Last change
on this file since 210 was
210,
checked in by sam, 10 years ago
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Allow for different priorities in game and draw tick levels.
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-
Property svn:keywords set to
Id
|
File size:
864 bytes
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1 | // |
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2 | // Deus Hax (working title) |
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3 | // Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> |
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4 | // |
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5 | |
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6 | #if defined HAVE_CONFIG_H |
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7 | # include "config.h" |
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8 | #endif |
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9 | |
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10 | #include <cstdio> |
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11 | #include <cstring> |
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12 | #include <cstdlib> |
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13 | #include <ctype.h> |
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14 | |
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15 | #include "core.h" |
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16 | |
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17 | /* |
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18 | * World implementation class |
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19 | */ |
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20 | |
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21 | class WorldData |
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22 | { |
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23 | friend class World; |
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24 | |
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25 | private: |
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26 | int width, height; |
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27 | }; |
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28 | |
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29 | /* |
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30 | * Public World class |
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31 | */ |
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32 | |
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33 | World::World() |
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34 | { |
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35 | data = new WorldData(); |
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36 | data->width = 0; |
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37 | data->height = 0; |
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38 | |
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39 | drawgroup = DRAWGROUP_BEFORE; |
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40 | } |
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41 | |
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42 | World::~World() |
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43 | { |
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44 | delete data; |
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45 | } |
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46 | |
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47 | char const *World::GetName() |
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48 | { |
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49 | return "<world>"; |
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50 | } |
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51 | |
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52 | void World::TickGame(float deltams) |
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53 | { |
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54 | Entity::TickGame(deltams); |
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55 | } |
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56 | |
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57 | void World::TickDraw(float deltams) |
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58 | { |
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59 | Entity::TickDraw(deltams); |
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60 | } |
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61 | |
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62 | int World::GetWidth() |
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63 | { |
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64 | return data->width * 32; |
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65 | } |
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66 | |
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67 | int World::GetHeight() |
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68 | { |
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69 | return data->height * 32; |
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70 | } |
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71 | |
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