endif |
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131 | } |
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132 | #endif /* __CELLOS_LV2__ */ |
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133 | |
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134 | static inline double lol_fsel(double c, double gte, double lt) |
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135 | { |
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136 | #if defined __CELLOS_LV2__ && defined __SNC__ |
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137 | return __fsel(c, gte, lt); |
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138 | #elif defined __CELLOS_LV2__ |
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139 | double r; |
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140 | __asm__ ("fsel %0, %1, %2, %3" |
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141 | : "=f"(r) : "f"(c), "f"(gte), "f"(lt)); |
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142 | return r; |
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143 | #else |
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144 | return (c >= 0) ? gte : lt; |
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145 | #endif |
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146 | } |
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147 | |
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148 | static inline double lol_fabs(double x) |
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149 | { |
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150 | #if defined __CELLOS_LV2__ && defined __SNC__ |
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151 | return __fabs(x); |
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152 | #elif defined __CELLOS_LV2__ |
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153 | double r; |
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154 | __asm__ ("fabs %0, %1" |
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155 | : "=f"(r) : "f"(x)); |
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156 | return r; |
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157 | #else |
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158 | return __builtin_fabs(x); |
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159 | #endif |
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160 | } |
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161 | |
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162 | static inline double lol_round(double x) |
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163 | { |
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164 | #if defined __CELLOS_LV2__ |
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165 | return lol_fcfid(lol_fctid(x)); |
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166 | #else |
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167 | return __builtin_round(x); |
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168 | #endif |
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169 | } |
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170 | |
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171 | static inline double lol_trunc(double x) |
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172 | { |
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173 | #if defined __CELLOS_LV2__ |
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174 | return lol_fcfid(lol_fctidz(x)); |
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175 | #else |
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176 | return __builtin_trunc(x); |
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177 | #endif |
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178 | } |
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179 | |
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180 | double lol_sin(double x) |
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181 | { |
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182 | double absx = lol_fabs(x * INV_PI); |
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183 | |
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184 | /* If branches are cheap, skip the cycle count when |x| < π/4, |
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185 | * and only do the Taylor series up to the required precision. */ |
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186 | #if defined LOL_FEATURE_CHEAP_BRANCHES |
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187 | if (absx < QUARTER) |
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188 | { |
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189 | /* Computing x^4 is one multiplication too many we do, but it helps |
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190 | * interleave the Taylor series operations a lot better. */ |
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191 | double x2 = absx * absx; |
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192 | double x4 = x2 * x2; |
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193 | double sub1 = SC[3] * x4 + SC[1]; |
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194 | double sub2 = (SC[4] * x4 + SC[2]) * x4 + SC[0]; |
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195 | double taylor = (sub1 * x2 + sub2) * x2 + ONE; |
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196 | return x * taylor; |
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197 | } |
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198 | #endif |
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199 | |
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200 | /* Wrap |x| to the range [-1, 1] and keep track of the number of |
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201 | * cycles required. If odd, we'll need to change the sign of the |
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202 | * result. */ |
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203 | #if defined __CELLOS_LV2__ |
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204 | double sign = lol_fsel(x, PI, NEG_PI); |
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205 | double num_cycles = lol_round(absx); |
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206 | double is_even = lol_trunc(num_cycles * HALF) - (num_cycles * HALF); |
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207 | sign = lol_fsel(is_even, sign, -sign); |
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208 | #else |
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209 | double sign = (x >= 0.0) ? PI : NEG_PI; |
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210 | double num_cycles = absx + TWO_EXP_52; |
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211 | __asm__("" : "+m" (num_cycles)); num_cycles -= TWO_EXP_52; |
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212 | |
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213 | double is_even = TWO * num_cycles - ONE; |
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214 | __asm__("" : "+m" (is_even)); is_even += TWO_EXP_54; |
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215 | __asm__("" : "+m" (is_even)); is_even -= TWO_EXP_54; |
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216 | __asm__("" : "+m" (is_even)); |
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217 | is_even -= TWO * num_cycles - ONE; |
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218 | sign *= is_even; |
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219 | #endif |
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220 | absx -= num_cycles; |
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221 | |
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222 | #if defined LOL_FEATURE_VERY_CHEAP_BRANCHES |
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223 | if (lol_fabs(absx) > QUARTER) |
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224 | { |
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225 | sign = (x * absx >= 0.0) ? is_even : -is_even; |
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226 | |
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227 | double k = HALF - lol_fabs(absx); |
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228 | double x2 = k * k; |
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229 | double x4 = x2 * x2; |
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230 | double sub1 = (CC[5] * x4 + CC[3]) * x4 + CC[1]; |
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231 | double sub2 = (CC[4] * x4 + CC[2]) * x4 + CC[0]; |
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232 | double taylor = (sub1 * x2 + sub2) * x2 + ONE; |
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233 | |
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234 | return taylor * sign; |
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235 | } |
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236 | #endif |
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237 | |
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238 | double x2 = absx * absx; |
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239 | double x4 = x2 * x2; |
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240 | #if defined LOL_FEATURE_VERY_CHEAP_BRANCHES |
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241 | double sub1 = SC[3] * x4 + SC[1]; |
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242 | double sub2 = (SC[4] * x4 + SC[2]) * x4 + SC[0]; |
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243 | #else |
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244 | double sub1 = ((SC[7] * x4 + SC[5]) * x4 + SC[3]) * x4 + SC[1]; |
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245 | double sub2 = ((SC[6] * x4 + SC[4]) * x4 + SC[2]) * x4 + SC[0]; |
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246 | #endif |
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247 | double taylor = (sub1 * x2 + sub2) * x2 + ONE; |
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248 | |
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249 | return absx * taylor * sign; |
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250 | } |
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251 | |
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252 | } /* namespace lol */ |
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253 | |
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